Earlier quoted context omitted.
I'd actually like to see that happen I think. For my use cases Sketch is infinitely better than Figma. Figma is an abomination of an app.
Figma to me feels geared toward collaborative prototyping specifically. It’s kinda clunky and awkward for creation of graphical assets, which is where I find Sketch a lot nicer.
Apple acquires Pixelmator
421–430 of 597 posts
Re: Apple acquires Pixelmator
#422Re: Apple acquires Pixelmator
#423Earlier quoted context omitted.
Shazam is a huge success story!
Been a while since I needed this. Deezer has search built in, and I don't need to switch apps to play/add to a playlist after finding the song.
Re: Apple acquires Pixelmator
#424Re: Apple acquires Pixelmator
#425I bought Pixelmator nearly a decade ago for my Mac, when I needed a decent image/photo editor. I hope they make Pixelmator free, as mac definitely needs a good default image editor that is more advanced than Preview.
Re: Apple acquires Pixelmator
#426Is there any way this can go bad? When Apple acquired DarkSky, they absolutely destroyed a service that I loved and relied on. Four years on, Apple Weather is less reliable than DarkSky, and not even close to feature complete. But DarkSky was a cross-platform service, whereas Pixelmator is software that's already Apple-only. I'm wondering how much I should be worried, and if I should already be abandoning ship.
Development can stagnate. This isn't a huge trend with apple but it's the obvious answer.
Re: Apple acquires Pixelmator
#427Earlier quoted context omitted.
Aperture could have been amazing, but it was slow, buggy and suffered from a catastrophic data loss that several of my Photojournalism classmates fell victim to - just as Lightroom appeared. FCP was outstanding in its time, but was neglected. I went all in on Logic, however, and that has proved a great buy, no subscription model, fantastic extras and works super well. If they can rebuild a enthusiast-targeted set of…
> FCP was outstanding in its time, but was neglected. I'm more of a casual when it comes to Final Cut Pro rather than a daily driver, but it does seem like the last year or two they've started to get back into the fight again. Some of the 360 VR/AI/multi-iOS camera changes seem to go more hand-in-hand with "Apple gives a shit about content creation again", buttressed by Apple Vision Pro and spatial photography. As so…
Like, Apple probably doesn’t even need to make money from any of FCP? IMO should be used for driving people to buy more hardware. It’s a little bit offensive for them to charge $5/month on top of a $300 Mac app.
On my Mac I have Davinci, and was considering perhaps trying FCP, but not at those prices / subscriptions.
Re: Apple acquires Pixelmator
#428Is there any way this can go bad? When Apple acquired DarkSky, they absolutely destroyed a service that I loved and relied on. Four years on, Apple Weather is less reliable than DarkSky, and not even close to feature complete. But DarkSky was a cross-platform service, whereas Pixelmator is software that's already Apple-only. I'm wondering how much I should be worried, and if I should already be abandoning ship.
The talent and ideas that were Pixelmator will be substantially diffused as it's absorbed by Apple... most of what you liked about Pixelmator is likely no more over the next year or two. Depending on Apple's reasoning for the acquisition (i.e. how much of it was just for the talent vs the product) you'll may see some small glimpses of Pixelmator's influence a couple years from now in Apple's stuff. Most of the time A…
The "ideas" in pixelmator are mostly updating traditional image-mutation patterns to match the native environment language. Let's not pretend that this was some kind of revolutionary application for image development.
Is it implemented well? Absolutely. But this is hardly an example of developing new software practices or processes.
Re: Apple acquires Pixelmator
#429Earlier quoted context omitted.
Sorry no data points, just what I've seen first hand. Everyone around me has moved on from Premiere and Final Cut to Resolve. AE is objectively a more powerful solution for motion graphics than Fusion. But OTOH it's super convenient to have it all in a single app and for many projects (probably most video projects) you don't need more than Fusion.
If you don't mind sharing I'd love to hear which industry you're in. What I typically hear is advertising is Premiere, Hollywood is Avid, and Resolve is taking over prosumer/smaller shops (although still AE for any remotely sophisticated motion graphics/2D work). And Nuke for VFX compositing. I've actually never heard of Fussion itself being being popular for anything actually, it seems like it's not sophisticated en…
> What I typically hear is advertising is Premiere, Hollywood is Avid
Yes, for editing, but AFAIK Resolve is quickly becoming the king for grading.
> it seems like it's not sophisticated enough to compete with Nuke, and not a great fit for the motion graphics/2D stuff that AE excels at
It's true but OTOH many projects don't need all that sophistication and you can't beat the convenience of doing it all inside a single project/app (editing, grading, vfx, motion, sound).
Re: Apple acquires Pixelmator
#430Earlier quoted context omitted.
The talent and ideas that were Pixelmator will be substantially diffused as it's absorbed by Apple... most of what you liked about Pixelmator is likely no more over the next year or two. Depending on Apple's reasoning for the acquisition (i.e. how much of it was just for the talent vs the product) you'll may see some small glimpses of Pixelmator's influence a couple years from now in Apple's stuff. Most of the time A…
Pixelmator as a product is literally what Apple would have built anyway if they made an attempt. The difference here is how aligned the original team is with their acquirer...down to the corner radius on every button. With other products like Dark Sky, the product is substantially different in philosophy or design.
Even accepting this premise there's little reason to think Apple would have cared about this particular market before they bought Pixelmator. Why would you think Apple would target a given market segment?