Getting torn to shreds in the Ars Technica review: https://arstechnica.com/gaming/2020/09/review-we-do-not-reco... Even excluding the hard requirement on a Facebook account it seems there were a lot of compromises made to get the price down.
Oculus Quest 2
411–420 of 591 posts
Re: Oculus Quest 2
#412Please, anyone, desperately anyone, literally anyone, please, for the love of god, make a competing headset that doesn’t have this deep Facebook integration bullshit. I do not want to see this become the Oasis.
Re: Oculus Quest 2
#413Earlier quoted context omitted.
If it were truly just about the games, they would let you keep using Oculus login. Why else would they force you to use a Facebook login? If they only cared about store profits, logins wouldn't be required at all.
no idea if this is the reason but they are being pretty forward about banning malicious users (cheaters, creeps) and you can't do that effectively if you just ban the throwaway user.
Re: Oculus Quest 2
#414Please, anyone, desperately anyone, literally anyone, please, for the love of god, make a competing headset that doesn’t have this deep Facebook integration bullshit. I do not want to see this become the Oasis.
What about Valve Index?
Re: Oculus Quest 2
#415Earlier quoted context omitted.
Facebook will makeup that subsidized $100 on selling the data the glean from the user while using the Quest 2.
Really though? Facebook makes money by displaying targeted ads to users. What data from the Quest is being used to target ads? I’m not familiar with anything related to this in Facebook’s product for ad buyers, and can’t think of anything particularly useful that they could be doing. You could think of Oculus as an effort to increase the amount of user attention inventory Facebook has in supply to rent out to adverti…
Re: Oculus Quest 2
#416Please, anyone, desperately anyone, literally anyone, please, for the love of god, make a competing headset that doesn’t have this deep Facebook integration bullshit. I do not want to see this become the Oasis.
What about Valve Index?
Price aside, tethered is a different market. I like powering VR with a gaming PC, but a standalone headset with inside-out tracking like the Quest is where the mass market / oasis will be.
Re: Oculus Quest 2
#417Please, anyone, desperately anyone, literally anyone, please, for the love of god, make a competing headset that doesn’t have this deep Facebook integration bullshit. I do not want to see this become the Oasis.
What about Valve Index?
Re: Oculus Quest 2
#418Earlier quoted context omitted.
What about Valve Index?
Don’t bet on Valve. They don’t have a killer business instinct. They take their sweet time to get anything done. Plus their Steam machine “console” idea was crap, anyone could see that from day one.
Valve is kicking ass, leading massive technical charged doing great & fantastic work with none of the typical Service-as-a-Software-Substitute slimeware that everyone else keeps falling to. Great novel hardware with very high bandwidth & compelling input, best if not only useful end user drivers out there as we see with projects like Monado XR that are practically unimaginable elsewhere.
You're damned right they don't have a killer business instinct. They have a nurture protect & help instinct.
They aren't on inside-out tracking, not yet, they are building far more reliable open systems for outside-in, & that makes them more costly. But you know what you are getting & you know the raw data right out of the sensor is going to be great.
Re: Oculus Quest 2
#419Please, anyone, desperately anyone, literally anyone, please, for the love of god, make a competing headset that doesn’t have this deep Facebook integration bullshit. I do not want to see this become the Oasis.
The original Oculus Quest is already really good, and was constantly sold out for almost its entire lifetime, and now Facebook are selling a near-4K resolution headset with a top-of-the-line Snapdragon XR2 for $299.
I have been considering starting an open firmware project for the Oculus Quest 2 (Snapdragon XR2), and too a lesser extent, the Oculus Quest (Snapdragon 835) and Oculus Go (Snapdragon 821).
All 3 headsets are Android-based devices. Clearly, most of Facebook's innovations have been deep in the stack. The sensor fusion involved in 6DOF tracking and the approach taken for Oculus Link PC tethering are non-trivial problems that have taken entire teams of people years of work.
It would be many man-years of work to reverse engineer and re-implement Facebook's work to the quality level seen in the Quest.
But it can be done, and it would mean liberating the best value VR headset hardware on the market.
A hardware platform that is poised to dominate over at least the next decade.
This is Hacker News. Is anyone else interested?
Re: Oculus Quest 2
#420Earlier quoted context omitted.
Also check out https://www.vrdesktop.net/ for PC streaming, this option works wirelessly and performs very well as long as you have a fast and stable wifi connection. The version on the Oculus Store doesn't do SteamVR streaming though, you have to buy it and then sideload an alternate version (which still checks for a license from the store). There's supposed to be some sort of easier sideloading system coming (curre…
This is interesting, though I'm ready to move past the limitations of emulating real world single-screen setups. I want a virtual window manager where I can move and organize windows just like the desktop, but in 3D around me.