2048
41–50 of 423 posts
Re: 2048
#42So I'm playing this since 10 minutes now and I have no idea what so ever I'm doing but it makes me feel like I'm performing well.
10 minutes is farther than I got... I only now realize after the first run how to play the game. Dang, that can get addicting.
Re: 2048
#43Re: 2048
#44I wonder if there's an optimal strategy. Hmm.
Re: 2048
#45Earlier quoted context omitted.
Right now there are around 2100 people on the site and an average visit duration of around 4 minutes :)
How many reached 2048?
EDIT: oops, there was a bug in the win/lose tracking so I probably missed out on a few wins. I fixed it now, so it should hopefully track it if someone else wins!
Re: 2048
#46Reminds me threes: http://asherv.com/threes/
Re: 2048
#47Re: 2048
#48okay, awesome game.
Still, fuck you.
Re: 2048
#49 GameManager.prototype.__actuate =
GameManager.prototype.actuate;
GameManager.prototype.actuate = function() {
window.gm = this;
this.__actuate();
}
On the next move, the game object will exfiltrate itself into the global window namespace. gm.grid.eachCell(function(x,y,_) {
gm.grid.cells[x][y] = new Tile({x:x, y:y}, 1024);
});
gm.actuate();Re: 2048
#50I wonder if there's an optimal strategy. Hmm.
I also tried a very deliberate (and slow) strategy of actively trying to build up the necessary matching blocks and was able to get to 512 with a score of 5900.