Fun to see the incredulity in replies two years ago for what seems like was inevitably leading to this.
Still really curious what it’ll be like to use in person.
431–440 of 1001 posts
Fun to see the incredulity in replies two years ago for what seems like was inevitably leading to this.
Still really curious what it’ll be like to use in person.
> A unique dual‑chip design enables the spatial experiences on Vision Pro... The powerful M2 chip simultaneously runs visionOS... the brand-new R1 chip is specifically dedicated to process input from the cameras... Any information on the new "R1" chip? Signal processing sounds like FPGA territory, would be interesting to know what is unique for giving this chip new branding, versioning, and calling it out... versus j…
This AR demo was the first thing I ever saw that did something comparable by taking the app off mac and opening it in VR. Now, I don't really want an AR glasses, but I absolutely want to grab things from my smartphone and display it on any nearby screen, and not in (clunky) Chromecast / Airplay way, but seamlessly.
Apple: We're concerned about myopia from holding screens too close to your face. Also Apple: Strap a pair of 4K displays an inch from your eyeballs!!!
It's interesting that HN is completely overloaded right now...with people coming to announce how unimpressed they are and how it isn't for them. The displays in this device are crazy . I honestly didn't think they'd be able to put together a value proposition, but I think they legitimately did. It's super expensive, and some of the cost of the device seems kind of silly (if I heard correctly, the display on the front…
Knowing Apple, they're also not going to support anything else besides Apple Hardware so you won't be able to hook it up to an actual gaming rig like you can with the Meta Quest 2. While this isn't a big deal for a lot of people, Apple is taking a huge risk releasing a very premium product like this without supporting the largest established VR market (gamers).
OTOH, 12 milliseconds in the AR mode doesn't sound fast to me. I'm not in this space as other than a past oculus owner, but that is 8 frames of latency at 60hz. I thought that the best devices were much less these days.
I will happily go on the record as saying that this will be as revolutionary as the iPhone, perhaps even more so. --- EDIT: To clarify this statement... - For personal/entertainment use it largely replaces the need for a TV, soundbar, or home cinema. - For business use, the days of multiple displays and screen management seem set to be a relic of the past. I look forward to coding in an IDE which isn't constrained to…
The perfect version of this tech -could- be what you describe. But so far there are quite a few unknowns about the real experience.