Facebook account now required to login to Oculus devices
421–430 of 1001 posts
Re: Facebook account now required to login to Oculus devices
#422Off topic, but my favorites are the Star Wars Vader Immortal Trilogy, Racket Ball, and Ping Pong.
Re: Facebook account now required to login to Oculus devices
#423> Giving people a single way to log into Oculus — using their Facebook account and password — will make it easier to find, connect, and play with friends in VR. Ugh. I guess Facebook is making a play to become the Steam/XBox Live of VR. Why can't we just have gaming peripherals anymore without some kind of platform tie-in?
Re: Facebook account now required to login to Oculus devices
#424Well this is horrifying. I bought a Quest for a relative. He loves it, but he doesn't have a Facebook account, and has no interest in signing up. I have a Facebook account, but I don't use it, and I certainly don't want to connect my Oculus account. I guess we'll both have to sell our Quests. That means we'll lose all of our game purchases. I came to Oculus with eyes wide open knowing it was a Facebook company, but t…
If you make a Facebook account and never touch the Facebook aspect of it, is there any material difference between that and an Oculus account?
EDIT: I didn't know that Facebook bought Oculus some time ago, back in 2014--for some reason I thought it happened far more recently. I would make the case above for someone who had bought an Oculus device before Facebook's acquisition and now would be forced to use its platform, then. I don't have anything to do with Facebook, personally. I don't even use WhatsApp, so there's that for my moral integrity.
Re: Facebook account now required to login to Oculus devices
#425"The HP Reverb G2 does not require a Facebook account today or in 2023."
https://www.reddit.com/r/HPReverb/comments/ic93cn/for_anyone...
Re: Facebook account now required to login to Oculus devices
#426Re: Facebook account now required to login to Oculus devices
#427Earlier quoted context omitted.
If you make a Facebook account and never touch the Facebook aspect of it, is there any material difference between that and an Oculus account?
Forcing users to violate their personal moral principles, upon which the decision of never using anything related to Facebook rests, is a big enough difference for many--myself included. EDIT: I didn't know that Facebook bought Oculus some time ago, back in 2014--for some reason I thought it happened far more recently. I would make the case above for someone who had bought an Oculus device before Facebook's acquisiti…
Re: Facebook account now required to login to Oculus devices
#428> Giving people a single way to log into Oculus — using their Facebook account and password — will make it easier to find, connect, and play with friends in VR. Ugh. I guess Facebook is making a play to become the Steam/XBox Live of VR. Why can't we just have gaming peripherals anymore without some kind of platform tie-in?
Re: Facebook account now required to login to Oculus devices
#429Palmer Luckey, the original creator had this to say over on /r/oculus: I am already getting heat from users and media outlets who say this policy change proves I was lying when I consistently said this wouldn't happen, or at least that it was a guarantee I wasn't in a position to make. I want to make clear that those promises were approved by Facebook in that moment and on an ongoing basis, and I really believed it w…
All that went out the window once the company was bought for 19B, sure both founders left a few years later, but their statements were false after the sale.
Re: Facebook account now required to login to Oculus devices
#430Earlier quoted context omitted.
If you're in a country with half-decent consumer protections, you ought to be able to return the device, as it no longer functions as sold.
Which country is that?