Earlier quoted context omitted.
Several years ago I cobbled together all the pieces to make a live video streaming website [1] like Twitch.tv, et al. It's impossible to actually run at any kind of scale without being an ISP or Google-scale peer. Not to mention the enormous amount of DMCAs when people are trying to stream live sports, Pay-per-view, etc. It was fun to play with it for a couple months. But there's no business here. Twitch.tv is also f…
I’m the founder and cto of a niche streaming platform. You don’t need to be google scale. You do need a different business model.
Twitch to Cut 500 Employees, About 35% of Staff
441–450 of 482 posts
Re: Twitch to Cut 500 Employees, About 35% of Staff
#442Earlier quoted context omitted.
no AWS _is_ a different company then Twitch, Amazone owns Twitch but Twitch isn't Amazone. and yes you can always negotiate rates but it has to be in some "reasonable boundaries" so Twitch still has to pay Amazone and Amazone can't just set the price to just the cost Amazone has, even less so below.
This is not in any way shape or form true. When you go into the internal “phone tool” if you work for Amazon, AWS, Twitch etc you still eventually get to the same CEO. (Former AWS employer)
Re: Twitch to Cut 500 Employees, About 35% of Staff
#443Earlier quoted context omitted.
This is not in any way shape or form true. When you go into the internal “phone tool” if you work for Amazon, AWS, Twitch etc you still eventually get to the same CEO. (Former AWS employer)
you are aware that twitch still has its own CEO right?
And when I went to my phone tool, he still reported to Bezos at first
Re: Twitch to Cut 500 Employees, About 35% of Staff
#444Earlier quoted context omitted.
In my experience it's typically a good idea to keep the bean counters out of things. Recently buying computing hardware I selected an American provider for my eu based lab. After paying the invoices the bean counters then asked if I could get the money back because they didn't want to pay VAT. I said feel free to ask for the money back yourself I'm happy with the purchase that you already approved. They refused and k…
Entire industries exist to bypass the bean counters. Arguably much of SaaS just is that. But you can make a comfortable living as a small VAR by just buying product and charging more to companies for it in the way their bean counters like to see it. $1000 item with $8 VAT line item? Unacceptable. $2000 same item with no VAT? Perfectly cromulent.
Yep - at a previous job I think there was some expensive tool that would never have been approved, but someone decided to buy it from AWS Marketplace instead where it was just a rounding error in the total monthly AWS spend.
Re: Twitch to Cut 500 Employees, About 35% of Staff
#445Earlier quoted context omitted.
1. I think the infrastructure costs is probably more than you think. It’s probably the single biggest line item. They have to encode every video stream to multiple formats, and then deliver it globally. 2. The core product is pretty mature. 3. Elon raised the bar for how large of a staff cut you can make. 4. Most of their revenue is split with content creators. 5. They lost their CEO about a year ago. New guy has to…
Twitch just announced a partnership with Nvidia at CES to allow streamers to encode multiple versions of their stream on their own PC and push them to Twitch. Previously, only partner/affiliate streams had transcoded streams at various levels of quality. That might cut back on the amount of transcoding Twitch has to do server side… They also said they’ll be supporting AV1 and NVENC codecs soon which can help reduce b…
You mean HEVC (x265)? I believe NVENC is just nvidia's hardware accelerated implementations of existing codecs.
Anyways, that sounds really interesting for both streamers who want more control over their streams' encoding, but obviously for Twitch, as it saves them compute power (though upping their intake bandwith?).
I wonder how feasible it would be for most streamers. Pushing one stream vs 3 or so is quite the difference.
Re: Twitch to Cut 500 Employees, About 35% of Staff
#446Hmm, so they’re starting to feel the effects of ZIRP on pause, good. But they’re also still in the mindset that they need to prevent boobs at all costs. Say what you want about the anything, ZIRP being on pause is about the greatest thing going right now. Unless you’re trying to buy a home I guess.
They are preventing boobs? Have you ever taken a look at Twitch's Pools, Hot Tubs, and Beaches category? They are complicit in encouraging showing boobs
Re: Twitch to Cut 500 Employees, About 35% of Staff
#447Earlier quoted context omitted.
Or, rather, they are paying what they think are some of the best people in the world not to go out and start the competition.
No company actually does this, they are just bloated because they have so much money and managers rank/value is determined by how many people they manage.
May be a bit different now (as others said, free money is gone, so competition cropping up is much harder to do and much less a concern), but the tech boom of the 2000's very much worried about becoming the next MySpace to some startup's Facebook. That's why tech salaries became so high to begin with.
Re: Twitch to Cut 500 Employees, About 35% of Staff
#448Earlier quoted context omitted.
The infrastructure is bought from Amazon, who in turn own them. Makes you wonder if it’s actually unprofitable, on the whole.
If its anything like my corp, Twitch only gets a small discount, if any at all. It's expensive regardless. Network bandwidth alone is probably in the $20+ million a month range.
Re: Twitch to Cut 500 Employees, About 35% of Staff
#449Unity and Twitch doing massive layoffs to start the year? I feel somewhat nervous being in video game adjacent SaaS
I saw some hysterical Twitter thread a couple days ago claiming that the end of AAA games was nigh. There are some weird vibes out there. It's absolutely true that there have been a ton of layoffs in the past ~12 months. But I've seen zero evidence of actual sales slowing down. 2023 saw a ton of big hits, from Zelda to Diablo to Baldur's Gate.
That's what is happening right now.
May well be that in 2025/2026 we see a light year of releases.
Re: Twitch to Cut 500 Employees, About 35% of Staff
#450Earlier quoted context omitted.
The AAA gaming economics are a different issue: budgets have ballooned so much that it's near impossible to hit breakeven. The games you mentioned are extreme outliers ( no one expected BG3 to do as well as it did), and there have been a number of studio-killing bombs this year.
Can you name them? I have a lot of anger at the AAA studios