Earlier quoted context omitted.
It's because that's usually the data scientist's job, and most eng infra teams don't have a data scientist and don't really need one most of the time. Most of the time they deal with data the way their tools generally present data, which correlate closely to most analytics, perf analysis and observability software suites. Expecting the average software eng to know what a CDF is the same as expecting them to know 3d g…
A standard CS program will cover statistics (incl. calculus-based stats e.g. MLEs), and graphics is a very common and popular elective (e.g. covering OpenGL). I learned all of this stuff (sans shaders) in undergrad, and I went to a shitty state college. So from my perspective an entry level programmer should at least have a passing familiarity with these topics. Does your experience truly say that the average SWE is…
> graphics is a very common and popular elective
I find these statements to be extremely doubtful. Why would a CS program cover statistics? Wouldn't that be the math department? If there any required courses, it's most likely Calc 1/2, Linear Algebra, and Discrete Math.
Also, out of the hundreds of programmers I've met, I don't know any that has done graphics programming. I consider that super niche.