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McMansions 101: What Makes a McMansion Bad Architecture? (2016)

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41–50 of 72 posts

Re: McMansions 101: What Makes a McMansion Bad Architecture? (2016)

#41
post #18

“McMansion” is just a way for The System to shame the middle class for daring to want some space to live in, and I'm disappointed when I see anyone propagate it.

Love this wellspring of concern for people buying shitty houses. Feels completely organic.

Re: McMansions 101: What Makes a McMansion Bad Architecture? (2016)

#42
post #4

This is interesting but I was recently in England at a country house, which should be a pinnacle of architecture and it like I assume many of them were just added onto over and over again over the years leading to all the problems described. Still gorgeous, but certainly not “good architecture”. Much more McMansiony.

Exactly the thought I had. The typical (i.e. not-very-grand) English country house looks a bit like a McMansion with added ivy.

Until quite recently it was often impossible to see the whole house at the same time, which can hide quite a few sins.

Re: McMansions 101: What Makes a McMansion Bad Architecture? (2016)

#44

Weird that there are so many comments defending McMansions here, I would have expected the opposite. We have no problem pointing out poorly, haphazardly, or tastelessly designed tech devices and applications with terrible UIs, and tech companies with more money than design sense, but when it comes to a tasteless house, criticism is elitist gatekeeping?

Criticising poor usability is fine, worthwhile even. Criticising unfashionable taste is just classism.

Re: McMansions 101: What Makes a McMansion Bad Architecture? (2016)

#45

Earlier quoted context omitted.

Not at all. It's a way to shame the (upper) middle class for wanting some space that looks pretentious , and doing it badly.

This. There's a reason why they almost always put the triple-car garage out in front as the most prominent architectural aspect: "Hey, look how many cars I can have." Better than "McMansion" even is "Faux Chateaux" (Having a big spacious home is not something I'd safely criticize as I have 6 acres and a house a bit too big for the family. The simultaneously ostentatious and ... ugly... yeah)

It's often other reasons, usually because the house is designed with a single garage and there's an "upgrade" button available.

It also makes the house fit on a smaller lot if the driveway is straight to the road.

Most if not all McMansions are builder's specials designed to be sold and upsold; often if you go to the builder's site you discover that the lowest end version of it actually looks pretty sane, all things considered.

Re: McMansions 101: What Makes a McMansion Bad Architecture? (2016)

#46

Weird that there are so many comments defending McMansions here, I would have expected the opposite. We have no problem pointing out poorly, haphazardly, or tastelessly designed tech devices and applications with terrible UIs, and tech companies with more money than design sense, but when it comes to a tasteless house, criticism is elitist gatekeeping?

There's plenty of "elitist gatekeeping" and excessive nitpicking of software in this community. But architecture isn't my area so I don't judge the line of where the criticism gets silly.

Re: McMansions 101: What Makes a McMansion Bad Architecture? (2016)

#47
They're really not that bad. I used to thumb my nose at McMansions, vs the tasteful rowhouses and small condo buildings in the neighborhood I chose to live in (Richmond, VA's Museum District), but then I moved to New Zealand and discovered new depths of hideous, bland, tasteless architecture, and I miss the brick-fronted houses of my childhood. Say what you will about McMansions, they at least all have central heat and plenty of living space. Here you can spend the same amount of money as a McMansion in the Indianapolis exurbs, and be heating your tiny, bland, ugly house with firewood.

Re: McMansions 101: What Makes a McMansion Bad Architecture? (2016)

#48
I always thought a McMansion was primarily defined by cramming too much house into a small plot.

An actual mansion is a mansion in large part because the grand building is set off by a vast expanse of lawns and gardens around it. A suburban McMansion dispenses with that and just crams the maximum amount of Roman columns, crenellated turrets and whatever else the designer thinks looks impressive into a cancerous-lookimg building that extends right out to the property line.

Re: McMansions 101: What Makes a McMansion Bad Architecture? (2016)

#49

Salem Mass represent whoop whoop! Been dropping mad gables — sorry, secondary mass — since 1668 for real yo. Check this witchin’ crib’s void rhythm: https://commons.wikimedia.org/wiki/File:House_of_the_Seven_G... It’s a very cool place to visit and there are a bunch of other similar houses to visit in the city, albeit less McMansiony than OG 7G , as literally no one calls it hah.

> Sales Mass ... witchin' crib

i_see_what_you_did_there.jpg

Re: McMansions 101: What Makes a McMansion Bad Architecture? (2016)

#50
post #4

This is interesting but I was recently in England at a country house, which should be a pinnacle of architecture and it like I assume many of them were just added onto over and over again over the years leading to all the problems described. Still gorgeous, but certainly not “good architecture”. Much more McMansiony.

Context matters, and a big country house in England is not the same thing as a McMansion, unless it is an American inspired newbuild, and plenty exist.

In former times the servants lived in the top floors and worked in the basement floors of a city town house, with 'mews' nearby for the horses. A land owning family with servants was more like a 'small village' than a big house.

The big country house and the estate generally was built from the profits of slavery, so it was 'slavery all the way down', with the English 'slaves' called servants.

Every chunk of stone had to get there by train, canal or by horse power. Irish 'navvies' did the work, so another category of slaves.

Upkeep on these properties was a never ending task, so there was also a requirement for untold amount of handymen, gardeners and the rest of it. Just think of the lawn, which was beyond what the common man could dream of, most peasants did not have gardens as every inch of whatever land they had would be growing crops. The lawn, was a display that the landowner had that much land that he didn't need to have crops on it. With no lawnmowers or RoundUp, a lawn was quite a challenge, whereas today it is just an easy cop out, since RoundUp kills everything that is not a grass.

The whole point of America was 'no kings'. So why the McMansions is probably due to the lack of a class structure, since, if everyone (white male, northern European) is supposed to be equal, the only way to flex status is with a big truck and a McMansion with extra toys. Nobody is getting a medal from the king with a peerage in the House of Lords, are they?

Also, before WW1, in England there was a tradition of craftsmanship. All the guys that could do beautiful work in stone, wood and topiary died in WW1, taking their craft with them. This was not a problem as mechanisation meant that machines could make a lot of this stuff.

In today's world a very large townhouse or a OG English mansion is not going to work as a home. There is too much to clean, heat and maintain, plus, it actually is like a prison being that isolated. The scores of servants made sure these places were hives of activity, and viable as a community of sorts.

The McMansion is a very different beast. They are not good.

As for the article, it is useful in the context of the dreaded ballroom. Clearly there is a proportions issue. But look at the White House and how that works, with lots of people calling the place home and work. The original English Mansion was more like that, not just this stupidly vast space for two people to 'live' in.

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