Earlier quoted context omitted.
Seriously. They even copied his text verbatim. The original code didn't mention any license which I don't think means it's a free-for-all. Also, they apparently copied the code before he pushed a bug-fix I emailed him yesterday :)
So do you know what the license is. I'm planning to fork this awesomeness for some other variants, and I'm sure others are thinking about that too.
Multiplayer Genetic Cars
41–50 of 68 posts
Re: Multiplayer Genetic Cars
#42Most of the cars seem to be quite similar, though. Also, the one that almost made it over doesn't seem to be marked as the leader so there's no net improvement in the cars. I saw one more, in about Gen 30, almost make it over too (it jumps up and sits on the ledge a while before falling back, as opposed to not getting past the ledge or jumping straight up in the air and falling back down).
Very mesmerizing thing.
Re: Multiplayer Genetic Cars
#43Now put a js based bitcoin miner on the background and you're done.
Re: Multiplayer Genetic Cars
#44I've found the the string "HN" generates a nice but challenging world.
Re: Multiplayer Genetic Cars
#45Re: Multiplayer Genetic Cars
#46I've been watching "PubNub-World-4" for a while (28 generations, animation is still on). It has a nasty hill to climb that stops all cars at about 160 meters. I saw one almost make it over. So now I don't want to refresh and lose the chance that one might eventually evolve to make it. Most of the cars seem to be quite similar, though. Also, the one that almost made it over doesn't seem to be marked as the leader so t…
Re: Multiplayer Genetic Cars
#47Re: Multiplayer Genetic Cars
#48Re: Multiplayer Genetic Cars
#49I don't think this idea works. All players will very soon have the same top car (or the descendant of the same top car), and get a copy of that car from all other players. This creates a massively inbred mono-population. Not sure what the appropriate fix would be. Import the top car from one random player in each generation?
Perhaps you'd like to see more varied species get comparable end-results, but I think you'll need a more varied obstacle course / 'goals' in that case.
Re: Multiplayer Genetic Cars
#50Watch out for the XSS in the chat.
Still dont know what Im looking at though...