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Playdate – A New Handheld Gaming System

play.date

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Re: Playdate – A New Handheld Gaming System

#421

Earlier quoted context omitted.

I'm actually really dreading the Apple Arcade business model. The game developers are compensated by time spent in their game. This means that, similar to the current craze for open world games, shorter, more experimental games will simply earn less. Thus, meaningful content will be stretched even thinner to fill up more of the user's time. It's another nail in the coffin of single player narrative experiences. Strea…

A number of businesses have moved towards models where compensation is directly tied to time spent consuming: Kindle pays authors by the page, YouTube monetizes based on watch time. I really think it harms the world by incentivizing creators to pad and fluff. Dickens is great, but you can really tell which of his works were published serially, because it affected how he wrote. At the same time, paying a flat amount f…

Games like Rocket League are my favorite payment model. ~$20 to get in, with semi optional small transactions over time. $5 here and there. I've spent over $100 in my hundreds of hours in game. I guess that's close to your "O(log(n))".

Re: Playdate – A New Handheld Gaming System

#422

This is going to be a tough sell. $150 dollars is very expensive for a portable game system, which will compete with any tablet/phone that can play games that have better graphics and game play. The problem is that this is competing with entire ecosystems of games that have been around for almost a decade.

Mobile games: 1] are infested with IAP/psycho crack time gates 2] cant cost more than a dollar or so, no one will buy them 3] have no buttons, and the number of games that work well without buttons is few. 4] have a horrible reputation, people discount games just for being mobile 5] ridiculously fragmented hardware, who knows what screen size or device type you're targeting if you develop for mobile? 6] are too high…

I completely disagree with 6]. Mobile app developers crank out high res throwaway games for less than $20k.

Re: Playdate – A New Handheld Gaming System

#423

Earlier quoted context omitted.

Just buy a Gameboy. Good games are timeless.

Which one should I buy? I don't really know the Nintendo world.

GBA SP: Play Summon Night Swordcraft Story, SRW Original Generation 1+2, Castlevania Aria of Sorrow, Yggdra Union (Warning: extremely difficult), Harvest Moon, Riviera (I played the PSP version)

NDS: Ghost Trick, The World Ends With You, Ragnarock DS, Devil Survivor, 999, Rune Factory 3, Disgaea DS

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