It's just missing the inevitable 'desire paths' that are the routes that people really want to walk, not some wibbly wobbly path that a junior planner drew.
Antirender: remove the glossy shine on architectural renderings
421–430 of 478 posts
Re: Antirender: remove the glossy shine on architectural renderings
#422What is it with people? Is there some weird force dropping electrical enclosures on bridges (the cables on top even?) and random places in the street. Those random protruding manholes next to two other drainage gates nowhere near a slope? Why are these even the examples. This is just like turning the HDR tone mapping up to 200%
This is not about accuracy or logic, but for showing a potential feeling and atmosphere of the places.
Re: Antirender: remove the glossy shine on architectural renderings
#423Earlier quoted context omitted.
> Does anyone have a mirror? I’m in authoritarian UK so the link is blocked Here you go. I had it uploaded after hearing from the magospietato's comment but then saw you talk about the same so I am pasting the same image link here as well https://files.catbox.moe/c4smhd.png
This looks like Rotterdam ten years ago
~ Mahatma Gandhi.
Re: Antirender: remove the glossy shine on architectural renderings
#424Pretty much what has long been my dream "make the world better" product (long as in from pre-genAI days), only that this one happens in image space: take an architectural model, look at the surface material specifications, analyze it for where rainwater would run down etc and generate weathering texture, how would this look when it's not new anymore. Because as I see it, a lot of aesthetic decisions in architecture,…
I see this as well with huge modern buildings with wood parts. They look great the first year. The wood shines red’ish. After a winter the wood part starts to grey out. I understand that this is sometimes a look they strife for but all the preview renders show it in the prestige condition. Nobody is doing a yearly training. And don’t get me started on all the glass survives for elevators, roofs, bus stops, divider pa…
https://old.reddit.com/r/interestingasfuck/comments/u22v09/t...
Re: Antirender: remove the glossy shine on architectural renderings
#425Would love to see the original prompt for Nano Banana from OP somewhere. One that yields decent results, for me, is: { "image_generation_prompt": { "subject_focus": { "primary": "Architectural exterior scene", "constraint": "Strictly preserve original building geometry, facade details, and structural layout", "reference_adherence": "High structural fidelity to input image" }, "environment_and_season": { "season": "La…
It's on Lovable so you can just fork it and take a look (the prompt is in supabase/functions/transform-render/index.ts): Transform this idealized architectural rendering into the most brutally realistic, depressing photograph possible. This is the WORST CASE scenario - what the building will actually look like in reality: - Set on a dreary, grey, overcast late November day with flat, lifeless lighting - The sky is a…
That really captures the vibe in Kendall square on the weekend, but for maximum "honest truth" there should be double-parking, delivery trucks and ubers stuck in traffic waiting on a thousand people to scurry across the street from the subway entrance, huddling against the cold. Some dirty snowbanks and grey slush puddles in the crosswalks would really nail it.
Re: Antirender: remove the glossy shine on architectural renderings
#426Earlier quoted context omitted.
It's funny how know your meme has to sanitize the 4chan out of memes. The 'how society would look without x' has been a racist trope on 4chan since way before the cited examples.
> racist trope on 4chan So what? Are we going to bring back generational sin as well?
Re: Antirender: remove the glossy shine on architectural renderings
#427Pretty much what has long been my dream "make the world better" product (long as in from pre-genAI days), only that this one happens in image space: take an architectural model, look at the surface material specifications, analyze it for where rainwater would run down etc and generate weathering texture, how would this look when it's not new anymore. Because as I see it, a lot of aesthetic decisions in architecture,…
this is what gets me about brutalism. Concrete looks nice when brand new, but a few years of acid rain makes it look like dog shit
Re: Antirender: remove the glossy shine on architectural renderings
#428Top of HN and people are loving it, but there's got to be a better way of getting some $$ rewards for fun viral ideas like this than "Buy me a coffee". I'm betting he's got tens of thousands of sessions currently and nobody is tipping. https://ko-fi.com/magnushambleton Is there a better way? Asking for myself, also.
If the demand continues after this blip I’ll try add ads or make real payments work.
Re: Antirender: remove the glossy shine on architectural renderings
#429Earlier quoted context omitted.
I played it with my wife on the couch over many winters evenings, and then ten years later played it with my daughter. Good times. Reminded me of playing Sierra games as a kid.
Same here, though no kids yet. I bought the soundtrack on vinyl (by Tomáš Dvořák, aka Floex), then got a record player, aaaand ended up accumulating a ton of records since then. I still play that record though, it never gets old. The other game that we enjoyed in a very similar way is Primordia [1]. Named our first cat Crispin afterwards. You will probably enjoy Boxville [2]; it's very much Machinarium-inspired. Its…
Re: Antirender: remove the glossy shine on architectural renderings
#430Earlier quoted context omitted.
I see this as well with huge modern buildings with wood parts. They look great the first year. The wood shines red’ish. After a winter the wood part starts to grey out. I understand that this is sometimes a look they strife for but all the preview renders show it in the prestige condition. Nobody is doing a yearly training. And don’t get me started on all the glass survives for elevators, roofs, bus stops, divider pa…
Reminds me of how the Statue of Liberty went from being brownish gold to green: https://old.reddit.com/r/interestingasfuck/comments/u22v09/t...