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Someone at YouTube needs glasses

jayd.ml

441–450 of 720 posts

Re: Someone at YouTube needs glasses

#442
Let's not forget defaulting the audio to an automatic translation. That is so dumb that I still a have hard time believing that there is not an option to disable this. They don't even get any ad revenue out of this, it is just idiotic.

Re: Someone at YouTube needs glasses

#444
post #418

Earlier quoted context omitted.

I agree with you that Firefox is better, but it's not for lack of conflict of interest. No browser that is funded by any means other than user payments or donations is going to be free of a conflict of interest, and in Firefox's case Google funds them.

Sure, but it matters why Google is funding them. Google funds Mozilla in order to keep them afloat as a foil to detract from antitrust scrutiny. That's only credible if Google does not exert any kind of pressure over them as a condition for that funding. If they did exert that kind of pressure, it would completely defeat the purpose of funding them in the first place. So I don't consider that to create a conflict of…

Mozilla drags its feet on browser improvements to appease the overlord.

Re: Someone at YouTube needs glasses

#445

Earlier quoted context omitted.

I can’t think of other examples, but this exact problem is a constant frustration for me on multiple sites. I can’t scroll with my cursor on the page without crap happening that I don’t want to happen. As to the reason, at least with Youtube and Facebook, the answer is obvious: they want to increase their ad revenue by claiming additional “plays” or “interactions” or whatever they want to call it today. I remember re…

> I can’t scroll with my cursor on the page without crap happening that I don’t want to happen. Same stuff with the mobile youtube app. If you so much as graze the screen anywhere while watching a video the replay speed doubles. This is so sensitive that even a tiny unintentional finger touch, or a water droplet landing on the screen triggers it. Whoever thought that is a good idea as a feature, i can’t comprehend. P…

Couple this with the no-bezel iPhones, and there is no way to hold your phone without touching the screen and accelerating the video (or clicking on ads).

Re: Someone at YouTube needs glasses

#446

Earlier quoted context omitted.

That setting can be fairly sticky. Mine has stayed off since I initially disabled it, shortly after they added the "feature". I have no idea why it's not sticky for you. Maybe they fuck with me less because I have premium?

I don't have premium and it's sticky for me but only on a single computer, I have to reset it if I switch computers or browsers. Same with dark mode. So maybe it's stored as a cookie and they wipe their cookies?

Yes, it's stored client-side in a cookie.

Surely you don't expect YouTube, a company that doesn't store any data at all actually, to be able to store a single boolean value somewhere in your account, do you? This would be impossible for a company as broke and small as YouTube.

Re: Someone at YouTube needs glasses

#447
post #52
post #46

For a long time the grid of videos on the homepage has been slightly misaligned. I imagine the different rows belong to different teams. This means you can't hover your mouse in the gaps between columns while you scroll to prevent videos autoplaying when moused over. I find the autoplay so annoying because it hides the thumbnail which was carefully designed to communicate why I should click on the video and replaces…

THIS. THIS THIS THIS THIS THIS. This has been one of the most frustrating things I run into with Youtube scrolling the page. Can’t leave your cursor on the page while scrolling without managing to have the spacing shift the thumbnails just so slightly so that your cursor lands back into a thumbnail for an autoplay to start and add to the metrics.

Put your mouse up in the header on or near the scrollbar, scrolling will flow below to the video list.

Re: Someone at YouTube needs glasses

#449
post #225
post #23

Earlier quoted context omitted.

They clearly need to conserve bandwidth for the most important assets - the 12 whole megabytes of Javascript.

Genuine question. I’m assuming that, since YouTube is owned by one of the largest tech companies in the world that they’ve optimized their delivered JS to only what is necessary to run the page. What on the YouTube home page could possibly require 12MB of JS alone? Assuming 60 characters per line, that’s 200k lines of code? Obviously ballpark and LoC != complexity, but that seems absurd to me.

> Assuming 60 characters per line, that’s 200k lines of code?

The code is minified so there's relatively few characters for each source line, if you run it through a pretty-printer to restore sensible formatting then it turns into well over half a million lines of code.

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