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Pixate (YC S12) and Google

blog.pixate.com

41–50 of 67 posts

Re: Pixate (YC S12) and Google

#41
post #24
post #20

Earlier quoted context omitted.

You might want to read ourincrediblejourney.tumblr.com. Usually this kind of announcement is followed by another one, 9 months-2 years later, of the service being shut down. This is just the first step of that pattern again.

Funny how everybody is "excited", "delighted" and "ecstatic" about being acquired by a mega corporate.

It is probably true though. It must be incredibly stressful trying to make your product successful and to try and keep both your investors and loved ones happy. If a struggling company is acqui-hired it presumably offers some long-term financial stability and a return to a more sane lifestyle for the founders and employees.

Re: Pixate (YC S12) and Google

#42
post #3

It's been on my to-do list for the last few months to start playing with Pixate. Can someone knowledgeable on this share their thoughts on what this means for the Pixate tools going forward?

According to Pixates own FAQ related to this: * Pixate Studio is now free to everyone * Pixate Cloud is $5 per seat per month, or $50 per year * Pixate Studio licenses will be refunded as a credit toward Pixate Cloud Otherwise, no changes for now it seems. It's a very nice tool for simple prototyping for UX flows, animated transitions, and visual layout. A fantastic tool for designers.

So I'm wondering if they'll limit local storage accessibility for the Applications devices as a way of enforcing prototypes.

Re: Pixate (YC S12) and Google

#44
post #12

Earlier quoted context omitted.

Except that Pixate is purely for prototyping in the design phase.. not for actually shipping a binary to the app store.

That wasn't their initial product that I even paid for. Not that I minded, I actually liked their initial product until it got open sourced (but abandoned)

Then you are discussing the wrong product here.

Re: Pixate (YC S12) and Google

#45
post #24
post #20

Earlier quoted context omitted.

You might want to read ourincrediblejourney.tumblr.com. Usually this kind of announcement is followed by another one, 9 months-2 years later, of the service being shut down. This is just the first step of that pattern again.

Funny how everybody is "excited", "delighted" and "ecstatic" about being acquired by a mega corporate.

It's not that funny (weird).

People want to be successful. One of the clearest ways that success is measured in the startup space is by a larger company buying you out.

Of course they're excited.

Re: Pixate (YC S12) and Google

#46
post #7

Earlier quoted context omitted.

I'm involved in Neonto, a startup that makes a design tool that targets both iOS and Android: http://neonto.com The unique twist is that Neonto Studio generates real native code (Obj-C for iOS, Java for Android), so it's possible to use it even for complete apps, not just prototypes.

Is it using React Native?

Please support React Native output! RN is taking off pretty rapidly...

Re: Pixate (YC S12) and Google

#47
post #39
post #7

Earlier quoted context omitted.

I'm involved in Neonto, a startup that makes a design tool that targets both iOS and Android: http://neonto.com The unique twist is that Neonto Studio generates real native code (Obj-C for iOS, Java for Android), so it's possible to use it even for complete apps, not just prototypes.

Looks promising. Can't find any reviews/blog posts of using it. Do you have any example apps that were made using neonto?

We're still pretty thin on that front. The public beta was released earlier this year and the feature set has been in flux. Most of the pilot customers have been building just prototypes.

Below are some iOS apps that were released on the App Store. These were 100% exported from Neonto Studio (that is, the entire app was created visually, and no manual modifications were made to the exported Xcode projects).

MyMotto -- https://itunes.apple.com/ai/app/mymotto/id1015892461?mt=8

CupidCam -- https://itunes.apple.com/fi/app/cupidcam/id964443710?mt=8

Luolasto -- https://itunes.apple.com/fi/app/luolasto/id863953563?mt=8 (Sorry, this one is in Finnish, but you can pretty much just scroll around and click on buttons to see what's in there.)

Kallio Kukkii -- https://itunes.apple.com/fi/app/kallio-kukkii/id990581243?mt... (Another one in Finnish... This one was made by a graphics design student on her own, so it's a worthwhile example in that sense.)

Re: Pixate (YC S12) and Google

#48
post #7

Earlier quoted context omitted.

I'm involved in Neonto, a startup that makes a design tool that targets both iOS and Android: http://neonto.com The unique twist is that Neonto Studio generates real native code (Obj-C for iOS, Java for Android), so it's possible to use it even for complete apps, not just prototypes.

Is it using React Native?

He said it targets Android so its obviously not using React Native.

Re: Pixate (YC S12) and Google

#49
post #20

Earlier quoted context omitted.

You might want to read ourincrediblejourney.tumblr.com. Usually this kind of announcement is followed by another one, 9 months-2 years later, of the service being shut down. This is just the first step of that pattern again.

I'm really curious how the acqui-hire model is sustainable given the disconnect between expectation and reality. Surely there would be internal models to see the attrition rate of acqui-hires and questions asked whether the money paid was accrued in the form of services to the company. I read somewhere that the acquisition team works on a model similar to an investment bank which kind of explains this disconnect betw…

There is a lot of "good will" in acqui-hires.

Re: Pixate (YC S12) and Google

#50
post #7
post #4

Interesting acquisition considering they also bought Form[0]. Would love to see some designer-centric prototyping tools built by Google specifically for Android devices. The OSX/iOS ecosystem is particularly well equipped in this area, and finding good design prototyping tools built for Android is a pain point for many people in UX/UI imo. _ 0. http://www.relativewave.com/form/google/

I'm involved in Neonto, a startup that makes a design tool that targets both iOS and Android: http://neonto.com The unique twist is that Neonto Studio generates real native code (Obj-C for iOS, Java for Android), so it's possible to use it even for complete apps, not just prototypes.

Is this Mac-only for the foreseeable future?
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