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Thirty Years of Mac [video]

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Re: Thirty Years of Mac [video]

#41
post #3

"Everyone is using this one system" - you're still not fooling anyone Apple. http://en.wikipedia.org/wiki/Usage_share_of_operating_system...

This is true for creative industries (which the video is all about). Most design studios, musicians, 3D artists, etc, use Macs.

Graphic designers, yes. But music and 3D is mostly Windows in my experience. Because how are you gonna fit a high end graphics card or audio interface into your mac? (and don't tell me about firewire please)

Re: Thirty Years of Mac [video]

#43
post #3

"Everyone is using this one system" - you're still not fooling anyone Apple. http://en.wikipedia.org/wiki/Usage_share_of_operating_system...

This is true for creative industries (which the video is all about). Most design studios, musicians, 3D artists, etc, use Macs.

Certainly not true for graphics, 3D and video. Windows is the majority platform for apps like Photoshop, Maya, Premiere, Avid Media Composer...

(The illusion that all designers are on Mac is probably because HNers don't often meet the ordinary designers who have a boring corporate job or are struggling freelancers somewhere far away from San Francisco.)

Re: Thirty Years of Mac [video]

#45
post #21

If Apple would still build Macs with soul (i.e. anything before 2002) it wouldn't need a campaign to tell how great they are.

I'm confused -- what big change happened in 2002? The "sunflower" iMac is the only thing I can think of.

Re: Thirty Years of Mac [video]

#46

Earlier quoted context omitted.

This is true for creative industries (which the video is all about). Most design studios, musicians, 3D artists, etc, use Macs.

Graphic designers, yes. But music and 3D is mostly Windows in my experience. Because how are you gonna fit a high end graphics card or audio interface into your mac? (and don't tell me about firewire please)

I'm in and out of recording studios all the time. I haven't seen anyone running a Windows rig in probably 8 years. Everyone I know is running Pro Tools or Ableton on a Mac. And even back when I saw people using Windows in that role, they used external audio interfaces, just like they do now. Except with Thunderbolt, you get the expandability with effectively no latency.

I love Windows, but the recording industry lives on Macs.

Re: Thirty Years of Mac [video]

#47

How come people talk about 30 years of Mac but no one talks about 25+ years of Windows or Linux for that matter. I saw numerous blog posts of parroting this advertisement, even in my morning daily commute news paper.

This is normal. They are the poster boy for a corporation despite having screwed up incredibly so many times over the years, nearly fallen off a cliff and treating their customers like crap ( "you're holding it wrong" for example) and still only maintaining a minority market share on the desktop and handset market. Also they have several system architectures and complete API rewrites over the years that mean their cl…

Windows is incredibly hampered by the desire to maintain backwards compatibility. There's a ton of ugly stuff that could have been jettisoned by now if it wasn't for the need to support some program written in 1990 for the windows 2.0 API.

I agree there are many benefits to backwards compatibility, and in some cases it is warranted (though these days you can use virtual machines to achieve much the same goals). Apple made a different choice, and their platform is all the better for it. I like that they deprecate things and don't keep us held back by ancient technology.

Re: Thirty Years of Mac [video]

#48
Here's the list of people and things featured:

- 1984, original Macintosh

- 1985, Jon Appleton, pioneer in electro-acoustical music and key figure in the development of the digital synthesizer

- 1986, April Greiman, seminal figure in the New Wave graphic design movement

- 1987, Theodore Gray, co-founder of Wolfram Research

- 1988, Ahn Sang-soo, pioneer in Korean typography

- 1989, John Knoll, co-inventor of Photoshop

- 1990, Craig Hickman, creator of Kid Pix

- 1991, John Maeda, artist and pioneer of motion graphics

- 1992, David Carson, graphic designer and art director of Ray Gun magazine

- 1993, Robyn and Rand Miller, creators of Myst

- 1994, Hans Zimmer, composer

- 1995, Dave McKean, comic book artist and filmmaker

- 1996, Tinker Hatfield, Nike shoe designer

- 1997, Louis Rossetto and Jane Metcalfe, creators of Wired magazine

- 1998, Alex Townsend, creator of the Computer Bus that helped bring computer access to Manx schools

- 1999, Moby, electronica artist

- 2000, Nick Knight, prolific fashion photographer

- 2001, Takagi Masakatsu, musician and filmmaker

- 2002, John Stanmeyer, photographer for TIME and National Geographic magazines

- 2003, Philip Jackson, founder of Sportstec that makes sports analysis software

- 2004, Noemi Trainor, principal of Mexico's Varmond School which is spearheading a digital-first educational program

- 2005, Jürgen Mayer H., architect

- 2006, Jad Abumrad and Robert Krulwich, co-creators of the Radiolab podcast

- 2007, Nicholas Felton, prolific graphic designer known for his "Feltron Annual Reports[1]" and supposed progenitor of Facebook's timeline

- 2008, Es Devlin, prolific costume designer

- 2009, Dr. Pardis Sabeti, pioneer in genetics research and bioinformatics

- 2010, Dr. Maki Sugimoto, surgeon who uses 3D printing to model patients organs to help prepare for surgery

- 2011, Zach Sims and Ryan Bubinski, co-founders of Codecademy

- 2012, Daito Manabe, artist who specializes in electronic and holographic installations

- 2013, Éric Fournier, Sakchin Bessette, and Dominic Audet, co-founders of Moment Factory

- 2014, the new Mac Pro

[1]: http://feltron.com

Re: Thirty Years of Mac [video]

#49
post #2

2006 MacBook It still sort of works but the plastic is all broken off. I should probably throw it away, it was beautiful though.

Older macs were more robust. I think this is one reason of the failure of apple against microsoft: when you have a computer that enables you to do your stuff without problems or failures, you do not need to replace it by a new one. Microsoft has understood how to earn a lot more money by selling half broken products that people want to replace by better ones. Maybe, this was not intentional. btw, this post is risky f…

The aluminium Unibody MacBooks are extremely robust in my experience. I've treated my early 2011 MBP pretty badly and all it has to show are two tiny dints...

The glass covering is way easier to clean than my old plastic Mac laptops, and most of their plastic cases are cracking.

Re: Thirty Years of Mac [video]

#50
post #38

Art, art, art... Why can't they show programmers in an ad for once? Apple you can come film me at any time.

INT. VOID_'S ROOM - DAY

CLOSEUP OF FINGERS TYPING

VOID_0 I love Macs because they have the unix core, so you can compile anything written for linux servers natively without using a virtual machine.

CLOSEUP OF CODE BEING TYPED

CLOSEUP OF TERMINAL COMPILING CODE

VOID_0 So yeah, that's pretty neat I guess. I mean it's not that flashy or anything, I'm really just using it as a fancy text editor. The build quality of these things is pretty good. All my friends are doing the same thing on cheaper linux computers, but I don't like those as much.

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