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Minecraft Griefers Demolish 1:1 scale model of Denmark

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41–50 of 54 posts

Re: Minecraft Griefers Demolish 1:1 scale model of Denmark

#41
post #40

Slightly OT, but the UK national mapping agency has created a minecraft model of the UK [1] (minus Northern Ireland). [1] http://www.ordnancesurvey.co.uk/innovate/developers/minecraf...

Oherwise known as "Great Britain". /pedant

For those who aren't quite clear about this comment, here's an Euler diagram to help explain:

http://www.simontaylorsblog.com/wp-content/uploads/2012/01/2...

Re: Minecraft Griefers Demolish 1:1 scale model of Denmark

#43

This story was submitted[0] four days ago, but got no traction and sank without trace. The only comment[1] was mine, and I repeat it here: I know this is something of an internet meme, and hence somewhat out-of-place here on HN, but, in short: This is why we can't have nice things. It would be really cool if we didn't need passwords. It would be really cool if we could have globally editable documents that stored and…

So, after hearing of something rotten in Minecraft Denmark, you delivered an anguished soliloquy wondering whether it's nobler to suffer these slings and arrows of outrageous fortune, or take arms against a sea of troubles, and by opposing end them?

Very interesting.

This incident is also suspiciously like the plot of "The Lego Movie". Are those sneaky Danes doing some metadiegetic guerrilla marketing in advance of the DVD release?

Re: Minecraft Griefers Demolish 1:1 scale model of Denmark

#44
post #29

This story was submitted[0] four days ago, but got no traction and sank without trace. The only comment[1] was mine, and I repeat it here: I know this is something of an internet meme, and hence somewhat out-of-place here on HN, but, in short: This is why we can't have nice things. It would be really cool if we didn't need passwords. It would be really cool if we could have globally editable documents that stored and…

Why complain about people being creative in a creative environment? Is there no place for fun?

Exactly. This complaint cuts both ways. I often expressed a very similar sentiment but in defense of the "perpetrators". Remember all that kids who get expelled/prosecuted for playing around their school/university network and pissing off their lazy/clueless sysadmin? All that science stuff you could do then but you can't do now because terrorism (or because helicopter parenting)?

Where's the place for creative pranks? Practical jokes? In today's society, exploring, poking around, doing things for laugh seems... forbidden.

Re: Minecraft Griefers Demolish 1:1 scale model of Denmark

#45

This story was submitted[0] four days ago, but got no traction and sank without trace. The only comment[1] was mine, and I repeat it here: I know this is something of an internet meme, and hence somewhat out-of-place here on HN, but, in short: This is why we can't have nice things. It would be really cool if we didn't need passwords. It would be really cool if we could have globally editable documents that stored and…

> This story was submitted[0] four days ago, but got no traction and sank without trace.*

I'm surprised you didn't notice [0], which was posted a day before the article you mentioned.

[0] https://news.ycombinator.com/item?id=7679516

Re: Minecraft Griefers Demolish 1:1 scale model of Denmark

#46
post #9
post #6

Hahaha, I'm sorry but that is a bit amuzing. I mean, what did they expect? Kind of thought that would happen when i read the Rules for being on the server.

Small countries like Denmark tend to have a much more well-behaved population than large countries. I.e. they queue nicer, they are more likely to return something they found, etc. (game-theoretic research suggests that such a culture is a symptom of having a high likelyhood of meeting again - thus offering more opportunities to punish bad behaviour). That background might explain their optimistic expectations.

> Small countries like Denmark tend to have a much more well-behaved population than large countries. I.e. they queue nicer, they are more likely to return something they found, etc. (game-theoretic research suggests that such a culture is a symptom of having a high likelyhood of meeting again - thus offering more opportunities to punish bad behaviour).

The likelyhood of meeting again also depends on population density and the migratory patterns of the society in question. I'm guessing that this research you refer to assumes that the society is fair and each member is treated equally.

Punishing someone on the internet is very hard, especially if they retain their anonymity.

Re: Minecraft Griefers Demolish 1:1 scale model of Denmark

#48
post #40

Slightly OT, but the UK national mapping agency has created a minecraft model of the UK [1] (minus Northern Ireland). [1] http://www.ordnancesurvey.co.uk/innovate/developers/minecraf...

Oherwise known as "Great Britain". /pedant

I know. I'm British...

I used that form of words because, for most readers, the term "Great Britain" isn't well defined, and is often incorrectly taken to denote the same entity as the "The UK". I also don't like the "Great" prefix because it appears aggrandising, even though the derivation [1] disproves that.

[1] http://en.wikipedia.org/wiki/Great_Britain#Derivation_of_.22...

Re: Minecraft Griefers Demolish 1:1 scale model of Denmark

#49
post #40

Earlier quoted context omitted.

Oherwise known as "Great Britain". /pedant

I know. I'm British... I used that form of words because, for most readers, the term "Great Britain" isn't well defined, and is often incorrectly taken to denote the same entity as the "The UK". I also don't like the "Great" prefix because it appears aggrandising, even though the derivation [1] disproves that. [1] http://en.wikipedia.org/wiki/Great_Britain#Derivation_of_.22...

Fair enough, but there are plenty of people that don't know.

Re: Minecraft Griefers Demolish 1:1 scale model of Denmark

#50
post #29

This story was submitted[0] four days ago, but got no traction and sank without trace. The only comment[1] was mine, and I repeat it here: I know this is something of an internet meme, and hence somewhat out-of-place here on HN, but, in short: This is why we can't have nice things. It would be really cool if we didn't need passwords. It would be really cool if we could have globally editable documents that stored and…

Why complain about people being creative in a creative environment? Is there no place for fun?

So wading in to someone else's construction and destroying it counts as "fun"? Kicking over someone else's sandcastle counts as "fun"? Kicking someone else's car to put a dent in the door is "fun"? Torching someone's house is "fun"?

Slippery slope, drawing the line, yadda yadda yadda, I'm interested to see what people think is "fun" and where they would draw the line. Given that it had no protection, how does destroying it gain or prove anything?

Finding weaknesses in a system that's intended to be secure is different, destroying something simply because you can is something I genuinely don't understand. No challenge, no victory, no benefit. I someone can help me understand the mindset of the griefers I'd be grateful.

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