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It seems that the good times for online Minecraft play are over

bae.st

441–450 of 474 posts

Re: It seems that the good times for online Minecraft play are over

#441
post #116

Earlier quoted context omitted.

I think the issue is the ease of getting users banned, and the lack of actual moderating at all that is the problem. It literally is as easy as fill out the form, user is automatically banned, no verification required. Microsoft is not actually enforcing anything. My son is 10 and has been playing Minecraft for most of his life. I would consider him quite good at it. I sometimes watch. Every couple of months one of h…

> Every couple of months one of his friends will get banned for no reason. I know you want to trust your child’s friends, but “it happened for no reason” is exactly what kids say when they don’t want to own up to the consequences of their actions. Obviously, you can only monitor your own child’s gameplay and not what their friends are doing on their own time. I strongly suspect there’s more going on than you realize.…

I can say the faq is a lie right now.

I had a spare minecraft account I migrated a while back. As an experiment, I had three friends of mine report the account for profanity. Any text field that could be filled was filled only with garbage or the name of the account

This is an account that hadn't logged on since verifying that the account got moved over, and that was long before the global moderation tools were made.

Within the hour, it was banned. When I tried getting to support, I gave up.

They are not using humans.

Re: It seems that the good times for online Minecraft play are over

#442
post #282

Earlier quoted context omitted.

For servers that kids are supposed to be on, sure. Not all servers.

Doxxing and raids on individuals, targeted sexual harassments, there are all kinds of online actions we keep away from adult oriented internet services too.

Maybe for very extreme things, but that's a very different setup from globally moderating profanity, nudity, alcohol, etc.

Re: It seems that the good times for online Minecraft play are over

#443
post #439

Earlier quoted context omitted.

> Minecraft somehow created ** Microsoft ** somehow created. No one created any account besides the one required to download Minecraft before the acquisition.

Not that it really matters at this point, but I wonder if Minecraft silently created public-by-default social media profiles before the acquisition. Those are different disaster than tying the profiles to Microsoft accounts.

I've been playing Minecraft for quite a while. Not from the beginning, but from before Notch even started considering selling. If the old Mojang had created anything but a Mojang account, it would have been news and it wasn't.

Re: It seems that the good times for online Minecraft play are over

#444

Earlier quoted context omitted.

I have a group of 30+ friends who play minecraft, use a separate TeamSpeak server and they also regularly talk about getting banned without obvious reason. And I was once banned from Dota2 for "intentional feeding" which I guess is just a fancy way of saying that the others in my team expected my skill level to be higher than it was. These online ban systems really are random. And typically the "moderation" is fully…

I have spent more than 10’000 hours in DotA 2. You do not get banned for a single game no matter how bad you perform. It has to be on a very regular basis, and even then you probably first get put into low priority matchmaking as your behavior score drops. Banning accounts usually only applies to cheats or buying and selling accounts.

You are technically correct. I got limited into a different matchmaking system than my friends. But the end result was that I couldn't play with them anymore.

Re: It seems that the good times for online Minecraft play are over

#445
post #402

Earlier quoted context omitted.

Destroying my own sand castle and enjoying it is fun. Destroying someone else's castle and enjoying it is called "being a psychopath".

Quite the low bar for declaring someone a psychopath.

His username sounds familiar

Re: It seems that the good times for online Minecraft play are over

#446
post #278
post #88

Hi, orsond from the fifth column here. The Fifth Column is a Minecraft hacking and griefing group. We created Project Copenhiemer which is a Minecraft server scanning tool. Copenhiemer scans the internet every 20 minutes for minecraft servers, logs players, server versions, mods and more. Originally we had created it to find players and grief their server worlds, highlighting how much information about players is lea…

The absolute worst people in the gaming scene (griefers) complaining about this must mean it's a good thing. Why do you enjoy ruining people's servers?

There is everything wrong with children being groomed on the internet. We play video games. Get some perspective.

Re: It seems that the good times for online Minecraft play are over

#447
post #88

Hi, orsond from the fifth column here. The Fifth Column is a Minecraft hacking and griefing group. We created Project Copenhiemer which is a Minecraft server scanning tool. Copenhiemer scans the internet every 20 minutes for minecraft servers, logs players, server versions, mods and more. Originally we had created it to find players and grief their server worlds, highlighting how much information about players is lea…

As someone who is over 18, and has a child who is under 18, I would quite like to play with them.

You should still be able to create a LAN world and do that.

Re: It seems that the good times for online Minecraft play are over

#448
post #438

Earlier quoted context omitted.

Judging someone as a person on another platform based on how they profess to play a video game seems a bit misguided.

Not at all. In fact, it's very telling. There's also a big difference between "playing a video game" and what this person is doing.

Oh I know who you are now. Sorry about your sand castle.

Re: It seems that the good times for online Minecraft play are over

#449

Earlier quoted context omitted.

A Twitter mob should not have that kind of power and if parents don't understand how Minecraft, the most popular game of the last decade+, works by now, they never will. It's appeasing a crowd that cannot and should not be appeased.

Your opinion on what power twitter mobs should have is pretty irrelevant. The reality is that they do have power, and game developers have to deal with that reality.

You seem to be saying that game developers have to keep feeding the beast, so to speak.

Game developers don't have to do anything.

They choose to, and the Twitter mob grows more powerful as a result.

It's my opinion that they should stop doing that, because, as they say, the mob comes for all.

Re: It seems that the good times for online Minecraft play are over

#450

Earlier quoted context omitted.

Rocket League has an option called quick-chat. It's only canned messages. And in QC mode you only see or reply QC messages. Make being real toxic difficult.

In Magic the Gathering: Arena, player chat messages are limited to 5 predefined words. Of those five words, the only one that isn't considered toxic is "Hello". It turns out that banning words doesn't stop people being awful.

Interestingly, there was a period of time where spamming "Hello" in Hearthstone (using a very similar system) was considered particularly toxic, especially while running out your timer every turn.
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