Earlier quoted context omitted.
> I think this is a v1 product This is exactly what I tell myself. This is equivalent to their five hundred dollar original iPhone with no App Store or even copy and paste functionality. I expect the SE to cost a third of this if not a fifth. Edit: five hundred dollar iPhone typo
A fifth? ... You mean like the $100 iPhone they're about to release?!
Notes on Vision Pro
441–450 of 700 posts
Re: Notes on Vision Pro
#442Earlier quoted context omitted.
It'll become accepted I'm sure, if it breaks through; could anyone have imagined walking into a living room 30 years ago [0] and seeing everyone hunched over a phone? Or 80 years ago and seeing everyone around a television? I mean I get what you mean, but I also think that some things get normalized in subsequent generations. Our 15 year old and his gf have their phones out at all times, frequently switching to inter…
> could anyone have imagined walking into a living room 30 years ago [0] and seeing everyone hunched over a phone? Or 80 years ago and seeing everyone around a television? True, but is it so different to be hunched over a phone than hunched over a book. You can still just look up and be present. With a headset, well… there isn’t such a parallel. Maybe the Sony Walkman is a better comparison because finally you could…
Re: Notes on Vision Pro
#443I use quite a few Apple products every day of the last 10 years, and I’m very impressed with certainly all the technology and reviews and explanations of how this device works and what the user experience will be. However, this is the first Apple device that really makes me pause. All of the marketing material, the WWDC videos, all of it feels very uncomfortable to see all these people isolating themselves in a room…
I don't know if you've ever seen Serial Experiments Lain. In it the protagonist slowly descends into an underground of hackers while finding herself isolated in a room with all sorts of mid 90s aesthetic crt monitors, servers, tubes and wires. And that is more what my current office looks like as opposed to someone hanging out on a couch wearing this headset. If the user interface is to be believed you can in theory…
Re: Notes on Vision Pro
#444Earlier quoted context omitted.
It'll become accepted I'm sure, if it breaks through; could anyone have imagined walking into a living room 30 years ago [0] and seeing everyone hunched over a phone? Or 80 years ago and seeing everyone around a television? I mean I get what you mean, but I also think that some things get normalized in subsequent generations. Our 15 year old and his gf have their phones out at all times, frequently switching to inter…
> could anyone have imagined walking into a living room 30 years ago and seeing everyone hunched over a phone? True, but I don't recall smartphones ever being unveiled with promotional videos of people all being hunched over them at dinner. Smartphones were promoted by enabling us to do things on the go: making and receiving phone calls, getting directions, finding restaurants in the area. This is why this feels diff…
1. An iPod - that was already isolating people
2. A phone
3. An internet communicator
Re: Notes on Vision Pro
#445Reading through his notes, I couldn’t help but think “I don’t know this guy, but it seems like he has spent years thinking deeply about interfaces. Also, he sounds ex-Apple.” It made me smile when I got towards the end and my suspicions were confirmed. Andy’s thoughts were infinitely deeper than anything else I’ve read about the device+interface so far. In particular, I liked his observations that so far it’s mostly…
Reading through it, I was struck by the contrast of how broken the web page was with what the author was saying about UX. The author seems experienced in the field, but the site felt completely broken. I don’t know if it’s a device or browser issue, but reading on my iPad, if I tried to use my right thumb to scroll, the page acted as if I had reached the end of the article, even though it was clear there was more bec…
Re: Notes on Vision Pro
#446Earlier quoted context omitted.
> could anyone have imagined walking into a living room 30 years ago and seeing everyone hunched over a phone? True, but I don't recall smartphones ever being unveiled with promotional videos of people all being hunched over them at dinner. Smartphones were promoted by enabling us to do things on the go: making and receiving phone calls, getting directions, finding restaurants in the area. This is why this feels diff…
I wonder if anyone will feel brave enough to wear this on a bike... Until the time they're arrested for using a smartphone while biking, or for relying on the computer not to malfunction just to avoid riding blind.
Re: Notes on Vision Pro
#447Earlier quoted context omitted.
And people get completely sucked into those few sq. inches of screen, tuning off from the real world. In my life it got to a point with some friends where I introduced the idea of everyone taking their phones out and putting them face down on a stack on the table, if you really need to check your phone for something important one has to voice out "I need to check my phone", taking a break from hanging out to check it…
This is just good manners, I don't check my phone in the middle of a conversation and my friends don't do it either. I also teach my kids not to do that.
Re: Notes on Vision Pro
#448Earlier quoted context omitted.
"Exclusive games" have little to do with adoption. They are a vendor lock in thing. Games need to be good and immersive, not exclusive.
A game needs to be purpose-build for VR, that makes it almost an exclusive.
Re: Notes on Vision Pro
#449Earlier quoted context omitted.
There’s been backlash to being on phones all day. iOS even guilt trips you every week with stats. It even guilt trips you for being too sedentary. If anyone is going to guilt trip you for doing too much of something, probably apple.
You should understand the guilt is on the recipient side (you). Here the sender (Apple) may have genuine concern about their users health or have marketing incentives to express the same concern. Probably a mix of both.
Re: Notes on Vision Pro
#450Earlier quoted context omitted.
For “serious play” I imagine you could hook up a Bluetooth game controller, just like you can with an iPad (and it sounds like this will run iPad apps). Likewise for work you could use a normal keyboard. I think they did mention that in the presentation.
This ability was demoed in the third or fourth minute of the intro. (NBA 2K23 with a PS5 controller)
The AR aspect here is really clever -- you can use normal keyboards and controllers because you can just look at them when you need to.