Earlier quoted context omitted.
Apple already sells a Thunderbolt docking station, with a very nice 27" display built in.
Personally I think baking the GPU power into the displays themselves is the more Apple-y approach. As opposed to some sort of additional-stackable-boxes solution. (Which I'd love to see; I just don't see Apple doing it.)
Attaching a Thunderbolt GPU to a Macbook Air
41–50 of 102 posts
Re: Attaching a Thunderbolt GPU to a Macbook Air
#42Earlier quoted context omitted.
And you can still run OSX on it... This is my current setup (minus the drives / SSDs I own already): http://pcpartpicker.com/p/1mjxn Runs OSX 10.8/10.9, Arch linux and Win7
Any caveats on running OS X on this setup? Thanks for sharing, btw. :)
1. You should probably jump up to 750W PSU (Which is what I did in the end) just for a little more wiggle room. I also moved to small footprint RAM to fit under my cooler -- 4 x 8GB sticks.
2. Use Clover not Chameleon as your bootloader. It's EFI emulation is much better and will give a better OOTB experience (less fiddling with Kexts)
3. You might want to use a different mobo, the Realtec989 can behave strangely under OSX (popping / random interrupts) but this only happened on one install for me and a fresh install cleared it up.
4. Win7 will not install if the drive isn't device 1 or if there are HFS drives around (I have no idea why, seeing as it installs fine on my MBP -- there must be some EFI magic).
5. Fuck any SSD not made by Intel or Samsung -- make sure to use one of the Trim Enablers on the OSX side of things.
6. Don't OC the graphics card unless you're prepared to do some debugging under all OSes you plan on running.
7. OC in increments for the CPU -- test under all OSes before ratcheting up
8. Don't use Win8 with HFS drives, it does stupid shit to their metadata and headers.
9. I didn't bother setting up WiFi since my apartment is wired, but it shouldn't be too hard. Use the included wireless card and there are drivers out there that are confirmed to work.
Re: Attaching a Thunderbolt GPU to a Macbook Air
#43I've been assuming this is what Apple is going to do with the next MBP retina. Intel graphics when headless + a new Thunderbolt Display with built-in Nvidia or ATI card when "docked."
The obvious answer is a user replaceable card - but that hardly screams "Apple."
Re: Attaching a Thunderbolt GPU to a Macbook Air
#44Earlier quoted context omitted.
Is this necessarily true? If you can get drivers for the video card, wouldn't it work?
You need Apple drivers, and Apple only makes drivers for video cards they support. So it would not be quite that straightforward.
Re: Attaching a Thunderbolt GPU to a Macbook Air
#45Earlier quoted context omitted.
Personally I think baking the GPU power into the displays themselves is the more Apple-y approach. As opposed to some sort of additional-stackable-boxes solution. (Which I'd love to see; I just don't see Apple doing it.)
GPUs become obsolete way faster than monitors.
Re: Attaching a Thunderbolt GPU to a Macbook Air
#46Earlier quoted context omitted.
Personally I think baking the GPU power into the displays themselves is the more Apple-y approach. As opposed to some sort of additional-stackable-boxes solution. (Which I'd love to see; I just don't see Apple doing it.)
> Personally I think baking the GPU power into the displays themselves is the more Apple-y approach. I don't agree. Any Monitor with built in GPU won't make sense with the new Mac Pro, which (I think) will be the driving force for the new (likely 4K) Thunderbolt cinema displays.
Apple's left the Pro line to languish for so long, I can't imagine they'd let it limit their ability to differentiate in the larger display business.
[1] And of those upgraded MBPs that could hit 4k aren't going to be able to do it on two displays, which is quite popular.
Re: Attaching a Thunderbolt GPU to a Macbook Air
#47- We're only now seeing the first docks come available. It only took Belkin an extra year to develop it.
- The hopes and dreams of internal buses being used outside the standard case is still only a dream unless you are willing to pay extreme premiums. Even then there is still no native solution for video.
- I still need a special cord from Apple to run Dual-link. If I want a Thunderbolt display for my Macbook, I still end up with a power cord adapter that's over a year out of date.
- And now Apple wants to convince us that somehow, someway, the forthcoming Mac Pro will somehow usher in a new wave of adoption? What flavor Kool-Aid are they drinking and are they somehow consuming it through FW800?
While USB3 is faring a little better, I still encounter mystical errors any time I use a card that relies on Displaylink drivers. The fact of the matter is that it seems like this latest generation of ports is being hindered less by the underlying technology and more by corporate bullshit that leaves us all frustrated.
Re: Attaching a Thunderbolt GPU to a Macbook Air
#48Earlier quoted context omitted.
Me too. It's sad to read that Intel is blocking the release of such a product. I don't want a separate gaming system, I want an addon for my mac.
Apart from cost - what's preventing this from working with something like the Echo-Express pro? http://www.sonnettech.com/product/echoexpresschassis.html - are there software limitations that will prevent a graphics-card from working in that chassis?
[1] - http://www.tomshardware.com/forum/279391-28-power-requiremen...
Re: Attaching a Thunderbolt GPU to a Macbook Air
#49Re: Attaching a Thunderbolt GPU to a Macbook Air
#50Is it possible to achieve the same result on a mac mini (with an external display, of course) ?