I like the promise, but the hill is very steep and I don't see much on delivery here. Very hopeful, but I would rather see this kind of thing launch significantly further than where it is at. This appears to be a good base, now let's see it again when there is Text support, animations, transitions, filters, etc.
Professional video editing, right in the browser with WebGPU and WASM
41–50 of 148 posts
Re: Professional video editing, right in the browser with WebGPU and WASM
#42Earlier quoted context omitted.
Ah I believe I should have clarified browser support. Safari is not very well supported. Have you tried chrome?
So Safari doesn't work, Firefox doesn't work. It's professional video editing, right in the ~~browser~~ Chrome window.
Re: Professional video editing, right in the browser with WebGPU and WASM
#43Re: Professional video editing, right in the browser with WebGPU and WASM
#44Re: Professional video editing, right in the browser with WebGPU and WASM
#45Re: Professional video editing, right in the browser with WebGPU and WASM
#46Earlier quoted context omitted.
This is absolutely not an open source license https://polyformproject.org/licenses/noncommercial/1.0.0/ It violates point 1,5 and 6 of the open source definition https://opensource.org/osd
You are absolutely right. I just changed the license to ELv2.
Re: Professional video editing, right in the browser with WebGPU and WASM
#47Free and open source NLE video editor powered by WGPU, WASM, WebGPU, Rust, and Tanstack Start
Sadly, things like this just put a bad taste in my mouth about the whole concept of running code in a browser like this. It's buggy as hell. It doesn't run in all browsers. And I really have to ask why we think the browser is the place to run this. We've moved from Java and now to WASM in a browser, but only some browsers.
Re: Professional video editing, right in the browser with WebGPU and WASM
#48[flagged]
Re: Professional video editing, right in the browser with WebGPU and WASM
#49Re: Professional video editing, right in the browser with WebGPU and WASM
#50Free and open source NLE video editor powered by WGPU, WASM, WebGPU, Rust, and Tanstack Start
If you want free, Resolve will run circles around whatever open source thing you can find. No need for WGPU, it just runs the GPU. Sadly, things like this just put a bad taste in my mouth about the whole concept of running code in a browser like this. It's buggy as hell. It doesn't run in all browsers. And I really have to ask why we think the browser is the place to run this. We've moved from Java and now to WASM in…