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New Oculus Rift dev kit goes on sale for $350 today, likely ships in July

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Re: New Oculus Rift dev kit goes on sale for $350 today, likely ships in July

#43

Earlier quoted context omitted.

I got the chance to play with it a few weeks ago, along with several others in our office. 1) It didn't make any of us sick, but I could see how it still would for users, particular if they didn't try to move their body in roughly the same direction as they would if it was IRL. If you have ever sat in a vehicle and watched the outside via a mirror - it's like that. 2) For me, while it was immersive (we had several us…

I wonder if it would be possible to detect from user eyes where he is focusing and adjust the focus point accordingly. Would you think that would add another level of immersion?

That would be an interesting research project. Track eye movement and focus. I could see how it would greatly enhancement the experience as well as introduce some fun & new rendering performance problems needing to solve.

Re: New Oculus Rift dev kit goes on sale for $350 today, likely ships in July

#44

Any idea why they charge sales tax? (just curious)

Some companies cover sales tax for their customers or they do some trick to avoid sales tax, some don't. Some states require sales tax over online order. See http://www.amazon.com/gp/help/customer/display.html?nodeId=4...

Re: New Oculus Rift dev kit goes on sale for $350 today, likely ships in July

#45
post #27

Earlier quoted context omitted.

I got the chance to play with it a few weeks ago, along with several others in our office. 1) It didn't make any of us sick, but I could see how it still would for users, particular if they didn't try to move their body in roughly the same direction as they would if it was IRL. If you have ever sat in a vehicle and watched the outside via a mirror - it's like that. 2) For me, while it was immersive (we had several us…

I would love a virtual programming environment. If they (eventually) get the resolution high enough, you could use it to replace all of your external monitors, and be able to use your full desktop environment anywhere.

Indeed that would be assume. Solves the how many monitor's do you need debate, no longer restricts you by either available space or location. Would save money on power, etc. Seems like it could be a win for both the developer and budget.

Re: New Oculus Rift dev kit goes on sale for $350 today, likely ships in July

#46

any particular languages that you should be good at to deal with this dev kit? my dad codes a lot in c/c++, i want to buy him this as a surprise gift

If I recall correctly, a devkit comes with a limited license key (1 year?) for Unity 3D. That was the case for DK1.

Re: New Oculus Rift dev kit goes on sale for $350 today, likely ships in July

#47

any particular languages that you should be good at to deal with this dev kit? my dad codes a lot in c/c++, i want to buy him this as a surprise gift

If I recall correctly, a devkit comes with a limited license key (1 year?) for Unity 3D. That was the case for DK1.

From the FAQ: https://support.oculusvr.com/hc/en-us/articles/201835987

Q: I received a Unity Pro Trial code with my purchase of the original Oculus Rift Development Kit. Will I receive another code after my purchase of Oculus Rift Development Kit 2?

A: There are no plans to offer a Unity Pro Trial code with Oculus Rift Development Kit 2 purchases at this time.

Re: New Oculus Rift dev kit goes on sale for $350 today, likely ships in July

#49

Earlier quoted context omitted.

I got the chance to play with it a few weeks ago, along with several others in our office. 1) It didn't make any of us sick, but I could see how it still would for users, particular if they didn't try to move their body in roughly the same direction as they would if it was IRL. If you have ever sat in a vehicle and watched the outside via a mirror - it's like that. 2) For me, while it was immersive (we had several us…

I wonder if it would be possible to detect from user eyes where he is focusing and adjust the focus point accordingly. Would you think that would add another level of immersion?

I need this for my two monitor setup. When I look left the app on the left should take focus. That it doesn't has led to much confusion.

Re: New Oculus Rift dev kit goes on sale for $350 today, likely ships in July

#50
Generally not an early adopter, but after backing, using and being blown away by the original kit this was an easy decision.

Interestingly, the checkout page reflected my Oculus Store Credit discount, but the confirmation email I received did not.

Can't wait.

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