Earlier quoted context omitted.
- Integrity for using jQuery? Lol
Actually, the chrome dev tools allow you to use $(selector) even if the site doesn't have jQuery enabled. [0] [0] https://developers.google.com/chrome-developer-tools/docs/co...
Will you drown?
41–50 of 145 posts
Re: Will you drown?
#42You just keep clicking on whatever links show up? I'm not catching the spark. But it reminds me of A Dark Room, which was excellent. http://adarkroom.doublespeakgames.com/
Re: Will you drown?
#43Play automatically: setInterval(function(){ $("a").click() }, 100) (Edit: Yes, this leads you through a very fast, very bad life. Play manually and have a better life.)
Seriously? window.setInterval(function(){ Array.prototype.forEach.call(document.querySelectorAll('a'),function(i) {i.dispatchEvent(event)})},1000);
Re: Will you drown?
#44Written in Dart. Can anyone familiar with Dart to JS explain what is going on with: var B=new dart delete B.x var C=new dart delete C.x ...
Re: Will you drown?
#45Earlier quoted context omitted.
Hilariously, this gets stuck buying "Stuff" over and over and doesn't seem to ever complete the game
For me it ended in my death, with no hope left. It might be a slight timing problem (e.g. play around with the interval and see what happens)
Also, I noticed that something compounded to solve if you had more of them, notably stress. When you only had 1, it was instantaneous to solve. If you had more than one, the percent counter took time
Re: Will you drown?
#46Re: Will you drown?
#47Re: Will you drown?
#48Re: Will you drown?
#49Play automatically: setInterval(function(){ $("a").click() }, 100) (Edit: Yes, this leads you through a very fast, very bad life. Play manually and have a better life.)
Seriously? window.setInterval(function(){ Array.prototype.forEach.call(document.querySelectorAll('a'),function(i) {i.dispatchEvent(event)})},1000);