Earlier quoted context omitted.
Also check out the pimoroni kickstarter 32blit then. it's a bit cheaper than the play date (but not by much and at full retail cost will be pretty much the same) but has better scope and will be open source. it's not a Pi-in-a-box-with-retropie but a STM32 microcontroller with a light OS/SDK layer on top. a development toolchain that looks a lot like the editors for Pico-8
Sadly I think no one will ever pay money for games for an unadvertised, not-sold-at-retail, open source game platform, which means people aren't going to make quality games that cost money to develop, which means adoption will be all the lower. So, that means it's not "viable" in a commercial sense. I would rather like to run a sustainable business, which seems more plausible with the playdate than anything else on t…
Playdate – A New Handheld Gaming System
411–420 of 424 posts
Re: Playdate – A New Handheld Gaming System
#412Earlier quoted context omitted.
But what if the wacky random choice of a crank unleashes some new game mechanic we haven't seen before? Wouldn't it be fun to break away from D-pads once in a while?
That’s an R&D/lab question. Not a production device question.
You can't always lab-grow your most creative ideas.
Re: Playdate – A New Handheld Gaming System
#413This looks really cool and would be great for a fishing game. I wonder about the lack of backlighting though? Hopefully the screen is much better in this regard than the original non-backlit GBA, which was difficult to see in low light conditions. It was tricky getting light to hit the screen in just the right way: https://www.penny-arcade.com/comic/2001/06/13/lame-boy-advan...
If the crank orientation can be changed, it can act as ship's navigator wheel and valve
Re: Playdate – A New Handheld Gaming System
#414Earlier quoted context omitted.
For $150 you get the console and 12 games. That's not too bad.
Based on the technical specs $150, even with 12 games seems like price gouging. It's not too far off the Adafruit PyBadge someone else mentioned in another comment only that comes with a color LCD and more buttons for only $35 ($25 if you get the trimmed down version). Sure it doesn't come with a fancy case and it's missing an analog crank (really?), but there's literally hundreds of free games you could get for it t…
This thing looks beautiful and that by itself is worth a premium price to a lot of people. I bet it's going to sell out instantly.
Re: Playdate – A New Handheld Gaming System
#415It would be so awesome if this worked with Pico 8 or a similar fantasy console. I will be much more interested if the barrier to entry for making my own games is as close to zero as possible. I want to make my own games for fun, but also to expose my son to the creativity and exploration of programming. A physical console would make this experience so much more real. https://www.lexaloffle.com/pico-8.php
I think Dank Tomb's lighting is by far one of my favourite examples - https://hackernoon.com/pico-8-lighting-part-1-thin-dark-line...
Re: Playdate – A New Handheld Gaming System
#416Earlier quoted context omitted.
If we're talking single-purpose gaming devices that failed, there's always the Gizmondo: https://en.wikipedia.org/wiki/Gizmondo I don't think Panic is involved in organized crime, though.
I miss the GP2X and related...
Still contemplating a Dragonbox Pyra. The OpenPandora, despite a rocky start, played host to some incredible things.
Re: Playdate – A New Handheld Gaming System
#417I'm probably not going to be buying this day 1 but this is very interesting and if anyone can do it Panic can. Best of luck to them!
Re: Playdate – A New Handheld Gaming System
#418https://www.engadget.com/2019/05/24/panic-playdate-facebook-...
Re: Playdate – A New Handheld Gaming System
#419Earlier quoted context omitted.
I trust Panic. They have an extremely long history of producing really high-quality Mac software, and they published Firewatch (which was excellent).
Panic is, ironically, a "moral panic" type of company. When e-culture shifts, they shift their policy accordingly. I would not trust them for stability.
Re: Playdate – A New Handheld Gaming System
#420Mark Zuckerberg apparently tried to buy Panic, the creator of Playdate https://www.engadget.com/2019/05/24/panic-playdate-facebook-...
this is why i love panic, they are independent, creative and have genuine passion for their art... i’d love someday to start a company like that
and playdate, reading that intro page made me genuinely smile, what a cool product idea