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Steam Machine

store.steampowered.com

441–450 of 1001 posts

Re: Steam Machine

#441
post #165

Earlier quoted context omitted.

Wow this looks great. Foveated streaming, great resolution, wireless, 144hz, looks much more comfortable... As much as I want this, I feel like it'll end up being a really cool thing that just sits on the shelf. Edit: foveated streaming , not rendering

I lowkey hope it's good enough for coding. Really wanted to try out the xreal glasses, but multiple people said they aren't crisp enough for text.

There are already headsets with decent text fidelity, but IMO the problem is now on the host side. I tried to get an XR desktop env running (Stardust https://stardustxr.org/) on Linux but ran into graphical issues. The Windows ecosystem is much better though.

Re: Steam Machine

#442

> Install your own apps, or even another operating system. Who are we to tell you how to use your computer? From your mouth to Tim Cook's ear, friend.

That said, when are we going to get a public release for SteamOS? …There’s a joke somewhere about them reaching SteamOS 3

Half-Life 3 confirmed

Re: Steam Machine

#444
post #337

Is this the end of Windows for gaming?

I don't think there is an end to Windows gaming. It's the de-facto standard PC gaming platform. If there is a real end to its reign, it will be in decades, as in, at least 20 years.

Re: Steam Machine

#445

The only thing I'd like to know, if the CPU/GPU will be replaceable? The specs say "Semi-custom AMD Zen 4" and "Semi-Custom AMD RDNA3", but I don't see "soldered" anywhere, so I guess maybe they'll be switchable? If not with off-the-shelves components, maybe Valve will offer their own upgrade kits in the future?

I mean, honestly, do you ask the same question about a PS5/Xbox? At a certain point, just build an upgradable PC. I'd equate this product more to a home console than a PC at this point

I do not, my expectations are also way lower for Sony and especially Windows (still, happy PS5 owner here). I already have a PC, thanks for asking!

Steam specifically pitches this as a console+PC so I thought asking clarifying questions about the PC part of the product made sense.

Re: Steam Machine

#446
Excited for Steam/PC games on ARM to get better as a side effect of the Frame running using a Snapdragon CPU.

Running x86 PC games on higher end Android devices already works better than you might expect via gamehub/gamehub lite/winlator, but it requires much random trying of different driver and runtime versions for every game and even then a lot don't work or have issues.

Re: Steam Machine

#447
post #2

Steam is the only reason I have a Windows desktop, I'll probably just get one of these next time I want a hardware refresh (which admittedly will probably be many years). Interesting that it uses KDE Plasma for the desktop

> Interesting that it uses KDE Plasma for the desktop

SteamOS on the Steam Deck already used KDE Plasma for the desktop.

Re: Steam Machine

#448

> Install your own apps, or even another operating system. Who are we to tell you how to use your computer? From your mouth to Tim Cook's ear, friend.

That said, when are we going to get a public release for SteamOS? …There’s a joke somewhere about them reaching SteamOS 3

It's always been public:

https://help.steampowered.com/en/faqs/view/65B4-2AA3-5F37-42...

https://gitlab.com/evlaV/holo-PKGBUILD

Re: Steam Machine

#449
I find it weird that a new device in 2025 still comes with only one USB-C port and otherwise only USB-A. Is USB-C that much more expensive? Is it about power delivery?

Re: Steam Machine

#450

> Install your own apps, or even another operating system. Who are we to tell you how to use your computer? From your mouth to Tim Cook's ear, friend.

That said, when are we going to get a public release for SteamOS? …There’s a joke somewhere about them reaching SteamOS 3

I have a SFF pc with an AMD GPU and AMD CPU both with better specs that the new Steam Machine just waiting for them to release a standalone installer for SteamOS :(
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