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So that’s what I’m going to do

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Re: So that’s what I’m going to do

#41

Earlier quoted context omitted.

I wouldn't even try the "Classic" mode. It would be enough to sour me off the real game, and it's barely representative. :-)

Classic mode is awesome. I haven't played in quite awhile, but there were some good servers with ridiculous amounts of awesome mods. It runs much faster than normal Minecraft, and some of the features like cuboid, permissions, multiple maps running on the same server, etc, still haven't been added back to the main version of the game.

Because they aren't part of the game - they're server plugins, and are all available for Bukkit by now (and have been since at least Beta).

Cuboid is part of WorldEdit, there's tons of permissions plugin (PermissionsEX seems to be the most mentioned, though in both positive and negative terms) and there are quite a few MultiWorld plugins for Bukkit nowadays.

Re: So that’s what I’m going to do

#42
post #4

Nice bit of introspection. When I first started working I found I could make as much money as I could ever want by consulting and working. If you don't sleep much and you live in a consulting friendly place, its quite viable. But I too noticed that it made "home" also the "office" and you couldn't really get away from it, and that made it less fun. So I ended up limiting my consulting considerably, and instead workin…

OT but do you have any advice or have you written about your experience managing that kind of consulting? I've been trying to figure out a style of freelancing that works for my personality (fewer hours, more "asynchronous"), but it seems like most companies are looking for folks to fill an employee role.

Re: So that’s what I’m going to do

#43
post #7

I think people forget that Minecraft was literally just a side project for Notch while he had a "real" job. It was his fun thing to do when he was bored. As a programmer, he's clearly capable, but I think he serves better as a director than someone who is trying to tackle an entire game by themselves.

However, what he enjoys doing is developing games, not directing them or any sort of management. In that respect, he wouldn't do very good in a purely decision making role, and would probably burn out.
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