Earlier quoted context omitted.
Collective bargaining applies when you are demanding things from an employer. But in this case, drivers colluding to not accept ride-shares under a certain price would be demanding a price from the consumer (which again, ride-share companies are only taking a fraction of, so it really is a price-fix on the consumer). And under such a scenario where that was allowed by the Ubers/Lyfts of the world, drivers would certa…
Two things. Firstly, if you consider that Uber is only an intermediary and nothing else, then the consumer is the employer . Making this collective bargaining, Employers are consumers in the labour market. Price fixing is always against the interests of a pure consumer, including collective bargaining. Unions are beneficial because (and only if) the vast majority are workers much moreso than consumers. Secondly, as w…
The price of rides is determined by the market. Uber arguably has the least say of the three stakeholders – their goal is to merely "make the market". Riders demand low-prices, drivers demand high ones. Uber doesn't really "choose" a price, they just find the happy medium that the market demands.
Uber pays drivers in the same way that Stripe "pays" me when I make a sale of my app – that is to say, not at all. Stripe pays me, but they are clearly not my employer. Uber is collecting payments and then disbursing them, as literally any marketplace does. Does Steam "employ" all the game developers that sell on their platform? Does Etsy employ all the independent makers? Apple's App Store? Twitch? Amazon? Patreon?
The core business of Uber is an app/marketplace for transport, not drivers. This is obvious when you consider the fact that Uber also provides things like scooters and e-bikes through their app (and in London, now boat services!), which obviously don't involve mostly independent driver-contractors.
To compare this to Steam again – the core business of Steam is not "game developers", even though their core business would not exist without game developers. Their business is a marketplace. I actually really like the Steam comparison because it literally ticks all the same boxes you are ticking for Uber: they set prices, accept/disburse payments, and wouldn't exist without 3rd parties and their labor. But nobody is claiming that Steam should start paying health/holidy/etc benefits for all the indie game developers that sell games on their platform.