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GTA 6 Physical Copies Won't Include a Disc, Will Just Be a Code in a Box

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41–50 of 79 posts

Re: GTA 6 Physical Copies Won't Include a Disc, Will Just Be a Code in a Box

#41

In my opinion, disc based games have been a ridiculous way to sell modern games because they are physically incapable of storing the amount of game data required for modern AAA games. I understand that they still exist because of the resale value, but solid state storage similar to Nintendo Switch cards makes more sense to me. On an even more personal note, very few modern games, if any, are worth purchasing for my o…

> In my opinion, disc based games have been a ridiculous way to sell modern games because they are physically incapable of storing the amount of game data required for modern AAA games

I’ve worked on a few AAA games with large install sizes, and I personally don’t believe this to be true. Or, I think it’s due to a lack of financial/organizational incentive to skim things down. The cost of storage and distribution is offloaded to the digital marketplace and consumer. Nobody’s KPI is tracked to the download size.

In projects of that size, you’re often trowling through a big proprietary graph of assets. This might be akin to UE’s reference viewer, or maybe less sophisticated. It’s hard to do and very unlikely to be on the roadmap.

Re: GTA 6 Physical Copies Won't Include a Disc, Will Just Be a Code in a Box

#42

This is bad for many reasons: - Externalizes the costs of distribution to consumers. DVDs and Blu Rays cost a pittance compared to the $100 MSRP that GTA 6 is rumoured to retail under. GTA 6 will likely break records for the highest single day gross of a media release of all time. They can't allocate some of that top line to providing a physical token that gamers can collect? - Sets a bad precedent for future AAA rel…

> At 200GB I don't know how anybody can justify valuable space in their SSD for a single game.

I have 2 classes of SSD in my system. I've got 512gb of extremely fast, high quality NVMe storage. Then I've got 4tb of the cheapest bullshit I could find on Amazon. I put the big games on my crappy ssd. The performance difference is not something I care about anymore.

Re: GTA 6 Physical Copies Won't Include a Disc, Will Just Be a Code in a Box

#43

Earlier quoted context omitted.

>very few modern games, if any, are worth purchasing for my own enjoyment Side question, do you happen to play games that don't have a gun or a ball in it? I always hear people say these things about modern games and it's almost always turns out to be people who play call of duty , sports games and maybe they have played something like assassin's creed or a racing game once in a while, and have never played any indie…

Do you have any recent games you recommend?

Final Fantasy 7 Remake games (one of the best modern RPGs with amazing combat and extension / sequel of the iconic PS1 RPG)

Balatro (roguelite game with poker cards, very addicting)

SIGNALIS (isometric shooter with puzzles ala Silent Hill)

A Space for the Unbound (beautiful story driven sidescroller set in rural Indonesia, great OST and pixel art)

Dredge (lovecraftian horror fishing game, pleasant gameplay loop and fun mechanics, even my mom who doesn't like video games liked it).

Sword of the Sea (just play this one, same creators as Journey)

Call of the Sea (first person lovecraftian puzzle game)

and some older ones from pre 2020:

Nier: Automata, Death Stranding

Re: GTA 6 Physical Copies Won't Include a Disc, Will Just Be a Code in a Box

#44

If you dislike this policy you can opt out. Step 1: don’t buy the game in this format. It’s a shame it doesn’t send a stronger signal, but you’ll still be joining many others. Eventually, there’ll be enough conscientious objectors that things change. It’s probably some small percentage, so you sitting out will do more than you think!

How will the seller know you opted out for that particular reason?

Re: GTA 6 Physical Copies Won't Include a Disc, Will Just Be a Code in a Box

#45

In my opinion, disc based games have been a ridiculous way to sell modern games because they are physically incapable of storing the amount of game data required for modern AAA games. I understand that they still exist because of the resale value, but solid state storage similar to Nintendo Switch cards makes more sense to me. On an even more personal note, very few modern games, if any, are worth purchasing for my o…

>very few modern games, if any, are worth purchasing for my own enjoyment Side question, do you happen to play games that don't have a gun or a ball in it? I always hear people say these things about modern games and it's almost always turns out to be people who play call of duty , sports games and maybe they have played something like assassin's creed or a racing game once in a while, and have never played any indie…

Again, that was a personal take. I understand millions of people are still able to enjoy modern video games.

I am primarily an FPS gamer. Old school COD was great. I also love older version of Minecraft. Also most Valve games. Portal 2 being my favorite.

If I had to summarize my major problems with modern games/game industry they are this: Unrelatable stories (to me personally), micro transactions, poor optimization, and planned obsolescence (You can never player Overwatch 1 ever again). Then there are other bonus problems like the fortnite-ification of games, E.g., putting every IP know to man into a single game.

Also, loot boxes. Horrible, disgusting business practice. Literally selling gambling to children.

Re: GTA 6 Physical Copies Won't Include a Disc, Will Just Be a Code in a Box

#46
post #8

Earlier quoted context omitted.

A PS5 Bluray can hold 100GB of data, sure some AAA titles are in excess of 100GB, although that is still 100GB that the player doesn't have to download, plus they enable re-sell-ability and partially maintain the status quo of "owning" a title.

How much of that 100GB is actually optimized usage? I suspect that a hard cap on the size of the game would lead to a better quality product. The size inflation of games has literally gone insane. I was looking at my Steam library and Tekken 7 was taking up close to 100GB of space which makes absolutely no sense, because it has the same fundamental gameplay as Tekken Tag 1 which was released on a 700MB CD ROM for the…

Tekken 7 does not need to be 100GB.

And with improvements in procedural rendering, textures and environments should become more compact than pre-rendered (and games should load faster as well.)

Re: GTA 6 Physical Copies Won't Include a Disc, Will Just Be a Code in a Box

#47
post #13

Earlier quoted context omitted.

"At 200GB I don't know how anybody can justify valuable space in their SSD for a single game." What game plays off the disc itself? Most games copy to the ssd and then just download a new full copy of the game from the cloud the second the copy from the disc is done.

Yeah it was the Ps4/Xbox 1 generation where it became mandatory. That said some games would allow you to boot the game half way through the install and use both the HDD data and Blu Ray data at the same time, this was generally pretty slow as it was still trying to install at the same time. That is if there isn't a patch, otherwise it will just download most of it again like you said.

There's a lot of AAA games I havent tried, but why are the launch day patches Ive experienced so gigantic?

Why do games need to download textures, sounds, videos over again? I just can't understand why a 100GB game has a 60GB patch etc, other than purposeful obfuscation or complete disregard for care.

Re: GTA 6 Physical Copies Won't Include a Disc, Will Just Be a Code in a Box

#48
post #31

Earlier quoted context omitted.

The "vote with your wallet" mantra holds here. Don't buy it.

Gamers are notoriously bad at doing something like this. If next 6090 card comes with a shovel of shit you have to eat to get the card - most will do it, in addition to paying $5000

and that is why these "AAA" games continues to decline in quality and become more anti-consumer - gamers put up with it.

Spend that $100 bucks on indie games - you'd at least get 5 very good quality ones that aren't anti-consumer.

Re: GTA 6 Physical Copies Won't Include a Disc, Will Just Be a Code in a Box

#49
post #36
post #31

Earlier quoted context omitted.

The "vote with your wallet" mantra holds here. Don't buy it.

It's a good first step, but this also seems ripe for regulation. If I buy something – tangible or not – I should be able to sell it on. Period. (Barring other regulatory burdens. I think it's reasonable that you cannot legally sell on prescription drugs, for example.)

digital goods should have a place, but the issue here is that there's no equivalent physical goods replacements. And i dont think you can regulate this away.

The only force is consumer action (in aggregate). And it seems that companies have managed to train consumers not to take any action against the interests of these publishing companies.

Re: GTA 6 Physical Copies Won't Include a Disc, Will Just Be a Code in a Box

#50

Earlier quoted context omitted.

>very few modern games, if any, are worth purchasing for my own enjoyment Side question, do you happen to play games that don't have a gun or a ball in it? I always hear people say these things about modern games and it's almost always turns out to be people who play call of duty , sports games and maybe they have played something like assassin's creed or a racing game once in a while, and have never played any indie…

Again, that was a personal take. I understand millions of people are still able to enjoy modern video games. I am primarily an FPS gamer. Old school COD was great. I also love older version of Minecraft. Also most Valve games. Portal 2 being my favorite. If I had to summarize my major problems with modern games/game industry they are this: Unrelatable stories (to me personally), micro transactions, poor optimization,…

Yeah I agree with micro transaction and obsolescence. It's sad that Valve revived PC gaming while also making it worse (they invented battle passes, lootboxes and DRM), I, nevertheless, still love their games (I keep playing L4D2 to this day with my friends) and TF2 was my favorite multiplayer game
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