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VLC for Unity now supported on Linux

code.videolan.org

41–50 of 58 posts

Re: VLC for Unity now supported on Linux

#41
post #24
post #14

Earlier quoted context omitted.

Context about the Unity terms change controversy: https://www.gamedeveloper.com/business/unity-is-killing-its-... > Initially, the Runtime Fee sought to charge developers a per install tariff once projects had passed certain milestones. It was a decision that left many users reeling, resulting in a colossal backlash (…) How users reacted: https://old.reddit.com/r/OutOfTheLoop/comments/16h9lnw/whats... > Any install,…

Side note--is there any way to access reddit now for people who refuse to log in or get the app? Old reddit asks tells me I have to use new reddit for "security" and new reddit says "Get the app to keep using Reddit".

Maybe try the "use desktop site" option in your phone's browser? Old reddit works on my phone either way.

Re: VLC for Unity now supported on Linux

#42

Sidenote: Video game programming with unity was an absolute nightmare to try and get working with any kind of gitops and or with multiple people working on the same code base a couple of years ago Wonder if that changed ?

They acquired Plastic SCM around 2020 and I believe they integrated it into the engine, but that was shortly after I stopped using Unity

Re: VLC for Unity now supported on Linux

#43
post #6

Can a unity dev/game dev help elucidate why you'd use vlc in unity? For cutscene playback?

Unity video player leaves a lot to be desired.

The standout option for a more elaborate video handling was typically AVPro. It's a really good option, with that said with vlc stepping up hopefully it's no longer strictly necessary.

Re: VLC for Unity now supported on Linux

#44
post #32
post #24

Earlier quoted context omitted.

Side note--is there any way to access reddit now for people who refuse to log in or get the app? Old reddit asks tells me I have to use new reddit for "security" and new reddit says "Get the app to keep using Reddit".

On mobile ? Not really. Their website is mobile cancer, and their app is barely better. I'm impressed at how bad it is, and it's not even about "pushing more ads" but "controlling what people see". That's also why they've removed r/all.

I’ve actually noticed at least on iOS, the native app is really nice since the last update. It uses native system navigation and controls.

Re: VLC for Unity now supported on Linux

#45

Sidenote: Video game programming with unity was an absolute nightmare to try and get working with any kind of gitops and or with multiple people working on the same code base a couple of years ago Wonder if that changed ?

Unity native files are still pretty much a nightmare to merge. With that said I find it's not too hard to break things up in a way that multiple people can work on separate pieces of the game so the actual files don't need to be merged.

While plasticSCM has come a long way, I still find it a bit buggy and hard to work around. I miss the more advanced features of git.

Re: VLC for Unity now supported on Linux

#46
post #40

I wish Unity's built-in videoplayer wasn't such a disappointment. The performance on Windows is god awful. Have had to write a mass video reference recompressor/in-scene replacer that just attempts to pick the best compression flags and reduces resolution just avoid dropping frames playing ~1080p videos on multi-core PC's with discrete GPU's. Mac was fine playing even the overly high res original footage, high 2000+…

Completely agree! Unfortunately this is the Unity MO.

A tool that's a bit half baked.

They have been doing a hell of a lot better lately though.

Re: VLC for Unity now supported on Linux

#48
post #24
post #14

Earlier quoted context omitted.

Context about the Unity terms change controversy: https://www.gamedeveloper.com/business/unity-is-killing-its-... > Initially, the Runtime Fee sought to charge developers a per install tariff once projects had passed certain milestones. It was a decision that left many users reeling, resulting in a colossal backlash (…) How users reacted: https://old.reddit.com/r/OutOfTheLoop/comments/16h9lnw/whats... > Any install,…

Side note--is there any way to access reddit now for people who refuse to log in or get the app? Old reddit asks tells me I have to use new reddit for "security" and new reddit says "Get the app to keep using Reddit".

firefox+ublock+the extension that forwards to old.reddit

i guess if you are using apple, you have chosen that the apple security is correct in requiring you to install the app?

Re: VLC for Unity now supported on Linux

#49
post #48
post #24

Earlier quoted context omitted.

Side note--is there any way to access reddit now for people who refuse to log in or get the app? Old reddit asks tells me I have to use new reddit for "security" and new reddit says "Get the app to keep using Reddit".

firefox+ublock+the extension that forwards to old.reddit i guess if you are using apple, you have chosen that the apple security is correct in requiring you to install the app?

Are you logged in? I think they generally don't let people use old.reddit not logged in. I use all three of those.

> apple security... requiring you to install the app

It's the reddit website that freezes me out, nothing to do with the OS.

Re: VLC for Unity now supported on Linux

#50
post #2

Recently added support for Linux to VLC for Unity, with full hardware decoding. It uses OpenGL rendering through GLX and EGL, with DMA-BUF texture sharing to pass video frames efficiently to Unity’s renderer. Only x86_64 is supported at this time. In the future, I will add ARM64 support as well as Vulkan.

Would it not be more efficient to create the decoder in-process, then you could feed it the bitstream via a compute buffer, and the video would be rendered to a texture.

I assume it’s a GPL workaround.
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