Notice how everything he writes about mobile development is wrong? > First of all, you have to do your mobile development twice Nope, there are plenty of frameworks with large user bases, both OSS and with corporate backend to do it once. From Xamarin to PhoneGap. Especially 2D game developers are spoiled for choice. > The devices are memory-starved, CPU-starved, and battery-starved. The devices have never been bette…
I want to see some good Xamarin & PhoneGap apps, honestly the ones I've seen don't come close to natively built ones. Also if you are developing a game, you'd better stay far away from UIKit and do everything in OpenGL if you hope to get the same type of performance on Android using a translation tool. The article is pretty much spot on. For most people who want to write great software, the client side is currently a…
As others have pointed out, Xamarin provides C# bindings for the native APIs. It is fundamentally different to Phonegap, which takes a lowest-common-denominator Java/Swing approach.