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Antigravity 2.0 Tops the OpenSCAD Architectural 3D LLM Benchmark

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41–50 of 171 posts

Re: Antigravity 2.0 Tops the OpenSCAD Architectural 3D LLM Benchmark

#41

Antigravity may well Top the whatever benchmark but: My Antigravity (forced) replacement for Gemini CLI requires me to log on via browser every time I use it, and my Antigravity IDE won't update at all, so: If it's ok I'd prefer they just work on reaching a baseline acceptable rollout before worrying about being Top in anything. Ps actual title: OpenSCAD LLM Benchmark: Building the Pantheon

"Pantheon" bloody hell, why is it people writing these articles are so up themselves, it's so overbearing.

Re: Antigravity 2.0 Tops the OpenSCAD Architectural 3D LLM Benchmark

#42

Antigravity may well Top the whatever benchmark but: My Antigravity (forced) replacement for Gemini CLI requires me to log on via browser every time I use it, and my Antigravity IDE won't update at all, so: If it's ok I'd prefer they just work on reaching a baseline acceptable rollout before worrying about being Top in anything. Ps actual title: OpenSCAD LLM Benchmark: Building the Pantheon

The forced upgrade from Gemini CLI which I liked as much, and as some ways better than Claude Code was bad. But them just sending out that email on Wednesday that basically said "Thanks for subscribing to Google One AI Pro, as of right now we're adding limits to your account. Tough shit you get nothing." left a REALLY bad taste in my mouth. I had previously praised the "AI Pro" subscription as a good value.

I quit AI Pro earlier this year for the same reason. I went to use it one day (I don't think I'd even used it much in the preceding week) and found that my limits had been reduced overnight and my usage was already too high. I had something like a 7 day wait until it reset.

I get you have to change limits, but reducing limits in a way which both applies retroactively and has a really long reset period is just infuriating. If they'd applied the new limits more gently or at the next billing period I'd probably have continued paying.

I don't mind paying a fair price for a service that provides value, but I really hate having a service I think I'm paying for rug-pulled with no clear justification.

Re: Antigravity 2.0 Tops the OpenSCAD Architectural 3D LLM Benchmark

#43
post #41

Antigravity may well Top the whatever benchmark but: My Antigravity (forced) replacement for Gemini CLI requires me to log on via browser every time I use it, and my Antigravity IDE won't update at all, so: If it's ok I'd prefer they just work on reaching a baseline acceptable rollout before worrying about being Top in anything. Ps actual title: OpenSCAD LLM Benchmark: Building the Pantheon

"Pantheon" bloody hell, why is it people writing these articles are so up themselves, it's so overbearing.

The article is literally about asking these models to generate 3d models of the Pantheon.

Re: Antigravity 2.0 Tops the OpenSCAD Architectural 3D LLM Benchmark

#44

And yet 300+140=460. A very jagged surface indeed. https://gemini.google.com/share/c2a187275e26

Was that part of a bigger prompt?

Flash 3.5 fails exactly like in your sample: https://gemini.google.com/share/97521a8752d9

but Flash 3.1 Lite initially fails, but then corrects itself: https://gemini.google.com/share/dc0889ec85ba

Re: Antigravity 2.0 Tops the OpenSCAD Architectural 3D LLM Benchmark

#45
post #23

I have been using GPT 5.5 to build a video game. Benchmark sounds about right. It generates assets and sprite good enough, if not closer to AAA level games. Will check antigravity now.

Would you be able to share a bit about your workflow? Have been meaning to try AI gen for game models, and would love to know how people are tackling this.

I have alot to share. I'm writing a blog about it. I'll share along with the game.

Re: Antigravity 2.0 Tops the OpenSCAD Architectural 3D LLM Benchmark

#46

Antigravity may well Top the whatever benchmark but: My Antigravity (forced) replacement for Gemini CLI requires me to log on via browser every time I use it, and my Antigravity IDE won't update at all, so: If it's ok I'd prefer they just work on reaching a baseline acceptable rollout before worrying about being Top in anything. Ps actual title: OpenSCAD LLM Benchmark: Building the Pantheon

I just use Claude Code and intellij, so I don't understand why so many people complain about Antigravity ditching VS Code, what's the surface not covered by using Antigravity CLI + VS Code (or any other IDE)?

Gemini cli was open source. Antigravity cli is not. Not at feature parity, missing many features and now we are forced to migrate away from Gemini cli before anti gravity cli is ready.

Re: Antigravity 2.0 Tops the OpenSCAD Architectural 3D LLM Benchmark

#47
post #26

Last weekend I bought my wife a bike off marketplace. It was in good condition but was missing one of the internal cable routing grommets. I gave Claude pictures of the pill-shaped hole by itself and with my digital calipers in the long and short directions. Gave it a short prompt and it gave me an openscad model with everything parametrized. I printed with no changes in tpu and it was nearly perfect on the first try…

Does it optimize for no support?

Re: Antigravity 2.0 Tops the OpenSCAD Architectural 3D LLM Benchmark

#48

Earlier quoted context omitted.

I just use Claude Code and intellij, so I don't understand why so many people complain about Antigravity ditching VS Code, what's the surface not covered by using Antigravity CLI + VS Code (or any other IDE)?

I'm not GP, but I am somewhat excited about antigravity CLI. I adopted Gemini CLI early and really liked it, though over time it got dumber and dumber until a point when I realized it was foolish to use it instead of claude/codex. I'm hopefuly that antigravity CLI won't go through that path, but also can't fight a skepticism.

I don’t think it’s the cli that was dumber, just the model it was using. They drastically reduced limits on their best model so that’s likely how you got stuck downgrading model and getting worse results.

Re: Antigravity 2.0 Tops the OpenSCAD Architectural 3D LLM Benchmark

#49
post #23

Earlier quoted context omitted.

Would you be able to share a bit about your workflow? Have been meaning to try AI gen for game models, and would love to know how people are tackling this.

I have alot to share. I'm writing a blog about it. I'll share along with the game.

Sounds interesting! Please don't forget to link that in this comment thread :)

Re: Antigravity 2.0 Tops the OpenSCAD Architectural 3D LLM Benchmark

#50
post #36

This would be the same Antigravity 2.0 that "surprise, no longer an IDE, did I forget to mention that? Lolol."

I'm a googler, opinions are my own.

My take is that it's a fancy wrapper around the CLI tool. It's there to organize multiple conversations and see all the related output and generate files.

I've been using the internal version and I've actually liked it quite a bit. It's clear from when I started using it, it's not an editor, and they have ways to open your normal editor outside of it. They have turned it fully into an agent management tool.

When the antigravity development team doesn't have to focus on all the things that vscode is already good at, it lets them simplify the UI and do only agent related things. We'll see if this bet works out for them, but so far I like the idea.

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