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When will Google shut down Stadia?

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421–430 of 662 posts

Re: When will Google shut down Stadia?

#421

I understand the cynicism of this community to Stadia but implore you all to think a little broader. Stadia is different, with this product Google is trying something really innovative. For one, the fact that Stadia actually costs money should be a signal of Google's long term ambition here. Yes, Fiber also cost money but was bogged down by the hell that is infrastructure development. Stadia will require a substantia…

Remember, for years, Xbox One has allowed for local streaming from Xbox One consoles to Windows 10 PCs via the Xbox app over LAN, which gives Microsoft's Project xCloud the benefits of: * significant experience with the fundamental technology, * no new special hardware required (they can tweak existing Xbox One hardware), * a much larger library of games currently available for download (for consumers who want to swi…

> I could get the same results with a high quality VPN set-up to connect to a Xbox at home. Has anyone actually done that, or are you speculating?

Re: When will Google shut down Stadia?

#422

Earlier quoted context omitted.

This is, to some extent, what Feedly did. They started off as a really nice, somewhat niche magazine-style news reader built on Google Reader. When Google Reader shut down, it was in their best interest to implement the API themselves. They had the very clever idea to make that a _public_ API, just like Google Reader, so in the end all kinds of apps and services wanted to use it, and it seems they're doing really wel…

Feedly was amazingly positioned for that. Their two signature featuers were: 1.) it looked and worked almost exactly like Google Reader, and 2.) it could import your Google Reader feeds with one click. Within months of Google announcing Reader's closing, Feedly had acquired something like 8 million new users. Amazing stroke of fortune for a well-deserving product. I still happily use the free version.

Even though I don't use any of the Pro features, I still pay for Pro to help support in anyway I think I can. Love Feedly.

Re: When will Google shut down Stadia?

#423
post #48

Earlier quoted context omitted.

From what I hear, this is due to the promo driven culture at Google. You can good reviews/promos based on new products that get pushed to market, nobody cares about maintenance at Google.

I heard that Facebook and Google collect engineers and let them do whatever because its better than them being productive at a competitor.

One of the most senior engineers here (someone with his name on many research and whitepapers from his tenures at Amazon, Microsoft et al), left Google for precisely this reason. He was bored of working on stuff that would never reach the light of day. It happened multiple times to him in his time there.

Re: When will Google shut down Stadia?

#424
post #386

Interesting parallel story about Sun's "Sun Blade". https://twitter.com/mcclure111/status/1196557401710837762 Summary: they solved a technical problem without a clear user story, and were ultimately too early. Sounds a lot like Stadia.

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Re: When will Google shut down Stadia?

#425

Very surprised of general negative sentiment towards Stadia. Why is it like this? Because it's Google, the evil company? Seriously, if any startup launched it in its current state, people would be cheering and blaming it on a new tech/new challenges. But cause it's a very big corporation with top talent it means that they have to release top quality product every time? What the hell... I'm very excited about the proj…

>if any startup launched it in its current state, people would be cheering and blaming it on a new tech/new challenges I'd direct you to a review of Onlive, a previous startup doing exactly what you say[1]. The take away is exactly what I've heard about Stadia: "OnLive's streaming game system is a really cool concept, and the ability to access a library of games with no downloads, discs or storage worries is definite…

I actually used OnLive a bit back in the day. I mostly played Unreal Tournament. I miss it sometimes. It felt novel.

Re: When will Google shut down Stadia?

#426
post #145

Earlier quoted context omitted.

Textbook anti competitive behavior. Google needs to be broken up.

When people say this, what exactly does this mean? If you break Google up into Gmail, Search, Calendar, etc... what stops those from within, who have intimate knowledge of the innerworkings and HR related matters within Alphabet as a whole, from simply secretly colluding and sharing resources off the books?

The idea is that breaking up a company will reduce both their resources available to behave badly (cash, infrastructure, people etc.) as well as getting the people in the newly independent organizations to start thinking competitively with each other as well as other companies in the market. If done right, the newly formed entities wouldn't be viewed as the 'same old people under a new name' but rather an entity no longer working toward the same goals if not an outright competitor. (that's in a perfect world... it rarely is perfect) What would keep them from colluding would typically be government/regulatory oversight for some period of time after the breakup with civil and/or criminal penalties being the stick for doing what you describe.

Re: When will Google shut down Stadia?

#427
Wow, it's really amazing me how much people hate Stadia. It's a perfect storm of Google + subscription gaming, so I guess it's not surprising, but I do wonder if there's a whole bunch of people behind the ones with the pitch forks who like the idea, even a bit.

Re: When will Google shut down Stadia?

#428

I understand the cynicism of this community to Stadia but implore you all to think a little broader. Stadia is different, with this product Google is trying something really innovative. For one, the fact that Stadia actually costs money should be a signal of Google's long term ambition here. Yes, Fiber also cost money but was bogged down by the hell that is infrastructure development. Stadia will require a substantia…

My concern for Stadia revolves around Microsoft's upcoming offering. Apparently, Microsoft is simply going to rack-mount XBox hardware and stream it that way, which means the entire XBox library is instantly compatible. For Stadia, games have to be modified specifically for it and their Linux configuration, which limits what games are announced for the platform, and requires engineering effort.

If that MS approach works, why hasn't Netflix or Gog or someone already done it for any games?

Re: When will Google shut down Stadia?

#429
post #334

Earlier quoted context omitted.

if you think about it, it isn't that much different from steam, there's an offline mode there and gabe promised a way out if they ever go out of business, but the concern isn't completely remediated by either. the only sure way to have your games working in the future is - unsurprisingly and unfortunately - to crack your copies.

Yes, I was going to mention Steam, but decided not to. Frankly I don't put a whole lot of stock in the assurances of an "escape hatch," I'm not really sure that such a thing is possible to reliably promise. The better "guarantee" on that end is the knowledge that Steam makes Valve lots and lots of money so they'll probably want to keep it running. The fact that you do have some sort of local copy and cracking would b…

For better and worse Valve is essentially the Steam company now, and they know that's where their bread is buttered. Google isn't going to become "the Stadia company", in the current revenue model they are never going to see a point where they make more revenue from Stadia than any other service they offer.

Re: When will Google shut down Stadia?

#430
post #344

Earlier quoted context omitted.

If I could play high-end complex modern AAA games like RDR2 on my iPad Pro while traveling, I think there's a valuable proposition there. But ironically that's exactly the area where Stadia falls flat: internet connections are weak or nonexistent while traveling, and currently it's not even usable from an iPad.

This is the thing I don't get. Who precisely is this concept even marketable to? People with high speed internet, that also can't afford a gaming console? But can afford a device capable of handling all of the inputs & playback of the video. So lets low ball and say a $140 chromebook. + the cost of the games. How many people is this? Genuinely.

Well I bought stadia. With 3 young kids and a busy job i don't have a lot of time to game so I want something where I can just sit down and game. No wasting time downloading/installing games. No patches. Just games ready to play.

A second point, sometimes i play coop games with my wife. Its nice not needing 2 consoles or gaming pc's. One can play on the TV and the other on a tablet or cheap laptop.

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