Earlier quoted context omitted.
> If they can't even do 1080p lossless right now, they are in much deeper trouble for the future. Let me try and shed some light on this mystery. Consider this rumor. Also, I am not an electrical engineer, so I may be talking out of my ass. As best as I can tell, Lightning is not (yet, anyway) a real protocol like Firewire, USB, etc. What it is so far is USB with a different connector and some negotiating chips. So w…
Yep, and the comment about them using already existent h264 support in hardware I think supports dry-run-fastest-to-deadline solution. Re pins, I'm not EE either, but I don't get why people concern about number of pins so much, as I asked earlier in this thread, is there a relation between number of pins and bandwidth (well with physics involved there is _some_)?
Traditionally it's been easier for most hardware makers to double the pin counts than to build controllers that run at twice the clock rate and also make everybody use fancy cables. But traditionally not everybody has PA Semi across the hall to build chips for you and years of experience selling $50 cables to consumers via direct retail. So I'm betting that the usual economics of the consumer data interface market don't apply to Apple.