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More than 75% of Steam games tested are playable or verified on the Steam Deck

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Re: More than 75% of Steam games tested are playable or verified on the Steam Deck

#411

Though I've long since given up on my gaming days, I purchased a Steam deck last month, mostly out of impulse. I'm frankly astonished at the amount of playable games, and also the amount of quality indie games out there. I spent $50 picking on-sale indies and quickly had a backlog. Its been more enjoyable (and surprisingly comfortable) than I expected too. I'm definitely in the very casual crowd at this point, gaming…

This, trying to rediscover my love for gaming again...

I feel like there are not enough games somewhere between casual and core without the need of spending 50 hours on it. 10-20 hours is the sweet spot.

Re: More than 75% of Steam games tested are playable or verified on the Steam Deck

#412
post #9

For people that own a Steam Deck, how do you like it? And how do you use it? I would like to talk myself into buying one, but I can’t think of a decent use case.

My only real complaint: My eyesight isn't good enough to play on the built-in screen, and using USB-C to connect to a monitor leads to an overly fragile connection when you're using gyro control and just in general moving the "controller" a lot. Often the cable "logically unplugs" for a second.

I fear my Deck's USB-C connector is going to fail in a year, and think I need to use an external controller to let the Deck sit stationary on a desk. I wish there was a sturdier hardware connector.

Re: More than 75% of Steam games tested are playable or verified on the Steam Deck

#413

Earlier quoted context omitted.

You're missing the point, it's not Switch vs Steam Deck, or even Switch vs Steam Deck and PC Gaming Handhelds. It's Switch vs. Steam, which is available on desktop, laptop and handheld form factors and in the future likely a lot more (see box86/FEX, Chromebooks, Deckard). Valve doesn't care where you buy your games, they care that you buy them from Valve. Valve don't need Steam Deck to become as big as Switch, Steam…

By that Logic, Windows is the ultimate winner in the console wars. But people don't seem to compare hardware to software that way.

When you buy an Xbox game, you're buying a PC game. Both Sony and Microsoft's first party output are available on Steam. You can run Microsoft Office on an Xbox, the Steam Deck by default has the UX of a console. Sony and Nintendo are the only companies sticking close to their roots, but as mentioned, even Sony is letting that slip. "Console wars" is a misnomer, an old label inherited from the Sega v Nintendo days, it's not that simple anymore.

Windows isn't the "winner" because Windows isn't an app store, Microsoft don't get a cut of every game sold on Windows, but from sales through their store. That's the revenue stream that matters, moreso than how many Xboxes or windows licenses they sell.

You're not wrong that a lot of people don't see things this way. But they, particularly regulators, probably should.

Re: More than 75% of Steam games tested are playable or verified on the Steam Deck

#414
post #403

Earlier quoted context omitted.

None of them plugged into your TV and worked nearly as well as a non-portable console. Neither did the old handhelds allow you to play two player on the same handheld on the go. Not to mention it pretty much allows you to play AAA games on the online from anywhere you can hold the thing. There’s no shortage of innovation or exceptional execution with the Switch. The history of handheld gaming pretty much is Nintendo.…

I don’t know, these doesn’t sound too innovative to me, just the results of the advancements hardware made.

Talk is cheap. Executing a complex product like the Switch is difficult.

My guess is that 99% of the people posting here can’t even envision the product that comes after the Switch and makes such a large impact. And they did not envision the Switch either. Even though now it seems obvious because someone more creative already did it.

There’s an easy way to prove me wrong. Create the next Switch and become a billionaire. It’s that easy.

Re: More than 75% of Steam games tested are playable or verified on the Steam Deck

#415
post #403

Earlier quoted context omitted.

I don’t know, these doesn’t sound too innovative to me, just the results of the advancements hardware made.

Talk is cheap. Executing a complex product like the Switch is difficult. My guess is that 99% of the people posting here can’t even envision the product that comes after the Switch and makes such a large impact. And they did not envision the Switch either. Even though now it seems obvious because someone more creative already did it. There’s an easy way to prove me wrong. Create the next Switch and become a billionai…

Come on, do you honestly claim that “let’s add a way to connect small screen to big screen” is some grandiose innovation?!

That’s definitely a part of a product, but depending on the specifics it might be trivial/not the most important part compared to, say, the actual implementation.

Also, let’s not start with this nonsense of “become a billionaire, it only needs that good idea” bullshit. Sure, give me all the connections and resources to actually be able to even play at that league. That’s just a cheap way to shut down the other.

Re: More than 75% of Steam games tested are playable or verified on the Steam Deck

#416
post #9

For people that own a Steam Deck, how do you like it? And how do you use it? I would like to talk myself into buying one, but I can’t think of a decent use case.

As a counterpoint to the other comments here - I’ve been quite disappointed with mine. It’s a wonderfully flexible device, and extremely fun to tinker with - but the ergonomics are shockingly bad. I don’t know if it’s the size, weight or shape to blame, but it quite reliably gives me the worst hand/wrist pain I’ve ever experienced from a device like it. I’ve tried plenty of purported solutions - adjusting my grip to…

Same issue, I now lie on my couch and rest it on semi-folded legs to alleviate the weight. Works a lot better, but not as great for action games in my opinion.

Re: More than 75% of Steam games tested are playable or verified on the Steam Deck

#417
post #415

Earlier quoted context omitted.

Talk is cheap. Executing a complex product like the Switch is difficult. My guess is that 99% of the people posting here can’t even envision the product that comes after the Switch and makes such a large impact. And they did not envision the Switch either. Even though now it seems obvious because someone more creative already did it. There’s an easy way to prove me wrong. Create the next Switch and become a billionai…

Come on, do you honestly claim that “let’s add a way to connect small screen to big screen” is some grandiose innovation?! That’s definitely a part of a product, but depending on the specifics it might be trivial/not the most important part compared to, say, the actual implementation. Also, let’s not start with this nonsense of “become a billionaire, it only needs that good idea” bullshit. Sure, give me all the conne…

You could take that position. It's like mocking the light bulb though as hardly innovative because torches got the same thing done.

I get what you're saying, but I think the key point is execution of an idea. If it were so obvious and so easy, someone other than Nintendo or Apple would actually get it done once every few decades.

The billionaire argument isn't bs. If you actually had a great idea, or knew how to execute things well, you'd have either patents or products under your belt. It's just incredibly difficult to execute an idea in the real world. Most people, 99%, don't even have a good idea. The whole thing seems like if you "just had connections and resources" you could do it. But you wouldn't be able to. Most people actually do less with connections and resources. What would your grand idea be? Buy rental apartments? You certainly aren't going to be taking on Twitter when you can lose your millions doing it, and have no particularly amazing ideas for a competitor. Most millionaires don't invent things or execute complex ideas. They sit on the couch and contribute even less than if they were hungry with ambition. This applies to most of us, most likely including myself.

The millionaires are largely self-made, and were hungry with ambition. That's the portion I'm referring to in the last paragraph. The billionaires that keep doing things and making money like Musk are even rarer yet.

Re: More than 75% of Steam games tested are playable or verified on the Steam Deck

#418
post #295

Earlier quoted context omitted.

Have you done any ie- PC-98 emulation? I've been debating whether to just host a VM dedicated to that and remote in or try running natively on the deck.

oh if you try, can you report back as a reply to this? I'm very curious myself...

just arrived and generically set up for emu. any titles you're interested in?

Re: More than 75% of Steam games tested are playable or verified on the Steam Deck

#419

Earlier quoted context omitted.

Unfortunately a lot of that is ad filled P2W shovelware

Many people only play free phone games. It tracks. I know people on the internet constantly discount it, but mobile is much too big a platform to ignore in discussions like these

I think the market is confusing gambling with gaming. The two markets don't overlap (or not directly, I'm sure there are people who enjoy both). We pretend they do, but the only thing they share is the technical aspects in producing something. Diablo Immortal clearly highlighted this.

It's equivalent to saying that soccer and basketball are the same game because played both with a ball.

"core gamers" (the gamers that play videogames) are actually "videogamers". Mobile gamers are gamblers.

Of course there are also some videogames in the mobile world, so you can find some core gamers playing videogames on mobile

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