When I access the page with my iPad 1, it's all blank and white. What am I suppose to see ? Is it a github problem ?
I think that is your iPad not supporting webGL.
Three.js editor
41–50 of 76 posts
Re: Three.js editor
#42Re: Three.js editor
#43I fear that three.js will be more or less obsolete with the rise of emscripten/asm.js which allows basically any 3D Engine there is to Run inside the browser. There is still some work todo in regards to quicker deployment but i wouldnt invest heavily in pure JS based engines right now as there will be tremendous leaps in this space (eg Unreal Engine3) in the coming months. That being said, this is an awesome Tool!
Re: Three.js editor
#44Earlier quoted context omitted.
I wouldn't invest in JS.
This, so much. I can't believe companies are pushing to port everything to one of the worst language in existence. Okay, I get the benefits of easy deployment, but what about performance, debugging, ecosystem, typechecking, compile-time optimizations, general engineering, etc.? Surely we must know better in 2013.
Re: Three.js editor
#45Re: Three.js editor
#46For those seeing empty screens or white-pages, your browser may not be configured or doesn't support webgl. Three JS supports a svg and a canvas renderer. Try samples on three.js github site.
Re: Three.js editor
#47Re: Three.js editor
#48Just want to be clear, I am not the developer behind this. I found this and was looking for discussion on HN about it because it was quite impressive. I wasn't able to find it by searching so I submitted it in hopes that it would take me to the past article (that is how the url duplicate detection code used to work), but instead it created a new story.
Great find, this is excellent.
Re: Three.js editor
#49I fear that three.js will be more or less obsolete with the rise of emscripten/asm.js which allows basically any 3D Engine there is to Run inside the browser. There is still some work todo in regards to quicker deployment but i wouldnt invest heavily in pure JS based engines right now as there will be tremendous leaps in this space (eg Unreal Engine3) in the coming months. That being said, this is an awesome Tool!
I wouldn't invest in JS.