How did none of the Apple devs notice this? 4k 32" inch is the industry standard for HiDPI monitors.
Tbh I'm not even sure what the issue is here. I have a personal M1 macbook and a work M4 and a 4k display. I don't see any issues or differences between them on my display. The M4 seems to be outputting a 4k image just fine. The article could just be AI slop since it just contains hyper in depth debugging without articulating what the problem is.
New Apple Silicon M4 and M5 HiDPI Limitation on 4K External Displays
41–50 of 180 posts
Re: New Apple Silicon M4 and M5 HiDPI Limitation on 4K External Displays
#42The ideal work/coding resolutions and sizes for macOS that I would suggest if you are going down this rabbit hole. 24 inch 1080p 24 inch 4k (2x scaling) 27 inch 1440p 27 inch 5k (2x scaling) 32 inch 6k (2x scaling) Other sizes are going to either look bizarre or you’ll have to deal with fractional scaling. Given that 4k is common in 27/32 inches and those are cheap displays these kinds of problems are expected. I hav…
So MacOS supports only a handful of low dpi resolutions and high dpi must be an integer multiple of one of those?
Re: New Apple Silicon M4 and M5 HiDPI Limitation on 4K External Displays
#43The ideal work/coding resolutions and sizes for macOS that I would suggest if you are going down this rabbit hole. 24 inch 1080p 24 inch 4k (2x scaling) 27 inch 1440p 27 inch 5k (2x scaling) 32 inch 6k (2x scaling) Other sizes are going to either look bizarre or you’ll have to deal with fractional scaling. Given that 4k is common in 27/32 inches and those are cheap displays these kinds of problems are expected. I hav…
Re: New Apple Silicon M4 and M5 HiDPI Limitation on 4K External Displays
#44This is not a normal retina configuration. This is a highly unusual configuration where the framebuffer is much larger than the screen resolution and gets scaled down. Obviously it sucks if it used to work and now it doesn't but almost no one wants this which probably explains why Apple doesn't care.
Isn't that just 2x supersampling? If you want "perfect" antialiasing that's the minimum you need, no?
Re: New Apple Silicon M4 and M5 HiDPI Limitation on 4K External Displays
#45Earlier quoted context omitted.
> what is the advantage of using a 7680x4320 buffer? Everything is drawn at twice the width and height - and then gets scaled down to half the width and height. Is there actually a good reason to do this? Text rendering looks noticeably better rendered at 2x and scaled down. Apple's 1x font antialiasing is not ideal. Especially in Catalyst/SwiftUI apps that often don't bother to align drawing to round points, Apple's…
Feels like a huge power loss just to get slightly better text. You slow rendering down 4x for this
Re: New Apple Silicon M4 and M5 HiDPI Limitation on 4K External Displays
#46This is not a normal retina configuration. This is a highly unusual configuration where the framebuffer is much larger than the screen resolution and gets scaled down. Obviously it sucks if it used to work and now it doesn't but almost no one wants this which probably explains why Apple doesn't care.
Re: New Apple Silicon M4 and M5 HiDPI Limitation on 4K External Displays
#47Earlier quoted context omitted.
Yeah if I understand it correctly, this is more like 2160p@2x which is... unusual?
Yes, I would actually be surprised to learn that mode is available on any system. I’ve never seen that anywhere, though I only have a M1 Pro and an M4 Pro (and various Intel Macs). You’re rendering to a framebuffer exactly 2x the size of your display and then scaling it down by exactly half to the physical display? Why not just use a 1x mode then!? The 1.75x limit of framebuffer to physical screen size makes perfect…
I have a 32:9 Ultrawide I would love to use on macOS but the text looks awful on it.
Re: New Apple Silicon M4 and M5 HiDPI Limitation on 4K External Displays
#48This is not a normal retina configuration. This is a highly unusual configuration where the framebuffer is much larger than the screen resolution and gets scaled down. Obviously it sucks if it used to work and now it doesn't but almost no one wants this which probably explains why Apple doesn't care.
Apple is free to make its own choices on priority, but I'm disappointed when something that's considered the pinnacle of creative platforms sporting one of the most advanced consumer processors available can't handle a slightly different resolution.
Re: New Apple Silicon M4 and M5 HiDPI Limitation on 4K External Displays
#49Earlier quoted context omitted.
So MacOS supports only a handful of low dpi resolutions and high dpi must be an integer multiple of one of those?
It doesn't have to be but it's really designed to run at exactly 2x scale.
Re: New Apple Silicon M4 and M5 HiDPI Limitation on 4K External Displays
#50The ideal work/coding resolutions and sizes for macOS that I would suggest if you are going down this rabbit hole. 24 inch 1080p 24 inch 4k (2x scaling) 27 inch 1440p 27 inch 5k (2x scaling) 32 inch 6k (2x scaling) Other sizes are going to either look bizarre or you’ll have to deal with fractional scaling. Given that 4k is common in 27/32 inches and those are cheap displays these kinds of problems are expected. I hav…