I love the fact that Mozilla keeps pushing javascript to its limits. They seem to be doing a lot of things really well lately, this is awesome!! Plus you have Firefox OS, which pushes web-standards to native mobile. Now I just wish the devtools would get up to paar with those on chrome/chromium and I'd be switching back to FF in a heartbeat. I wish google would stay on board with JS since they have the engineering po…
Unreal Engine in JavaScript/HTML5 – Citadel demo
41–50 of 159 posts
Re: Unreal Engine in JavaScript/HTML5 – Citadel demo
#42Controlling the spectator is remarkably bad. I hope this is not how i am supposed to play video games. Even Dead Space 1 is better, and that was so bad i could not stand it for more than 30 minutes.
Well, unusually, this demo isn't using the Pointer Lock API to do normal FPS-style controls. It's fully possible to do them, but this demo doesn't for some reason.
Re: Unreal Engine in JavaScript/HTML5 – Citadel demo
#43Controlling the spectator is remarkably bad. I hope this is not how i am supposed to play video games. Even Dead Space 1 is better, and that was so bad i could not stand it for more than 30 minutes.
Well, unusually, this demo isn't using the Pointer Lock API to do normal FPS-style controls. It's fully possible to do them, but this demo doesn't for some reason.
Re: Unreal Engine in JavaScript/HTML5 – Citadel demo
#44Re: Unreal Engine in JavaScript/HTML5 – Citadel demo
#45Re: Unreal Engine in JavaScript/HTML5 – Citadel demo
#46Is anybody able to get it running on android? The nightly has both asm and webgl but is showing up as unsupported (and not just doing UA sniffing).
Re: Unreal Engine in JavaScript/HTML5 – Citadel demo
#47Earlier quoted context omitted.
Well, unusually, this demo isn't using the Pointer Lock API to do normal FPS-style controls. It's fully possible to do them, but this demo doesn't for some reason.
It's using the control system from the iOS version, which is what Epic Citadel was originally a demo for.
Re: Unreal Engine in JavaScript/HTML5 – Citadel demo
#48Earlier quoted context omitted.
From the FAQ: - Chrome currently crashes, but is expected to be resolved by the Chrome team soon. http://www.unrealengine.com/html5_faq/
I wish I had read that first :/ Crashed my whole system Chromium 25.0.1364.160 Ubuntu 12.04
Re: Unreal Engine in JavaScript/HTML5 – Citadel demo
#49Additionally, asm.js is not part of HTML5. It's interesting, and this demo is cool, but it's not JavaScript/HTML5.
Re: Unreal Engine in JavaScript/HTML5 – Citadel demo
#50I have a gaming desktop at home that runs all new games at 50+ FPS, but for some reason looking at graphics that a late-era PS2/early PS3 game would have _in a browser_ is more impressive than running a game like Crysis 3 for the first time.