Live data from Hacker News

A New Way to Promote Your App on Google Play

android-developers.blogspot.com

41–48 of 48 posts

Re: A New Way to Promote Your App on Google Play

#41

I might be missing something here but why is everybody hating on Google for this? How is this different from having sponsored results in the search results on Google? I feel this is great for a number of reasons: 1. This allows apps which are new to not just rely on something unreliable as App store optimization to get downloads. 2. This will force app developers to think about monetization more seriously and possibl…

BTW forgot to add this might also mean that Google will open up the search info on Play Store just like they did for Google search to enable advertisers to choose keywords more intelligently. This alone will probably make up for any other issues people have related to this new initiative.

Re: A New Way to Promote Your App on Google Play

#42

I might be missing something here but why is everybody hating on Google for this? How is this different from having sponsored results in the search results on Google? I feel this is great for a number of reasons: 1. This allows apps which are new to not just rely on something unreliable as App store optimization to get downloads. 2. This will force app developers to think about monetization more seriously and possibl…

> I might be missing something here but why is everybody hating on Google for this?

I don't like this form of paid promotion within Google Play because it means that users will see fewer quality apps in their searches and more expensive apps. It will be harder for users to find enjoyable games and easier for them to find addictive, extortionate games that constantly demand the purchase of gems and coins and other upgrades. When there exist two applications that perform the same function, paid promotions will ensure that the Google Play user will first see the one that will end up costing him the most, rather than the one that would best serve his purpose.

> How is this different from having sponsored results in the search results on Google?

Google earns money through sales and in-app purchasing of the apps found on Google Play. This is not true of the web search results found at google.com. Because of this, it serves Google's interests to direct Google Play users to apps that extract more money, whereas with Google Search, Google is motivated to return the most relevant possible links.

> 1. This allows apps which are new to not just rely on something unreliable as App store optimization to get downloads.

This will make it harder for new apps and new developers to be discovered, not easier. Everyone can compete in the app store optimization arena equally by researching and changing keywords and descriptions in their app copy. However only apps that have an average per-user revenue that exceeds the promotional placement price will be able to justify competing with these paid promotional placements.

> 2. This will force app developers to think about monetization more seriously and possibly even get rid of free apps culture.

Yes, this will encourage developers to work harder to monetize their users. I would prefer if developers were motivated to work harder to please their users instead.

> 3. You can get users at the point of their query. Facebook gets you passive users. For example on FB you might need to reach 100 people to find one person who has a problem solved by your app, but using this you can find the exact people looking for apps which solve the problem your app is about.

Yes, this makes it more efficient for developers to purchase users. Being bought and sold more easily is bad for the users. From the user's perspective, it would be better to have an honest response from a Google Play search. One that finds them the app that best suits their purpose as effectively as Google Search finds them useful web pages.

> 4. The argument about Zynga and King owning the sponsored are false. It is like saying Microsoft, Twitter and Facebook are going to own the search results on Google.

Zynga and King.com buy an incredible amount of advertising space. They will certainly take advantage of this promotional opportunity, but it isn't these two companies that will dominate all search results. In every niche in both games and applications there will be some app whose developer has figured out the best way to prey on human psychology by withholding features, ransoming data or peddling in-game content to maximize revenue from each download. With paid promotional placements, those apps will be each dominate over apps that are designed to be the most useful or entertaining.

>5. Improvement in organic search doesn't need to happen without starting sponsored results.

No, but with promotional placements Google will be motivated to make the organic search results less relevant. Google profits more when their ads are clicks and when the more expensive apps are installed.

With promotional placement in the Google Play search results, Google is double-dipping from the app economy by charging 30% from app sales plus charging developers to even make those sales in the first place. Since Google gets to chose the outcome of searches in their app store, they will be doubly motivated to disregard app quality and rank the long-term priciest apps most highly.

Re: A New Way to Promote Your App on Google Play

#43
post #20

Earlier quoted context omitted.

I make apps for Android and iOS, and made my first release 2 or 3 years ago (don't remember the precise date). Back then, iOS search was purely utter crap, finding totally unrelated things (including notoriously if you searched google maps, you would not find it... apple hardcoded the search for google maps to return google maps after all the internet poking fun at them). And Android search was awesome, some keyword…

Do you have a source for the "Appstore Google Maps" debacle? I haven't heard that one before even though I owned a iPhone two/three years ago, and it seems very interesting!

I am trying to find it, but more recent stuff is now swamping google instead, I found some personal blogs referencing it, but not the original posts (That had the hilarious pictures of the search results for "google maps" that didn't include google maps).

This was shortly after Google Maps official release in response to the crap mandatory Apple Maps.

almost one year later it happened again, but this time another explanation was given:

That Google Maps was updating to 2.0 and removing the old app and put a new one, and that during the update you could not find it, and also that itunes has several separate search servers and you had to wait for them to synch with each other.

That second story I just found out, while looking for the first, so I dunno how true it is.

Re: A New Way to Promote Your App on Google Play

#45
post #20

Earlier quoted context omitted.

I don't own an Android phone, but I'm surprised that Google Play has lousy search. I expect the Apple App Store to have useless search, because Apple isn't a search company, but I'd figure Google had that part solved. This sounds like at least perverse incentives, and possibly a plain old shake-down: making their search worse, and/or burying specific results, directly makes them money. It reminds me of the bad old da…

I make apps for Android and iOS, and made my first release 2 or 3 years ago (don't remember the precise date). Back then, iOS search was purely utter crap, finding totally unrelated things (including notoriously if you searched google maps, you would not find it... apple hardcoded the search for google maps to return google maps after all the internet poking fun at them). And Android search was awesome, some keyword…

> now searching our company name (that is very unique), sometimes show competitors apps in first place instead.

Are your competitors using your app's name in their description? If so, I believe this is against the Terms of Service.

Re: A New Way to Promote Your App on Google Play

#46
post #34

While I don't care either way if this exists or not, I do worry that this will further result in Google ignoring the "discoverability" problem in the Google Play app store. Because if they improve discoverability for free, then who will buy their adverts? The worse the store is at pointing you at the correct apps, the more ads people will buy (so less work for them and more $$$, win/win). It isn't helped by how large…

For the consumer, discoverability isn't a problem. The download numbers are through the roof, and continue to grow year over year. For the publisher/developer, discoverability is a challenge. There are certainly steps that you can take to improve your app store presence (keywords in titles, on point descriptions, etc.). So much of the app marketplace depends on word-of-mouth marketing. Build a good app, and people wi…

> For the consumer, discoverability isn't a problem.

Isn't this like saying that for listeners of Top 40 radio stations music discovery isn't a problem?

Re: A New Way to Promote Your App on Google Play

#48
post #11
post #9

"In fact, in the past year, we paid more than $7 billion to developers distributing apps and games on Google Play." Do they mean when I buy someone's app and send them my money that they are taking the credit for "paying" the developer? If so then that's wrong. My bank doesn't pay my bills. I pay my bills using my bank's system.

They did a little more than a bank. They built Android and its marketplace rather than just serve as an intermediary in the payment process.

That's true and very admirable but not what I was objecting to. It's this line that I find objectionable:

"we paid more than $7 billion to developers"

No, the Marketplace enabled $7 billion in transactions between the customers and the developers, that would have been a more correct way to state it.

Post reply on HN