Earlier quoted context omitted.
> It is interesting though how this same conversation doesn't exist in the same way in other areas of computing like video game consoles Historically, when the first game consoles with game cartridges existed, the hardware was much more niche than the available personal computers. Game system developers designed hardware specifically for games, and game developers developed for those specific systems. Also, physical…
"That being said, digital marketplaces and DRM have there place to prevent piracy and allow developers and creators to make a living. If someone has a solution to prevent piracy without a root of trust that would be ideal.' This is the equivalent statement to inspecting everyone's bag at any point because they might have something illegal. It's not an acceptable move from google.
It used to be via hardware in the disc reader, then online license checking. And now it's fully digital, media and license.
The fucked up part is the fact that we can't transfer digital ownership of purchases. But at least I can use my purchases across multiple devices. Maybe this is what we should use blockchains for, but it would still require a locked device with root-of-trust.
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> It's not an acceptable move from google.
By all means, you can have an unlocked Android device with a non-Google sanctioned OS and not use Google Play. That way you can use any app that doesn't require Google Play Protect.
Companies are OK with it because it makes them money. The majority of users are OK with it because they can use those companies' apps.