Earlier quoted context omitted.
You get an absolutely massive performance boost by using newer drivers on Halo Infinite. I don't know exactly why, but it never goes above about 36 fps on low settings on older (AMD, 6800xt) drivers, but hits smooth 80+ at 4k on high with the drivers that mention Halo Infinite in the patch notes.
That’s wild. But if they have cases where gains can be that much then it’s very clear why it’s worth it to fix the the stuff that other companies wrote
Sunsetting the Bethesda.net launcher and migrating to Steam
401–404 of 404 posts
Re: Sunsetting the Bethesda.net launcher and migrating to Steam
#402Earlier quoted context omitted.
> * Just works I don't game very often, but the way Steam "just works" can't be understated enough. It's not perfect. I've run into weird bugs occasionally, though they were likely the fault of a specific game. However, it's miles ahead of other game launchers I've dealt with. I'm a casual gamer, so if I end up fighting the game launcher and update mechanism for more than a few minutes, I'm just going to give up and…
Completely. I remember consoles supposedly being "just works", but then the PS3 required a 20 minute updates whenever I turned it on. I stopped playing as many games during that period. Without Steam I would probably not PC game.
I have the same experience with Steam. After not using for a few days, it begins downloading hundreds of megabytes of updates and has to restart itself before you can do anything with it.
Re: Sunsetting the Bethesda.net launcher and migrating to Steam
#403Earlier quoted context omitted.
Steam- * Just works * It's simple * Cloud saves all of my games (with a few exceptions when the game developer doesn't enable it for whatever reason, this has only been for a few games so I'm not sure why) * Family sharing - this is HUGE for me. I can't re-buy every single game for my kids, so the fact that they can just play a game I purchased on their own account when I'm not online is an insane life saver. * Steam…
Wow, this is basically a description of the Apple App Store.
Biggest piece of the puzzle is there is no alternative. You are 100% forced to use the app store.
No one forces you to use steam. There is generally always another way to buy a PC game, and if a developer chose to put it only on steam.. well, then that's the developer's fault and not steam's fault (I get that steam is mostly a monopoly on PC, so that's not entirely fair to say, but still.. the developer can always just throw their game on GOG or itch.io etc easy enough).
So Apple's entire store is built upon forcing you to go put your product there, offering no alternatives, and then taking a large cut. Not to mention almost the entire mobile market is a hot piece of trash creating apps/games that are only there to suck up your money in microtransactions/ads or whatever. And Apple encourages that because they want the cut of all the bullshit money they pull out of people.
Steam doesn't do that. Sure you can find some little garbage people put on there, but that's few and far between and not the norm- I pretty much never see that on my daily use.
Steam still operates in a way that provides a great platform for people who love to make games and people who love to play games.
Any comparison to the mobile market of ios/android is entirely disengenious.
Re: Sunsetting the Bethesda.net launcher and migrating to Steam
#404Earlier quoted context omitted.
My 100 Croatian Lipa: Steam's value proposition is a single place to conveniently manage all my games, and it works very well as such. It's unobtrusive, comprehensive, manages installs, pre-requisites and updates nicely for me and then gets the heck out of the way. No publisher-oriented launcher has such proposition. In fact, I put forward that no publisher-made launcher has value proposition of any kind for the cons…
I already thought it was cute that the Crotian currency was "kuna", I had no idea it was also subdivided into "lipa" too :D For others: kuna means "pine marten" and lipa is "linden tree" in many Slavic languages