I met a lady once, we were in a line at DefCon. She worked on these and was quite concerned that they'd end up on the heads of children, feeding content-reaction biometrics about those children to people who would then use that data to manipulate those children in harmful ways. I'm curious if people think that that's worth worrying about, or if the idea of optimizing ad placement based on whether it makes your pupils…
Meta spends a lot more money trying not to read children's data than actually read it. You can't even bid to serve ads to people under 18 on Meta.
Orion, our first true augmented reality glasses
421–430 of 1001 posts
Re: Orion, our first true augmented reality glasses
#422Earlier quoted context omitted.
I definitely see the appeal. A vastly larger screen where you don't have to crane your neck down to read the news? That sounds amazing for my daily commute, and so much healthier for my neck and shoulders. And visible directions while cycling would be amazing, when it's unsafe to glance at your phone. (Audio directions aren't nearly as good, and wearing headphones/earbuds while cycling is illegal in a lot of places a…
Probably depends on your area, but when I was bike commuting, I refused to give in to the temptation to wear even one headphone. Staying completely focused and aware of traffic saved me quite a few times. You won't be surprised to know what I think about cycling with AR.
Re: Orion, our first true augmented reality glasses
#423Earlier quoted context omitted.
The "GIF" is a video. You are watching a bunch of advertising videos. 115 MB isn't really very much in that regard.
No, it's a GIF , in the file format sense. Se for yourself: https://about.fb.com/wp-content/uploads/2024/09/01_Why-AR-Gl... They have since optimized it and it now weights 23.5MB. Yey. I just converted it to MP4 and it's 1.7MB. Hire me Meta, I can make your videos load 10X faster with a single ffmpeg command.
Re: Orion, our first true augmented reality glasses
#424Nice hardware. They're down to swim goggle size. Then you see what Facebook wants you to do with it - see screens in front of you all the time. One with Facebook's "Recommended" page, and a video of some talking neckbeard. There's a feeling of "we were promised virtual reality, and all we got was talking heads of influencers." The hardware apparently has GPS, but that's turned off. So, no Pokemon Go yet. Not even Hyp…
I think the preferred term is contentpreneur now, not influencer.
Re: Orion, our first true augmented reality glasses
#425I met a lady once, we were in a line at DefCon. She worked on these and was quite concerned that they'd end up on the heads of children, feeding content-reaction biometrics about those children to people who would then use that data to manipulate those children in harmful ways. I'm curious if people think that that's worth worrying about, or if the idea of optimizing ad placement based on whether it makes your pupils…
Nick Clegg (public affairs guy at FB) is currently lobbying to get VR headsets on schoolchildren. I can't think of anything I want less than my kids wearing those things while in class all day. https://nickclegg.medium.com/how-the-metaverse-can-transform...
Re: Orion, our first true augmented reality glasses
#426Re: Orion, our first true augmented reality glasses
#427Nice hardware. They're down to swim goggle size. Then you see what Facebook wants you to do with it - see screens in front of you all the time. One with Facebook's "Recommended" page, and a video of some talking neckbeard. There's a feeling of "we were promised virtual reality, and all we got was talking heads of influencers." The hardware apparently has GPS, but that's turned off. So, no Pokemon Go yet. Not even Hyp…
It's so sad they felt okay with unveiling these with the horrible aesthetics and no guarantees anywhere in plain sight on privacy.
It's just to show what's possible, and to presumably jump the gun on their competitors
Re: Orion, our first true augmented reality glasses
#428Decent hands on article from the verge with more info https://www.theverge.com/24253908/meta-orion-ar-glasses-demo... Wireless compute puck. 70 degree FOV. Resolution high enough to read text. Wrist band detects hand gestures and will be used in another product.
This is very interesting. The company that looks most poised to capitalize on a product like this is still Apple. Wireless compute puck = iPhone Wrist band = Apple watch (although most people wear it on their non-dominant hand) From the videos it looks like Meta adopted Apple's UI of a horizontal handle bar underneath a window for interacting with a piece of content. Considering that the 100 degree field of view of t…
Facebook seems better aligned in that regards.
Re: Orion, our first true augmented reality glasses
#429Earlier quoted context omitted.
For clicking buttons on virtual screens, maybe. For 6DOF interaction with the virtual world, it is absolutely horrid.
You are conflating two different things. Gaze/click is for interacting with 2D planes. Hand tracking is for interacting with the 3D world.
Re: Orion, our first true augmented reality glasses
#430Earlier quoted context omitted.
Imho hand gestures are the best way to interact with XR. If your only experience is the HoloLens, you’re roughly a decade out of date with how well it can work today. There’s also not been much until the Vision Pro that combines eye tracking with hand tracking which is what’s really needed. You should really try the Vision Pro, because it really does move hand tracking to the point where it’s the best primary interac…
I'll have to dig mine out of the box and try it again, version 1 of the os basically had one gesture which was click. I hate the gaze and click interface, it works OK for Netflix but invariably I would fall back to using the trackpad on my MacBook to actually do any work.
It has almost as many gestures as the trackpad or iPhone though. More gestures can be handled app side.
There’s also direct touch of surfaces too.