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Zed: High-performance AI Code Editor

zed.dev

411–420 of 447 posts

Re: Zed: High-performance AI Code Editor

#411

Earlier quoted context omitted.

I am amazed people consider 1440p low resolution. My knee-jerk reaction was to assume you were sarcastic. I use a monitor of roughly that many lines of pixels and have never had observed blurry text in the tools I use (and I use fairly small fonts).

I mean the last time I saw anyone have a 1440p display was back in the early 2010's, so ... nowadays most people that I know buy 4k 27"/32" displays at minimum, with 5k displays gaining popularity as the price for them goes down. Macbooks for example come with a very high resolution display, and so do most high-end PC laptops, too.

You are misremembering things. Macbooks in early 2010 had only 800 rows of pixels: https://support.apple.com/en-us/111958

Re: Zed: High-performance AI Code Editor

#412

Earlier quoted context omitted.

Yeah, we plan to revisit the collaboration features; it was painful but we decided we needed to pause work on it while we built out some more highly-requested functionality. We still have big plans for improving team collaboration!

It would be interesting to (optionally) make the AI agent more like an additional collaborative user, sharing the chat between users, allowing collaborative edits to prompts, etc.

The long game of agentic AI seems to be giving them a working environment that is fast, accurately (and safely!) tracks changes, and enables humans to observe its edit history and thinking process. Zed's collaborative features seem serendipitous for this role.

Re: Zed: High-performance AI Code Editor

#413
post #33
post #12

I was using Zed up until a few months ago. I got fed up with the entire AI panel being an editable area, so sometimes I ended up clobbering it. I switched to Cursor, but now I don't "trust" the the editor and its undo stack, I've lost code as a result of it, particularly when you're in mid-review of an agentic edit, but decide to edit the edit. The undo/redo gets difficult to track, I wish there was some heirarchical…

> I got fed up with the entire AI panel being an editable area, so sometimes I ended up clobbering it. They fixed that with the new agent panel, which now works more like the other AI sidebars. I was (mildly) annoyed by that too. The new UI still has rough edges but I like the change.

I’m on the opposite end, I hate the new panel. It’s less space efficient, slash commands are gone, and I can’t figure out how to clear the chat.

Re: Zed: High-performance AI Code Editor

#415

I really want to move off VS Code and start using Zed, but unfortunately the text is always extremely blurry. It's just unusable. I check back on the GitHub issue every few months and it just has more votes and more supportive comments, but no acknowledgement. Hopefully someone can rescue us from the sluggish VS Code. https://github.com/zed-industries/zed/issues/7992 I have a 1440p monitor and seeing this issue.

I tried zed and experienced the same thing (also 1440p), so now I don't use it. I have the same issue with macOS in general, and I don't understand how anyone can use it on a normal DPI monitor. I'm guessing zed implemented their own text rendering without either hinting or subpixel rendering or both.

MacOS looks nice on either ~110dpi or ~220dpi monitor. Anything else and you get a blurry picture.

Re: Zed: High-performance AI Code Editor

#417
post #50

Earlier quoted context omitted.

Look, you can insist that a 1440p monitor can only show blurry text all you like, but the problem that people are talking about is that the text is even blurrier than that .

I didn't insist that. Understood, but specifically, I was talking to the comment I replied to, which was about 1440p monitors in particular.

Ah, yeah. You aren't the person they replied to.

Re: Zed: High-performance AI Code Editor

#418

Earlier quoted context omitted.

I tried zed and experienced the same thing (also 1440p), so now I don't use it. I have the same issue with macOS in general, and I don't understand how anyone can use it on a normal DPI monitor. I'm guessing zed implemented their own text rendering without either hinting or subpixel rendering or both.

MacOS looks nice on either ~110dpi or ~220dpi monitor. Anything else and you get a blurry picture.

Everything, including zed, looks fine in the 95dpi (1080p 23") monitor I use right now with my macbook.

I have had similar blurring problems with a certain monitor (1920x1200 27"), which was resolved with changing some sharpening settings in the monitor itself. Strangely, that setting did not look well at my colleague's macbook, who was also often using that monitor, while the original settings looked fine, so we had to change the settings back and forth every time the other person had to use it. I do not think I was using zed at the time, other apps had that issue.

Re: Zed: High-performance AI Code Editor

#419

Earlier quoted context omitted.

If you are using MacOS, unfortunately, your issue is that you are using a 1440p monitor, not an issue with any one program. Apple has removed support for font rendering methods which make text on non-integer scaled screens look sharper. As a result, if you want to use your screen without blurry text, you have to use 1080p (1x), 4k (2x 1080p), 5k (2x 1440p) or 6k screens (or any other screens where integer scaling loo…

This comment is incorrect, I have tried the editor on both MacOS and Linux, and texts looks like crap on both if you're using your screen at its native resolution. The difference is easily visible in screenshots. Example Zed screenshot, using "Ayu Light": https://i.ibb.co/Nr8SjvR/Screenshot-from-2024-07-28-13-11-10... Same code in VS Code: https://i.ibb.co/YZfPXvZ/Screenshot-from-2024-07-28-13-13-41...

It looks ok to me, definitely not blurred. If you do not like it so thin you can increase the font weight or change the theme?

Re: Zed: High-performance AI Code Editor

#420

Earlier quoted context omitted.

I tried zed and experienced the same thing (also 1440p), so now I don't use it. I have the same issue with macOS in general, and I don't understand how anyone can use it on a normal DPI monitor. I'm guessing zed implemented their own text rendering without either hinting or subpixel rendering or both.

MacOS looks nice on either ~110dpi or ~220dpi monitor. Anything else and you get a blurry picture.

While "nice" is subjective, macOS is objectively blurrier on a ~110dpi monitor than on Windows or Linux.

This is because macOS does not support subpixel rendering or hinting.

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