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Epic Games to cut more than 1k jobs as Fortnite usage falls

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Re: Epic Games to cut more than 1k jobs as Fortnite usage falls

#401

Earlier quoted context omitted.

What part? Finish your thought. Steam is sticky (social features, network effects, etc) and EGS is not, so EGS exclusives do not work. What part of this is "definitely wrong"?

It's called a network effect. At some point, you use it because you use it. And without any killer feature, you have no reason to move. It's not "wrong", but it explains why "just do better than Steam" does not work.

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Re: Epic Games to cut more than 1k jobs as Fortnite usage falls

#402
post #91

Earlier quoted context omitted.

They have ~5000 employees. Most game companies are a tiny fraction of that size. Even most AAA games are made by teams of hundreds. Not teams of thousands.

The biggest competitor to Unreal engine, Unity, once had ~8000 employees. And Unity doesn't even make games. (Not saying this is justified, of course. I think Unity is pretty much doomed.)

Don't make games, but Unity does operate worldwide and has a LOT of supports for ads (their main money maker, unless something recent happened).

That globalization is a big reason many tech companies swell. When you need a team to work in and around every region's laws and regulations, you get big quickly.

But also, unity has slimmed down and scaled down on a lot of initiatives.

Re: Epic Games to cut more than 1k jobs as Fortnite usage falls

#403
post #335

Earlier quoted context omitted.

> ”Sorry, HOW?!? How can a company like Epic games … be losing money with a product that is so mature?” I’ve been playing Fortnite a bit lately, after my nieces got me into it. One thing is that although the player counts are high (always hundreds of thousands of players online, just in the main Battle Royale game), the average revenue per player can’t be that high. For one thing, once you’ve bought the $10 battle pa…

Hearthstone battle pass isn't really comparable to Fortnite cosmetics. Hearthstone is pay 2 win where the majority of new cards are better than old ones.

Everything in this comment is wrong lol

Re: Epic Games to cut more than 1k jobs as Fortnite usage falls

#404

Earlier quoted context omitted.

What part? Finish your thought. Steam is sticky (social features, network effects, etc) and EGS is not, so EGS exclusives do not work. What part of this is "definitely wrong"?

It's called a network effect. At some point, you use it because you use it. And without any killer feature, you have no reason to move. It's not "wrong", but it explains why "just do better than Steam" does not work.

Comment is suspect. Defines a term I already used like you think you're introducing it, and addresses an argument I didn't make.

Did you use an LLM to generate this? Don't do that.

Re: Epic Games to cut more than 1k jobs as Fortnite usage falls

#405

Earlier quoted context omitted.

It's called a network effect. At some point, you use it because you use it. And without any killer feature, you have no reason to move. It's not "wrong", but it explains why "just do better than Steam" does not work.

Comment is suspect. Defines a term I already used like you think you're introducing it, and addresses an argument I didn't make. Did you use an LLM to generate this? Don't do that.

No, I am sadly human. Heck, these days I'm sloppier with my typing specifically to avoid such accusations.

You asked why and I answered with the real reason. It's not that deep. People don't leave because people don't leave. If that's not a satisfying answer, I agree. But reality can be irrational.

Re: Epic Games to cut more than 1k jobs as Fortnite usage falls

#406
post #317
post #130

Earlier quoted context omitted.

It's still funny to me that they would rather burn 9 figures in cash on these silly deals to try and 'trap' gamers on their platform instead of just... I don't know... making a better platform? The reason nobody competes with Steam is simply the sheer number of integration and platform features that make it easy to buy, play and share games with my friends. It's not that hard, stop trying to 'force' me to use your pl…

> The reason nobody competes with Steam is simply the sheer number of integration and platform features that make it easy to buy, play and share games with my friends. I don't agree. The reason I personally prefer Steam is that all my existing games are on Steam so if I keep buying on Steam I don't have to make and maintain accounts on other stores, if I keep buying my games on Steam I can keep using Steam as my only…

It makes sense that those with huge libraries may never want to move. But there are many existing and future PC gamers who do not have particularly large libraries on Steam, who would likely be much easier to lure if Epic actually made their launcher worth it.

Re: Epic Games to cut more than 1k jobs as Fortnite usage falls

#407
post #79

Often when I see layoffs like this, I can't help but think "Wow that company has so many employees and yet, in practice, does so little". This perhaps a rather uncharitable sentiment, but I can't help but have it. Yes, Unreal Engine keeps getting improved, more Fortnite content gets produced. But there is a general lack of innovation, one that I find personally painful when I look at Epic's recent-ish track record. N…

Why the good god do so many people care if business is effcient. If businesses were maximally efficient we'd all be starving to death or working at red line hanging on by a thread with no slack at a job to avoid staving to death, while like 5000 people live like gods.

I don't think so. My experience at inefficient companies is not "Wow I have a lot of freetime." It's "Wow my day is completely taken up by useless bullshit that prevented me from getting anything of value done".

I think there's a good deal of wiggle room between being worked to death and teaching a manager that makes more than you how Jira works for the 10th time.

Re: Epic Games to cut more than 1k jobs as Fortnite usage falls

#408

Earlier quoted context omitted.

That must be why they're so happy to open up iMessage to Android in the US!

iMessage works fine with SMS and RCS. How would “opening iMessage” benefit Android users?

> iMessage works fine with ... RCS

...because europe forced it to be...

Re: Epic Games to cut more than 1k jobs as Fortnite usage falls

#409

Earlier quoted context omitted.

They could at the very least just package it up to run with Wine, but Sweeney is stubbornly set in his linux hating ways. I could use their store through the Heroic launcher, as I do with GoG, but I won't because fuck you Tim.

If we're being realistic from a business standpoint: Linux is at best, 3% market share. A very passionate 3%, but 3%. Using resources to support such a niche sector is a hard sell.

3% of millions of people is a massive number of people. Given how easy recent work on wine has made porting from windows, it's really hard to defend not having a linux version, from a business standpoint.

Re: Epic Games to cut more than 1k jobs as Fortnite usage falls

#410

Earlier quoted context omitted.

> Just make it a nice experience. Haven’t you been paying attention? That’s not how we do things in business anymore…

Steam does. That's why they're the undefeated king. This applies to everything. If you see a product category where users are legitimately unhappy; then enter it, build something actually good, you'll be the biggest and richest in no-time.

That's what's happening to Windows as we speak.
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