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Nintendo announces the Switch 2 [video]

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Re: Nintendo announces the Switch 2 [video]

#421

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I have gigabit, but no servers that are close, it's... rough

Shameless self-PR: we are building p2p cloud gaming at https://borg.games You should get low latency as long as anyone in your city joins as a provider.

Did clicking on the Rent my PC tab really try to benchmark my GPU through my browser, or did I accidentally click another button on that page inadvertently that triggered that?

If the former, that's a terrible idea. If the latter, that button really needs a confirmation and explanation of what's about to happen.

I'm viewing on an Intel Mac and it hung my entire computer for like 15 seconds. I didn't even connect that it was related to viewing your site until I got the error at the end and everything unfroze.

Re: Nintendo announces the Switch 2 [video]

#422
post #196

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pc vs cell phone

The iPhone is faster than most PCs

Maybe on short duration single threaded CPU benchmarks.

But its not true if you are talking about sustained gaming performance compared to an equally priced new PC. Even for $800 (entry level iPhone) a PC will be a much better performer for gaming.

Re: Nintendo announces the Switch 2 [video]

#423

Earlier quoted context omitted.

I might throw a party to smash my joy cons. Some of the worst quality control in my long history of owning hardware, and from a company previously famous for that trait. Good riddance.

It always shocked me that for how bad the joycons were, the "Pro Controller" was one of the best controllers I've ever used. I don't know how they managed to nail one and get the other so wrong.

That's their actual standard and hopefully it has returned to the "default" controller(s). I think they just flew too close to the sun in terms of trade-offs with the Switch 1 joy cons. Not possible to make them good enough at that price at that size at the time of release

Re: Nintendo announces the Switch 2 [video]

#424
post #412
post #374

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Again, from how many? And if we are going to start counting frame drops as argument against focusing on gameplay instead of triangles per second, there is no safe platform then.

I don't think the number of games in the catalogue matters in this discussion? There are hundreds of Switch games that perform great, and I don't care because I will never play them. When I play a game and there are frame drops, stuttering, lag, dropped inputs, etc., it reduces my fun just as much as if the game were poorly designed. Maybe that's not the case for you, maybe you don't care, but I do, so do others. I d…

So better not buy any computing device.

Having been through the demoscene and home computing days since their birth, I can only laugh when calling Switch underpowered.

Re: Nintendo announces the Switch 2 [video]

#426

I don't like the aesthetic as much as the Switch 1. Looks a little too sleek, too monochrome, not Nintendo-y enough. Other than the splash of color around the thumbsticks it looks like any number of those handheld Steam Deck-alikes that have been coming out. That said I always wait for the special Zelda editions of Nintendo's consoles, so I don't know that I have standing to complain.

The current Switch had an alternative monochrome (grey) version from the start, so I guess there's a chance the alternative version of the new one would be colorful.

Re: Nintendo announces the Switch 2 [video]

#427
post #188

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A few details are quite different from 8, notably the boost and character animations, it's definitely a new game. Marketing will be difficult, MK8 already peaked graphically and has 96 tracks, and will still work on Switch 2. I hope they'll find real selling points for MK9.

Would have not surprised me if it's actually Mario Kart 8 2. (Technically that's already what Mario Kart 8 Deluxe is, so, actually, it would be Mario Kart 8 3). I mean, at this point it makes little sense for them to start from scratch, releasing a newer game but with much less than the enormous amount of content provided by MK8D + DLC would seem like a very noticeable downgrade, so just revamping the old one would b…

yeah, i agree on that, makes more sense to update 8.

BUT, i don't know if i would use that as the first look at the new console, basically looks like really similar to a game that was released 10 years ago, i wouldn't buy a new system to play again mario kart 8.

I thought they were showing the retro compatibility feature, since the gameplay comes after the message that switch 1 games would be playable on 2 (maybe upscaled or something)

Re: Nintendo announces the Switch 2 [video]

#428

Nice, will we also get soon a Nvidia Shield 2 with Auto AI HDR etc. now that we have a new Nintendo Switch Nvidia CPU ?

As much as I would love this (not interested in a portable game console, but definitely interested in a new top-of-line set-top-box) I can't imagine this is what's been holding nVidia back on a Shield refresh.

If anything, the Switch was a way to sell a boatload of existing chips. They've had plenty of opportunity to put out a Shield 2 in the meantime, but instead have backed off their focus on game streaming and other main features of a set-top-box.

I'd love to see it happen, but I feel like the Shield is just not a big enough seller for them to put many resources behind an update. Prove me wrong, nVidia! TVs have only gotten worse in terms of embedded systems and software, and I don't have (or plan on) buying into the Apple ecosystem enough to make AppleTV compelling.

Re: Nintendo announces the Switch 2 [video]

#429

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It's so odd to see Nintendo who hasn't competed on hardware specs for decades to release new console without atleast some gimmick(s) to sell their severely underpowered hardware. Absolute zero gimmicks and zero excitement. I personally dont care for gimmicks, but I expect them from Nintendo.

People are speculating that you can use the controllers like a computer mouse. You can see an allusion to that towards the end of the video.

That's a really old-school gimmick if so.

Re: Nintendo announces the Switch 2 [video]

#430

It seems like the days of revolutionary consumer electronics are over. This looks nice, for sure. But it’s really more of the same. Not surprising. It does surprise me that there’s such emphasis on it, though. There’s the name, of course, and then the entire video is based around “it’s the same thing but a little better.” Game console updates used to be big deals. The SNES was a revolution. PS2 was huge. Now… PS5? Wh…

This all comes down to what the hardware improvements can mean in practice. It's not as if hardware isn't moving up, but that the new kinds of things double the hardware unlocks are much smaller than they used to be.

This is best seen on the PC market. What a gaming desktop today has running on it is, compute wise, unimaginably stronger than the best available 10-20 years ago. The increases in hardware just keep coming. But there's limits on how much more you can get out of being able to push more polygons, or to put more pixels on screen. We can do all kinds of extra photorealistic things in real time that before would have to be done only in movies, and rendered in server farms for weeks at a time. But the increased difficulty doesn't quite match how impressive the extra effects are.

You can also notice this by just playing old games, and seeing how they hold up. We can make 2d pixel art games that are much better than what a SNES could do, but many of those games still hold up just fine. Meanwhile most 3d games of the Playstation and even the PS2 era are downright painful, because the increases in power between generations back then lead to big practical differences in capability. A ps5 is much stronger than a ps4, hardware wise, but it didn't unlock much at all. All the extra power can get you cooler reflections on cyberpunk, and you can go even further with a PC that has over $1000 in video cards in it. But those reflections and atmospheric effects are eating up as much hardware as the rest of the game.

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