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United Wizards of the Coast

unitedwizardsofthecoast.com

41–50 of 226 posts

Re: United Wizards of the Coast

#41

I am skeptical there is any customer benefit from unionization and it makes me concerned that MTG Arena might not be around for long term. As a big customer, I am worried about my investment in the platform with this announcement. MTGO still exists, I wish it had a better client.

Stability of development, features etc is to the customer's benefit.

Re: United Wizards of the Coast

#42
post #2

Great to see! I think unions should be the default for most situations.

I wonder why in America it doesn't happen in the tech sector for devs specifically (as there is Alphabet Workers Union), beyond the typical reasons of American anti union sentiment like corporatism, bootstrap mentality etc, despite which there are many unions in the US like UAW, police and teachers unions etc. For tech, it's largely a different set of reasons, like high wages, no real grievances per se, and the ease…

It’s because the capitalist class has successfully persuaded the proletariat that they shouldn’t join a union. The US has been very successful at concentrating created wealth into a small number of people.

Re: United Wizards of the Coast

#43
post #40

Earlier quoted context omitted.

Do you have any figures that show it's _most_? I sure hope not, but I wouldn't be surprised either.

Finding one that doesn't would be very hard.

All of my employers have let me specify my personal projects are mine. Maybe I've been lucky but I wouldn't work at a place that doesn't allow me my own life.

Re: United Wizards of the Coast

#44
I think there are some professions where Unions make sense, like for Pilots and Teachers, as a 30 years of experience teacher can be replaced with a 2 years of experience teacher, so we need unions to protect the experienced Teacher or Pilot, but when it comes to what MTG Arena does, I dont see much value on the union existing, perhaps someone can provide some valuable insight

Re: United Wizards of the Coast

#45
post #4

From the full letter[1]: > Our Free Time is Our Own: Currently, if an employee makes anything creative in their free time, with their own resources, Hasbro may claim ownership. What we do in our free time should not be dictated by the company; neither should what we make in our free time be owned by the company. How common is this in creative fields? From my perspective this seems outlandish. Imagine doing FOSS work…

This is common in Germany at least in the scope of patents and inventions. That is, if you make any invention at have it patented or market it outside of your job, your employer owns that patent and the profits ("Arbeitnehmererfindungen"). Luckily, a slow beaurocratic government works sometimes in our favour, as they never updates the law to apply to software, and software is not patentable in Germany or the EU - so…

That's not correct. "Arbeitnehmererfindungen" only apply to inventions you make as part of your paid work. See https://de.wikipedia.org/wiki/Arbeitnehmererfindung

Whatever you do in your spare time is up to you and your employer has no saying over it, unless he can prove that it negatively impacts your job performance.

Re: United Wizards of the Coast

#46
post #19
post #2

Great to see! I think unions should be the default for most situations.

And they are in much of Europe! Sweden, Denmark, Finland, Norway, Austria, Belgium, Iceland, Italy, etc. Even France has over 80% coverage

I understand that Europe doesn't have many mandatory union arrangements.

In Canada, unions are often shop-wide with no mechanism to opt out, which makes them very sticky and allows them to grow predatory if they can maintain enough corruption or apathy. I'm led to believe that many US states have similar problems, but that's only based on how American unions are portrayed in news and fiction.

Re: United Wizards of the Coast

#47

I think there are some professions where Unions make sense, like for Pilots and Teachers, as a 30 years of experience teacher can be replaced with a 2 years of experience teacher, so we need unions to protect the experienced Teacher or Pilot, but when it comes to what MTG Arena does, I dont see much value on the union existing, perhaps someone can provide some valuable insight

Presumably employees were unhappy. It's rare that unions spring up when everyone is treated well and paid fairly.

I can't speak to this particular group, but Hasbro (parent company of WOTC) has been a horribly short-sighted steward of Magic and DND, so perhaps this will encourage other WOTC divisions to unionize as well.

Re: United Wizards of the Coast

#48

I think there are some professions where Unions make sense, like for Pilots and Teachers, as a 30 years of experience teacher can be replaced with a 2 years of experience teacher, so we need unions to protect the experienced Teacher or Pilot, but when it comes to what MTG Arena does, I dont see much value on the union existing, perhaps someone can provide some valuable insight

Well, unions do not exist to keep people entrenched on their jobs. That perspective is propaganda (by you-know-who).

There's not a lot I can say that isn't covered in https://en.wikipedia.org/wiki/Trade_union

Re: United Wizards of the Coast

#49
post #4

From the full letter[1]: > Our Free Time is Our Own: Currently, if an employee makes anything creative in their free time, with their own resources, Hasbro may claim ownership. What we do in our free time should not be dictated by the company; neither should what we make in our free time be owned by the company. How common is this in creative fields? From my perspective this seems outlandish. Imagine doing FOSS work…

It's not at all uncommon, and important. When someone is empowered to work remotely, and is salaried and not held to specific hours, then it's very hard to identify what work is "theirs" and what work is "the company's" in a legally consistent way. Yes, it's usually obvious from context, but context doesn't always carry to a court of law. It can be particularly messy because the kinds of open source projects one cont…

Also worth noting - the company may not mind you doing that work today but without anything in writing the company may come after you in the future. This is particularly relevant when you're on salary and work for a company that may be acquired or experience significant board turnover. I've had several employers who were very pro- side project and pro-OSS explicitly state that they'll approve anything that doesn't compete with the core business, but get it in writing for my own protection in ideal future of post-acquisition.

Re: United Wizards of the Coast

#50

I am skeptical there is any customer benefit from unionization and it makes me concerned that MTG Arena might not be around for long term. As a big customer, I am worried about my investment in the platform with this announcement. MTGO still exists, I wish it had a better client.

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