Gas Town's agent patterns, design bottlenecks, and vibecoding at scale
431–440 of 466 posts
Re: Gas Town's agent patterns, design bottlenecks, and vibecoding at scale
#432Earlier quoted context omitted.
> Chefs do learn the chemistry, at least enough to know why their techniques work Cooks are idiots (most are either illegal immigrants with no formal education, or substance-abusing degenerates who failed at everything else) who repeat what they're told. They think ridiculous things, like that searing a stake "seals in the juices", or that adding oil to pasta water "prevents sticking", that alcohol completely "cooks…
> Cooks are idiots (most are either illegal immigrants with no formal education, or substance-abusing degenerates who failed at everything else) who repeat what they're told Jesus Christ, dude. Just because someone works with their hands doesn't mean they're stupid. Good lord. Working in a professional kitchen is an incredibly demanding and difficult job. Don't be elitist to people who work way harder than you. Espec…
You're making a personal comment. It's orthoganol to the point. You said cooks learn the chemistry, he says they don't and they are too stupid too.
As bad as that statement is, it's true. Culinary arts as an occupation has statistically lower IQ than many other occupations. Additionally they don't actually learn the chemistry. You sidetracked off on a tirade talking about someones "elitest" character... but if you stick to the point, what you said was completely and utterly wrong.
>Funny story, I'm evaluating SaaS ETL products and I found one that looked great. So I spent a couple hours testing out some tinkertoy examples with the idea to ask for budget if it worked.
You know Ryan Dahl? Inventor of NodeJS, likely smarter, more successful, and a better coder than you says this: https://x.com/rough__sea/status/2013280952370573666
So you have a funny story, and then there are other smarter competent people saying the EXACT opposite of you. Does that ever make you pause and think? We've all seen evidence of AI fucking up. AI being stupid is a story so obvious that even the proponents of AI know AI can fuck up big time. But have you ever wondered what would make Ryan Dahl say something like that? Does what I'm saying even compute or are you just so stubbornly sure that your "funny story" invalidates everything?
Re: Gas Town's agent patterns, design bottlenecks, and vibecoding at scale
#433I don't get the widespread hatred of Gas Town. If you read Steve's writeup, it's clear that this is a big fun experiment. It pushes and crosses boundaries, it is a mixture of technology and art, it is provocative. It takes stochastic neural nets and mashes them together in bizarre ways to see if anything coherent comes out the other end. And the reaction is a bunch of Very Serious Engineers who cross their arms and h…
> If you read Steve's writeup, it's clear that this is a big fun experiment: So, Steve has the big scary "YOU WILL DIE" statements in there, but he also has this: > I went ahead and built what’s next. First I predicted it, back in March, in Revenge of the Junior Developer. I predicted someone would lash the Claude Code camels together into chariots, and that is exactly what I’ve done with Gas Town. I’ve tamed them to…
Multi-agent coordination is obviously what's next.
And, Gas Town itself might never amount to more than a proof-of-concept.
Personally I'd put my money on whatever Anthropic build to do this job, rather than a layer someone else builds atop CC.
Remember when code LLMs were just APIs, and folks were building their own coding scaffolds like Aider and Cursor? Then Claude Code steamrolled everyone; they win because they can do RL on the whole agentic scaffold.
Any multi-agent system will have the same properties, i.e. whatever traits (e.g. the GUPP) and tool expertise (e.g. using Beads) are required to effectively participate in a swarm will get RL'd into the coding model, and any attempts to build alternate scaffolds will hit impedance mismatches because they do not fit the shape of what was RL'd (just like using non-CC UIs with Anthropic models gives you worse results than using the CC UI).
I say this with love - Yegge is putting forth some excellent ideas here. Beads seems like a great concept to add to CC ASAP; storing the TODO state in a repo would mean we don't need MCPs onto issue trackers. And figuring out what orchestration concepts are required will need a lot more trial and error, but these existence proofs are moving the frontier forward.
Re: Gas Town's agent patterns, design bottlenecks, and vibecoding at scale
#434Actually, no you couldn't. The subtlety of the choice of colors, their shading, and their soft shaping, and the program of their creation over many years - you couldn't do that. They're lovely and sublime, and wonderful and an abyss. If you want to throw all that away and reduce it two boxes of paint, go ahead - but you'll be wasting a lifetime's engagement, of the joy of seeing with your intellect wide open.
Re: Gas Town's agent patterns, design bottlenecks, and vibecoding at scale
#435Earlier quoted context omitted.
Keep in mind that Steve has LLMs write his posts on that blog. Things said there may not reflect his actual thoughts on the subject(s) at hand.
There is no way for this to be true. I read his book about vibe coding and it is obvoius that it has significant LLM contribution. His blog posts though are funy and controversial, and have bad jokes, and he jumps from topic to topic. Ha has had this style like 10+ years before LLMs came around.
Re: Gas Town's agent patterns, design bottlenecks, and vibecoding at scale
#436Earlier quoted context omitted.
> I'm actually pretty excited about the fact that it's now feasible for me to replace all my BloatedShittyCommercialApps that I only use 5% of with vibe-coded bespoke tools that only do the important 5%, just for me to use. Aren't you worried that they'll work fine for 3 weeks then delete all your data when you hold them slightly different? Vibe coded software seems to have a similar problem to "Undefined Behaviour",…
> Aren't you worried that they'll work fine for 3 weeks then delete all your data when you hold them slightly different? It might. It probably won't though. I don't see any code in it that deletes files. And, unlike BloatedShittyCommercialApp (and its cousin, BloatedDoEverythingOpenSourceApp), the code is going to be relatively small and if I do have doubts I can easily check to see what it's doing. I can build it qu…
Continues to make an app with 150K lines.
Re: Gas Town's agent patterns, design bottlenecks, and vibecoding at scale
#437Earlier quoted context omitted.
We can tell you weren't around for the advent of compilers. To be fair, neither was I since the UNIX c compiler came out in '68 and was by far not the first compiler. Modern comilers you can make that claim about, but early compilers weren't.
I've been programming since 6502/6510 assembly language and all compilers I've used were deterministic (which isn't the same thing as being bug free or producing the correct output for a given input).
Re: Gas Town's agent patterns, design bottlenecks, and vibecoding at scale
#438Earlier quoted context omitted.
Has it written anything of quality?
beads is a 275k line todo tracker (probably more now). Yeggae is proud to have never read the source. I'm sure its high quality.
It's like writing a 275k line C++ program just to printf("You are absolutely correct!") when ChatGPT can do that for you with a one line prompt in just one shot.
Re: Gas Town's agent patterns, design bottlenecks, and vibecoding at scale
#439Re: Gas Town's agent patterns, design bottlenecks, and vibecoding at scale
#440I don't get the widespread hatred of Gas Town. If you read Steve's writeup, it's clear that this is a big fun experiment. It pushes and crosses boundaries, it is a mixture of technology and art, it is provocative. It takes stochastic neural nets and mashes them together in bizarre ways to see if anything coherent comes out the other end. And the reaction is a bunch of Very Serious Engineers who cross their arms and h…
The gold rush brogrammers took over. They only care about money and they have displaced most of the more whimsical (but competent) "nerds" over the past decade.