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Ask HN: What are you working on (September 2024)?

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Re: Ask HN: What are you working on (September 2024)?

#441
post #386
post #342

I'm working on my scifi novel. I had started writing it when LLMs started taking off - I had been doing AI for two decades and I was well-placed to be in a good position to profit with the rise of LLMs, but I ended up gaining nothing much and I was depressed about it - so I started writing instead. Been picking at it for about a year before befriending an editor who encouraged me to keep writing. He's helped me devel…

What is your GTM strategy?

At this point I'm writing mostly for myself. GTM strategies for novels... that's an interesting way to think about things. I've not thought about it just yet. Happy to hear if you have any ideas tho.

Re: Ask HN: What are you working on (September 2024)?

#442
post #342

I'm working on my scifi novel. I had started writing it when LLMs started taking off - I had been doing AI for two decades and I was well-placed to be in a good position to profit with the rise of LLMs, but I ended up gaining nothing much and I was depressed about it - so I started writing instead. Been picking at it for about a year before befriending an editor who encouraged me to keep writing. He's helped me devel…

good title!

Thanks :)

Re: Ask HN: What are you working on (September 2024)?

#443

I am working on creating a framework for statistically identifying and measuring racial disparity in the criminal justice pipeline. This involves collecting, cleaning, and merging data from various government sources such as the FBI, DOJ, prisons, police stations, Sheriff's offices, county jails, etc.

sounds great. is this data easy to come by?

Not really. The government agencies kinda make it hard on purpose to access this data. But, I am fortunate enough to be collaborating with experts who have been collecting this type of data for years.

Re: Ask HN: What are you working on (September 2024)?

#444
I’m working on an Anki Addon that streamlines the hell out of the card generation process using LLMs. You can define a schema of prompts for your note type & fields, where each prompt can reference other fields, and use it to generate things like translations, example sentences, mnemonics, for tens of thousands of cards in batches or in the fly as they’re reviewed. These generated fields can reference other generated fields so it’s actually a fully fledged DAG under the hood! It also supports TTS in 50+ languages. Soon adding image generation support.

https://ankiweb.net/shared/info/1531888719

It’s a paid service at $5/mo with a free trial. Just cracked $50/MRR! Baby steps, but the value is clearly there. Need to tighten up a couple things, especially the web presence and onboarding, before I start marketing more. The tragic irony is that I’m spending all my language learning time building this (alas there can be no other way).

Re: Ask HN: What are you working on (September 2024)?

#445

OneJS, JavaScript for Unity. Currently working on bringing "Jupyter Notebook" directly into the Unity Editor. https://onejs.com

That's pretty awesome, wasn't expecting typescript support too, and thought it would just be bound to the Unity/C# API but you've added support for rendering modern React into Unity as well.

If this was made for Godot I'd pay you.

Re: Ask HN: What are you working on (September 2024)?

#448
I have spent the last year or so restoring a Minecraft skin editor site, that had gone offline for good. I had used that site for years to make my own skins as a child, and while I hadn’t used it in a couple years, I still had friends that relied on it to make their own skins, and were greatly disappointed losing the site.

Starting from a wayback machine archive, I hacked some much needed improvements in to the minimised jquery-based, javascript (a right pain but an excellent learning experience). I implemented a Rails backend for the gallery, and have since been slowly improving it, replacing assets, and growing a community around it.

We recently hit 10k skins on the site!

I am working on rewriting the actual editor from scratch, and releasing the code as open source once all original assets/code have been swapped out.

If anyone wants to check it out: https://needcoolershoes.com/ (The editor doesnt work on mobile, but the gallery does)

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