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OpenClaw Creator Spent $1.3M on OpenAI Tokens in 30 Days

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Re: OpenClaw Creator Spent $1.3M on OpenAI Tokens in 30 Days

#41
post #5

And was he 5x more productive in those 30d than a years worth of a dev making 200k/yr? Doubtful lol, dudes killing the environment just for fun at this point.

If you review the openclaw release schedule and code output you will see that yes, he was. I’m not saying you’ll like what you see, but the openclaw release schedule is well faster than human ability to assess it.

Thats the single reason it is faster. Just pushing to prod whatever.

All projects can become fast if they drop guardrails.

This does not correlate with productivity increase

Re: OpenClaw Creator Spent $1.3M on OpenAI Tokens in 30 Days

#42
post #5

And was he 5x more productive in those 30d than a years worth of a dev making 200k/yr? Doubtful lol, dudes killing the environment just for fun at this point.

> And was he 5x more productive in those 30d than a years worth of a dev making 200k/yr?

He was. When it comes to marketing. This is was most people don't understand. Peter is a great marketing guy who got hired because of a hype vision, not because he is an outstanding engineer. Think of it like OpenAI hiring MrBeast of the coding world.

Re: OpenClaw Creator Spent $1.3M on OpenAI Tokens in 30 Days

#44
post #5

And was he 5x more productive in those 30d than a years worth of a dev making 200k/yr? Doubtful lol, dudes killing the environment just for fun at this point.

If you review the openclaw release schedule and code output you will see that yes, he was. I’m not saying you’ll like what you see, but the openclaw release schedule is well faster than human ability to assess it.

I am not joking when I say this, if you pay me 1.3 million dollars today, I will get so much more done with just a single 200$ codex sub in 30 days than he has in 30 days, I can promise you that.

I just checked the code and feature outputs, and I can build all that in 15 days, for 1.3M USD. Fuck I would do it for 1M...

Scratch that, if it's 300K then sure I could do the same too, if you paid me that for 30 days of work. Lmao, the quality and the feature volume is just not worth anything worth paying so much money for.

I am not saying this because I don't like LLMs or I may think that AI coding can't work, but folks whatever openclaw has built for that much money is not worth nearly that much money...

Re: OpenClaw Creator Spent $1.3M on OpenAI Tokens in 30 Days

#45

What a clown. And Twitter bozos will cheer and clap. As far as money spent, this is still much better than rounding up and/or bombing brown people, but shows insanity of the current market. The saddest part is that bootlickers/temporarily embarrassed AI millionaires will defend this. And of course I'm just yet another envious hater from "the orange website". Your conscience is clear, AI bros. /s

OpenClaw is the fastest growth open source project ever. This isn’t clowning.

Lol if your only metric is "I say so"

Re: OpenClaw Creator Spent $1.3M on OpenAI Tokens in 30 Days

#46

Once you see how much crap they’re running to police the agents on the repo, you’ll ‘get’ the spend https://x.com/steipete/status/2055405041843052792 I won’t lie, if I had the access to this, I’d do the same exact thing.

Same mindset as Marc Andreessen when working on Mosaic: Design for infinite (Internet) bandwidth.

Re: OpenClaw Creator Spent $1.3M on OpenAI Tokens in 30 Days

#47

This is quite a misleading title because this is the raw API cost, but he (obviously) has unlimited usage as an OpenAI employee. Moreover, if you use e.g. the $200 Codex sub, you get about ~$5k-$6k monthly API usage if you spend every week of your usage, if not more, which shows that the raw API cost is not how much it (likely) costs to OpenAI, unless they're subsidizing all this. He did clarify that it was with fast…

But even going with the $5k - $6k monthly usage on a $200 codex subscription even going over their limits is also unrealistic in the long term and that is just ONE person.

Lets say I was at the casino and was spending a lot on casino chips but I also happen to work at the casino. I'm not really losing money whether if I win / lose since I'm using the houses money and there's little risk involved on every dice roll or press of the button. The risk is far higher if I don't have that level of access and continue to spend the same amount of money on lots of tokens (or casino chips, spins or button presses.)

The same is true here with these agents. Some companies will realize that they can no longer afford to spend millions a month on tokens or even startups spending $5k - $6k per person per month on tokens.

I can only see local efficient models making sense on recovering from this unnecessary spending or even light gambling on tokens.

Re: OpenClaw Creator Spent $1.3M on OpenAI Tokens in 30 Days

#48
post #40

Nobody here talking about what this represents for demand on these models, if these numbers aren’t made up. One person using 600B tokens in a month. The most I’ve hit is around 500M tokens and I thought that was a huge amount. We’re going to have some major compute shortages for a while

500m tokens is easy... I'm burning about 2b a week.

Re: OpenClaw Creator Spent $1.3M on OpenAI Tokens in 30 Days

#49

This is quite a misleading title because this is the raw API cost, but he (obviously) has unlimited usage as an OpenAI employee. Moreover, if you use e.g. the $200 Codex sub, you get about ~$5k-$6k monthly API usage if you spend every week of your usage, if not more, which shows that the raw API cost is not how much it (likely) costs to OpenAI, unless they're subsidizing all this. He did clarify that it was with fast…

Even at unlimited budget, there is a crossover where outsourcing thinking to the machine costs more than the machine.

What I mean by this:

1. Intern, analyst, junior, or offshore level coding is cheaper when done by the machine.

// Side note: There is good reason the industry invests in suboptimal output from this set which moves to the "cost" column when using an LLM, but nobody's accounting for that.

2. For the interns, analysts, junior, or offshoring to do the right thing costs a multiple of the coding effort: the PdM/PjM stuff of course, but also the Stakeholder, Product Owner, Architect, Principal Engineer, QA, and SRE stuff.

3. If you are not a principal or staff engineer level engineer, you are likely unqualified to catch and fix the errors LLMs make across engineering, much less these other PDLC (product development lifecycle, which includes SDLC and SRE) loop.

4. For LLM output to be useful, your 'harness' has to incorporate all of that as well, which because it's so much harder than transliterating spec-to-code, balloons tokens exponentially.

5. Today it is faster, more efficient, and costs less, to work with LLMs "XP" (eXtreme Programming) style, pairing with the LLM actively co-creating and co-reviewing, steering for more effective turns.

So, your options are:

- ship garbage while costing less than a median first world SWE

- pair with the LLM actively for the benefits of XP

- add enough harness and steering the LLM costs more than SWEs, and still needs a human loop “move fast and break things to find out what's broken” style

I would expect that within a couple years, these other disciplines can be baked in enough the machine costs less for everything but surprises.

Re: OpenClaw Creator Spent $1.3M on OpenAI Tokens in 30 Days

#50
post #40

Nobody here talking about what this represents for demand on these models, if these numbers aren’t made up. One person using 600B tokens in a month. The most I’ve hit is around 500M tokens and I thought that was a huge amount. We’re going to have some major compute shortages for a while

Jensen Huang was saying humanity is going to need 1000x the current energy production in the future. He might not be wrong.
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