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Designing Windows 95’s User Interface

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Re: Designing Windows 95’s User Interface

#401
post #381

Earlier quoted context omitted.

Sorry to wish against you but I hope Explorer never gets them, not even as an option, because I think they are a garbage idea for browsing files or anything else since they're too busy and constantly make you change your focus.

They're bad for browsing, I agree. I do a lot of file management and reorganization across network drives, and it would benefit me by immediately exposing one or two directory levels above a file location for drag and drop simplicity. Multiple windows or tiling tabs in Windows explorer could accomplish this as well, of course.

win+right, ctrl+N, win+left, alt+up+up

Re: Designing Windows 95’s User Interface

#402
post #16

I have a feeling that Windows 95's window minimisation was at heart a workaround for the fact that the architecture couldn't support workspaces and therefore they had to find a way to 'hack' Windows to hide windows at will.

Windows 3.1 had window minimization. Confusingly, programs became icons in your "desktop" (which you could only see when minimizing everything).

Confusingly? This is exactly how iphone works.
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