Earlier quoted context omitted.
It’s pretty boring because it boils down to “I can totally imagine myself doing X with a headset” and “I can’t imagine myself doing X with a headset” — the operative word being “imagine.” I’d love to read a comparison between visionOS SDK and OpenXR from someone who has actually used the latter. I gather that OpenXR is lower level, but what exactly does that mean for an app developer? How much more work would it be t…
> I gather that OpenXR is lower level, but what exactly does that mean for an app developer? Mostly that they won't be using OpenXR directly. It's a standardised layer that lets many kinds of tools and libraries make use of the same hardware.
That’s a question that I find interesting. Even if I don’t end up building such an app, it would illuminate the differences between Apple’s SDK and the rest of the industry.