I understand that every article goes through a revision process. But it started by saying "I am a 12 year old girl" and I wonder how many filters the text and the thesis went through before being published. I just find something strange about adults using the identity of a child to inject their own words, if this is indeed the case.
I’m a 12-year-old girl. Why don’t the characters in my apps look like me?
41–50 of 148 posts
Re: I’m a 12-year-old girl. Why don’t the characters in my apps look like me?
#42Maybe they sell Girl characters because girls are willing to pay for them, and boys aren't? Or because girls are willing to play as boys, and then pay to play as a girl? But boys are unwilling to even play as a girl? I prefer to look for rational (for example economic) reasons for things, and not assume everything is because of bias.
Even if that's true, that's a lousy way to make a game (they should be fun first, right?). I know first hand this sucks. I have a daughter who just a couple days ago had me to download the Oz Temple Run game. She was very disappointed that the main character was a boy, that only 1 of 4 available characters was a girl, and that the girl was the hardest to unlock. We aren't spending running on virtual currency, so odds…
Re: I’m a 12-year-old girl. Why don’t the characters in my apps look like me?
#43This is a bit tangential to the article, but the first paragraph stuck out to me. For a 12-year-old girl, playing games on an iPhone is pretty regular behavior. Almost all of my friends have game apps on their phones, and we’ll spend sleepovers playing side by side. Back in my day, I was playing video games all the time, hacking them with debug cheats and GameShark. This was universally called a waste of my time by e…
plenty of games have tremendous educational value, and I'm sure every pro-gaming argument you ever thought of which didn't involve hacking still remains as valid as ever. tetris teaches geometry, word games teach vocabulary, strategy games teach strategy - I don't even understand how you got upvoted. you kind of just sound like the guy who hates his favorite band because they got popular. kids can get so much more at…
Re: I’m a 12-year-old girl. Why don’t the characters in my apps look like me?
#44Maybe they sell Girl characters because girls are willing to pay for them, and boys aren't? Or because girls are willing to play as boys, and then pay to play as a girl? But boys are unwilling to even play as a girl? I prefer to look for rational (for example economic) reasons for things, and not assume everything is because of bias.
Perhaps at the initial stage of analysis this situation is not "because of bias", but don't stop thinking after just one thought. Why are boys like that? (Ignoring the exception that would seem to have been made for Lara Croft.) Why are girls like that? Do you really think it's biology, or is there perhaps some cultural reason why one group of children would be somewhat comfortable undermining their identity while a…
Yes.
When something is virtually identical the whole world over, I think I can comfortably say biology and not culture.
Re: I’m a 12-year-old girl. Why don’t the characters in my apps look like me?
#45Re: I’m a 12-year-old girl. Why don’t the characters in my apps look like me?
#46This is a bit tangential to the article, but the first paragraph stuck out to me. For a 12-year-old girl, playing games on an iPhone is pretty regular behavior. Almost all of my friends have game apps on their phones, and we’ll spend sleepovers playing side by side. Back in my day, I was playing video games all the time, hacking them with debug cheats and GameShark. This was universally called a waste of my time by e…
There's hope though - Minecraft seems to be immensely popular with children, and for a good part because it's so hackable and moddable.
Re: I’m a 12-year-old girl. Why don’t the characters in my apps look like me?
#47I'd note that she complains about games where the protagonist has no identifiable gender, or is an animal. That's often done quite intentionally to dodge try to dodge this problem.
Re: I’m a 12-year-old girl. Why don’t the characters in my apps look like me?
#48I always thought it was the boys who wanted to play as a "kickass chick". e.g. Tomb Raider
Re: I’m a 12-year-old girl. Why don’t the characters in my apps look like me?
#49Earlier quoted context omitted.
plenty of games have tremendous educational value, and I'm sure every pro-gaming argument you ever thought of which didn't involve hacking still remains as valid as ever. tetris teaches geometry, word games teach vocabulary, strategy games teach strategy - I don't even understand how you got upvoted. you kind of just sound like the guy who hates his favorite band because they got popular. kids can get so much more at…
Tetris teaches geometry? Bit of a stretch there. It may use geometry but it's not teaching anything I ever learned in geometry. Wife loves Tetris and she can't geometry for nothin'
Re: I’m a 12-year-old girl. Why don’t the characters in my apps look like me?
#50The comments critiquing her research make me so sad. I don't think anyone wouldn't agree with her basic, essential point; Many, many more games have only a default male character. It is interesting that often we don't see others' points of view until they're put in front of us. My entire life, I've played games with male defaults and never noticed the lack of females. Only when my 8 year-old girl said, "Why can't I p…
It is indeed sad; I think history has shown that most people who benefit from a system of advantage just reflexively don't like when others talk about how it works, but that's just how I see it. I'm playing OlliOlli (edited the name in since a user asked), a really awesome and successful game right now from a small (ish?) company (they're even making a sequel) where you only get one character to play as, and he is de…
Just don't assume maliciousness and others won't either. There are plenty of things in the world I don't know about and I learn from everyone else; I just try pull my weight by sharing the things I've learned.