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Orion, our first true augmented reality glasses

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Re: Orion, our first true augmented reality glasses

#402
post #289

Earlier quoted context omitted.

The problem is that these companies keep wanting to put processing in the glasses. The glasses should only have the minimum circuitry to send, receive and render very high definition video. All the processing should be done in another device (like the arm band) that is carried nearby (like the wireless microphones they use in TV or concerts: https://www.amazon.com.mx/UHF-Wireless-Microphone-System-Kit... ). That way…

> The problem is that these companies keep wanting to put processing in the glasses. I agree. The obvious choice is to offload to our insanely powerful phones. Unfortunately WiFi is too disruptive on mobile OSs and raw Bluetooth is.. well does that even need an explanation? Apple are probably the only ones who could deliver a seamless high bandwidth link and decent pairing, atm. But they spent their prototype-billion…

These glasses are wireless.

Re: Orion, our first true augmented reality glasses

#403
post #12

I know it's a prototype, but yikes those are large and goofy looking. Reminds me of the old 80's NHS glasses in the UK (which you could get for free if you couldn't afford otherwise). Or for those of you old enough, Brains from the old Supermarionation versions of the Thunderbird show ( https://i2-prod.walesonline.co.uk/incoming/article8451975.ec... )

The problem is that these companies keep wanting to put processing in the glasses. The glasses should only have the minimum circuitry to send, receive and render very high definition video. All the processing should be done in another device (like the arm band) that is carried nearby (like the wireless microphones they use in TV or concerts: https://www.amazon.com.mx/UHF-Wireless-Microphone-System-Kit... ). That way…

Didn't the OP say these come with a wireless compute puck?

Re: Orion, our first true augmented reality glasses

#404

Earlier quoted context omitted.

Kind of a pointless comment to make if you haven't actually tried the Vision Pro. Its interface is unlike anything else and really can only be experienced in person. The ability to simply glance at UI controls and slightly move your head whilst resting on your leg really does feel like magic. And the UI is built around it so if you are looking for example at a sidebar it will lock you into choosing the options unless…

For clicking buttons on virtual screens, maybe. For 6DOF interaction with the virtual world, it is absolutely horrid.

You are conflating two different things.

Gaze/click is for interacting with 2D planes.

Hand tracking is for interacting with the 3D world.

Re: Orion, our first true augmented reality glasses

#405

Earlier quoted context omitted.

[flagged]

Because when you make a strong (some might say strident) assertion in a forum, and you think you may have done so in error based on new information, it's just good manners to acknowledge that you may have been mistaken.

Trust your first instinct.

Re: Orion, our first true augmented reality glasses

#406

> We don’t think people should have to make the choice between a world of information at your fingertips and being present in the physical world around you. What a weird mission statement.

Sounds good to me; what makes it weird to you? This is AR, the point is to blend digital and the physical world. And currently you dive into a phone to interact with the digital

Re: Orion, our first true augmented reality glasses

#407

I've long been a huge skeptic of the whole Metaverse project/undertaking, I think I've called it a smoking crater where ten billion dollars used to be. But this is really interesting: it sounds like the display works, and it sounds like the puck is workable, and it sounds like both can squeak above the line in terms of battery life. If those things are true I may turn out to have been completely wrong. I don't know t…

> I've long been a huge skeptic of the whole Metaverse project/undertaking, I think I've called it a smoking crater where ten billion dollars used to be.

Following your train of thought, we can assume that even with skepticism, if the price is right, people will buy it, just as we purchase many other gadgets. While the market size may be smaller than that of mobile phones, it could still become appealing once people start seeing their neighbors and friends using it.

Re: Orion, our first true augmented reality glasses

#408

Nice hardware. They're down to swim goggle size. Then you see what Facebook wants you to do with it - see screens in front of you all the time. One with Facebook's "Recommended" page, and a video of some talking neckbeard. There's a feeling of "we were promised virtual reality, and all we got was talking heads of influencers." The hardware apparently has GPS, but that's turned off. So, no Pokemon Go yet. Not even Hyp…

It's so sad they felt okay with unveiling these with the horrible aesthetics and no guarantees anywhere in plain sight on privacy.

Re: Orion, our first true augmented reality glasses

#409

as a lifelong glasses wearer I don't understand why anyone would want to increase the time & activities involving wearing glasses, especially big, clunky ones. Make Zuck wear these 20 hrs/day in all weather & activities for a few decades, then get back to us. edit: though I got to admit it has advanced "not hotdog" capabilities...

Because if I could have heavy context and help around everything I’m seeing, not using them would mean a massive disadvantage in life.
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